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<NewsItem contentIssues="false" id="49151" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/49151">
<Title>The Great Escape: online AI Game programming contest</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/The_Great_Escape_Flyer_US_HD.jpg" alt="The_Great_Escape_Flyer_US_HD" width="700" height="308" style="max-width: 100%; height: auto;"></p>
    <p><a href="http://www.codingame.com/challenge/the-great-escape?utm_source=Computer%2BScience%2BProfessors&amp;utm_campaign=02cb15ae31-The_Great_Escape_US_Professors1_23_2015&amp;utm_medium=email&amp;utm_term=0_0365adc960-02cb15ae31-86474977&amp;ct=t(The_Great_Escape_US_Professors1_23_2015)&amp;mc_cid=02cb15ae31&amp;mc_eid=5bfdffdb1c" rel="nofollow external" class="bo">The Great Escape</a> is an online international multiplayer coding contest being held for 2 weeks from February 6th starting at 12:00 pm EST to February 20th at 5:00 pm EST.</p>
    <p>The Great Escape will be a thrilling multiplayer Artificial Intelligence Battle, where students will have to:</p>
    <ul>
    <li>Program the best bot to escape a maze by trapping their ennemies,</li>
    <li>Have their bot fight against other players’ bots in an arena</li>
    <li>Improve their program as they go along until victory!</li>
    </ul>
    <p>Participation is 100% online and free. Over 20 coding languages to choose from. International automated rankings + Leaderboard by University. 10+ sponsoring companies offering jobs and internships. Prizes to win: GoPro 4, iPad Mini, and 25+ t-shirts! All skill levels are encouraged to play: no need to be an A.I. Expert to have fun.</p></div>
]]>
</Body>
<Summary>The Great Escape is an online international multiplayer coding contest being held for 2 weeks from February 6th starting at 12:00 pm EST to February 20th at 5:00 pm EST.   The Great Escape will be...</Summary>
<Website>http://www.csee.umbc.edu/2015/01/the-great-escape-online-ai-game-programming-contest/</Website>
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<Tag>computer-science</Tag>
<Tag>education</Tag>
<Tag>fyi</Tag>
<Tag>game-track</Tag>
<Tag>students</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Sat, 24 Jan 2015 11:57:58 -0500</PostedAt>
<EditAt>Sat, 24 Jan 2015 11:57:58 -0500</EditAt>
</NewsItem>

<NewsItem contentIssues="false" id="57834" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/57834">
<Title>The Great Escape: online AI Game programming contest</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/The_Great_Escape_Flyer_US_HD.jpg" alt="The_Great_Escape_Flyer_US_HD" width="700" height="308" style="max-width: 100%; height: auto;"></p>
    <p><a href="http://www.codingame.com/challenge/the-great-escape?utm_source=Computer%2BScience%2BProfessors&amp;utm_campaign=02cb15ae31-The_Great_Escape_US_Professors1_23_2015&amp;utm_medium=email&amp;utm_term=0_0365adc960-02cb15ae31-86474977&amp;ct=t(The_Great_Escape_US_Professors1_23_2015)&amp;mc_cid=02cb15ae31&amp;mc_eid=5bfdffdb1c" rel="nofollow external" class="bo">The Great Escape</a> is an online international multiplayer coding contest being held for 2 weeks from February 6th starting at 12:00 pm EST to February 20th at 5:00 pm EST.</p>
    <p>The Great Escape will be a thrilling multiplayer Artificial Intelligence Battle, where students will have to:</p>
    <ul>
    <li>Program the best bot to escape a maze by trapping their ennemies,</li>
    <li>Have their bot fight against other players’ bots in an arena</li>
    <li>Improve their program as they go along until victory!</li>
    </ul>
    <p>Participation is 100% online and free. Over 20 coding languages to choose from. International automated rankings + Leaderboard by University. 10+ sponsoring companies offering jobs and internships. Prizes to win: GoPro 4, iPad Mini, and 25+ t-shirts! All skill levels are encouraged to play: no need to be an A.I. Expert to have fun.</p></div>
]]>
</Body>
<Summary>The Great Escape is an online international multiplayer coding contest being held for 2 weeks from February 6th starting at 12:00 pm EST to February 20th at 5:00 pm EST.   The Great Escape will be...</Summary>
<Website>https://www.csee.umbc.edu/2015/01/the-great-escape-online-ai-game-programming-contest/</Website>
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<Tag>computer-science</Tag>
<Tag>education</Tag>
<Tag>fyi</Tag>
<Tag>game-track</Tag>
<Tag>students</Tag>
<Group token="csee">Computer Science and Electrical Engineering</Group>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Sat, 24 Jan 2015 11:57:58 -0500</PostedAt>
</NewsItem>

<NewsItem contentIssues="true" id="49150" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/49150">
<Title>Phd proposal: Zhang on Brain Network Visualization Techniques</Title>
<Body>
<![CDATA[
    <div class="html-content"><h3><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/fmri.jpg" alt="" width="700" height="308" style="max-width: 100%; height: auto;"></h3>
    <h3>PhD Dissertation Proposal</h3>
    <h2>Design and Validation of Brain Network<br>
    Visualization Techniques: A Unified Approach</h2>
    <h2>Guohao Zhang</h2>
    <h3>Time and Place:<br>
    8:00-10:00am, 22 Jan 22 2015, ITE325</h3>
    <p>We propose a unified approach to understand why and how visualization works, motivated by scientists’ difficulties in obtaining insights from increasingly complex data that involves multi-modality brain networks from structural and functional magnetic resonance imaging (dMRI and fMRI). Brain scientists are in need of visualization approaches to effectively analysis brain MRI data from different modalities. We design a unified theory expanded upon the classical 2D semiotics for the design and evaluation of brain network visualization approaches. Our research is divided to three-steps. First, we define a taxonomy that includes three dimensions: retinal variable, data continuity, and plane. Second, we demonstrated that this theory carries descriptive power in that we can use it to describe existing visualization techniques for brain imaging visualizations. We then propose five empirical studies to understand and evaluate encoding approaches in structure and functional networks accordingly. The first three studies focus on single modality and the last two studies differences in dual-modality multiplex network comparison based on cohort analyses. Using the results derived from the empirical studies, we present a visual analytics approach for brain scientists to explore cohort and individual brain network to let them answer research questions. We use computational methods to derive relationships from two modalities in cohorts of two modalities, and then represent cohort with uncertainty as well as individual ones for brain scientists to study uncertainty in network analysis.</p>
    <p>Committee: Drs. Jian Chen (Chair), Penny Rheingans, Konstantinos Kalpakis, Peter Kochunov (UMB), Niklas Elmqvist (UMCP) and Alexander Auchus (UMC)</p></div>
]]>
</Body>
<Summary>PhD Dissertation Proposal   Design and Validation of Brain Network  Visualization Techniques: A Unified Approach   Guohao Zhang   Time and Place:  8:00-10:00am, 22 Jan 22 2015, ITE325   We propose...</Summary>
<Website>http://www.csee.umbc.edu/2015/01/phd-proposal-zhang-on-brain-network-visualization-techniques/</Website>
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<Tag>computer-science</Tag>
<Tag>graduate</Tag>
<Tag>news</Tag>
<Tag>research</Tag>
<Tag>students</Tag>
<Tag>talks</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Thu, 22 Jan 2015 00:10:03 -0500</PostedAt>
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<NewsItem contentIssues="true" id="49084" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/49084">
<Title>Baltimore-area Hadoop Users Group Meetup, 1st meeting 2015-02-19</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/hadoop_700.jpg" width="700" height="366" style="max-width: 100%; height: auto;"></p>
    <p>UMBC CSEE alumni <a href="https://www.linkedin.com/in/donaldminer" rel="nofollow external" class="bo">Don Miner</a> and <a href="https://www.linkedin.com/pub/brandon-wilson/7/721/368" rel="nofollow external" class="bo">Brandon Wilson</a> have started a <a href="http://www.meetup.com/Baltimore-Hadoop-User-Group/" rel="nofollow external" class="bo">Meetup group</a> for Hadoop users in and around the Baltimore area to discuss Hadoop technology and use cases.  </p>
    <p><a href="https://en.wikipedia.org/wiki/Apache_Hadoop" rel="nofollow external" class="bo">Apache Hadoop</a> is one of the most popular open-source tools used to harness clusters of computers to process, analyze or learn from massive amounts of data.  Whether you are new to Hadoop or an experienced user, this is a great opportunity to improve your knowledge and network with others in the Baltimore computing technology community.</p>
    <p>The <a href="http://www.meetup.com/Baltimore-Hadoop-User-Group/events/219945190/" rel="nofollow external" class="bo">first meeting</a> will be held from 7:00pm to 9:30pm on Thursday, 19 February 2015 at AOL/Advertising.com at 1020 Hull St #100, Baltimore, MD (<a href="http://maps.google.com/maps?f=q&amp;hl=en&amp;q=1020+Hull+St+%23100%2C+Baltimore%2C+MD%2C+21230%2C+us" rel="nofollow external" class="bo">map</a>).  Join the group <a href="http://www.meetup.com/Baltimore-Hadoop-User-Group/" rel="nofollow external" class="bo">here</a>.</p></div>
]]>
</Body>
<Summary>UMBC CSEE alumni Don Miner and Brandon Wilson have started a Meetup group for Hadoop users in and around the Baltimore area to discuss Hadoop technology and use cases.     Apache Hadoop is one of...</Summary>
<Website>http://www.csee.umbc.edu/2015/01/baltimore-area-hadoop-users-group-meetup-1st-meeting-2015-02-19/</Website>
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<Tag>alumni</Tag>
<Tag>baltimore</Tag>
<Tag>computer-science</Tag>
<Tag>news</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Wed, 21 Jan 2015 00:00:43 -0500</PostedAt>
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<NewsItem contentIssues="true" id="49064" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/49064">
<Title>UMBC Places 3rd at MHacks</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/p480x480/10926432_391647934328976_8769560329045647128_n.jpg?oh=f2a70f178844e47987d45105a9c67998&amp;oe=552AD83E&amp;__gda__=1429367648_290f9bc10e3f6a76a14152b0a26a3b87" alt="" style="max-width: 100%; height: auto;"></p>
    <p>Two of UMBC’s regular hackathon participants took 3rd place at <a href="http://mhacks.org/" rel="nofollow external" class="bo">MHacks</a>, a competitive 1000 student hackathon at the University of Michigan this past weekend! </p>
    <p>CSEE students Michael Bishoff (President, HackUMBC) and Sekar Kulandaivel created a haptic feedback suit that makes virtual reality more immersive. To do this, the team <a href="http://challengepost.com/software/haptic-feedback-suit" rel="nofollow external" class="bo">created</a> 12 vibrating modules that are placed on the user’s arms, legs, chest, and head. When various events occur in the virtual environment, the user will feel a vibration in the appropriate location on their body. For example, when a user falls in a virtual environment, they will feel a vibration in their legs, or when a user gets hit in their arm, they will experience a vibration on the appropriate arm.</p>
    <p>For placing third, the duo <strong>won a trip to Seoul, South Korea</strong> in the summer to represent UMBC at the <a href="http://seoul.globalhackathon.io/" rel="nofollow external" class="bo">Global Hackathon</a>, a 2000 person hackathon event backed by the mayor of Seoul. The event’s goal is to increase innovation and produce projects that make a global impact. Attendees of the event will include other brilliant students from around the world!</p>
    <p>Mike and Sekar incorporated <a href="https://www.oculus.com/" rel="nofollow external" class="bo">Oculus Rift</a> technology, which they won at UMD’s 2014 Bitcamp hackathon.</p>
    <p>Interested in maker-faires and participating in future hackathons? Join <a href="http://osl.umbc.edu/orgs/detail/681" rel="nofollow external" class="bo">hackUMBC</a>!</p></div>
]]>
</Body>
<Summary>Two of UMBC’s regular hackathon participants took 3rd place at MHacks, a competitive 1000 student hackathon at the University of Michigan this past weekend!    CSEE students Michael Bishoff...</Summary>
<Website>http://www.csee.umbc.edu/2015/01/umbc-places-3rd-at-mhacks/</Website>
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<Tag>computer-engineering</Tag>
<Tag>computer-science</Tag>
<Tag>csee</Tag>
<Tag>game-track</Tag>
<Tag>news</Tag>
<Tag>students</Tag>
<Tag>undergraduate</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Tue, 20 Jan 2015 14:40:37 -0500</PostedAt>
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<NewsItem contentIssues="true" id="49059" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/49059">
<Title>Rick Forno speaks @ Schmoocon &#8217;15</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/Screen-Shot-2015-01-20-at-7.03.31-PM.png" alt="" width="700" height="196" style="max-width: 100%; height: auto;"></p>
    <p>CSEE’s Dr. Rick Forno was a panelist for Schmoocon 2015’s closing plenary session on January 18 in Washington, DC.  The session, entitled <a href="http://www.shmoocon.org/speakers#closing" rel="nofollow external" class="bo">“Get Off My Lawn: Examining Change through the Eyes of The Old Guard”</a> brought together four longtime security practitioners to discuss in a free-flowing (if not somewhat curmudgeonly) manner the state of Internet security over the years while fielding audience questions and avoiding Schmooballs tossed their way.</p>
    <p>Joining Rick on the panel were Carole Fennelly (independent New York area security consultant), Ben Laurie (Google), and Space Rogue (L0pht).  Schmoocon founder Bruce Potter moderated the session.  </p>
    <p><a href="http://www.shmoocon.org/" rel="nofollow external" class="bo">ShmooCon</a> is an annual east coast hacker convention held in Washington, DC offering three days of demonstrating technology exploitation, inventive software and hardware solutions, and hosting open, unfiltered discussions of critical information security issues.  Tickets to the conference routinely sell out within seconds, and the acceptance rate for proposals traditionally hovers around 20%.</p></div>
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<Summary>CSEE’s Dr. Rick Forno was a panelist for Schmoocon 2015’s closing plenary session on January 18 in Washington, DC.  The session, entitled “Get Off My Lawn: Examining Change through the Eyes of The...</Summary>
<Website>http://www.csee.umbc.edu/2015/01/rick-forno-speaks-schmoocon-15/</Website>
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<Tag>computer-science</Tag>
<Tag>csee</Tag>
<Tag>cybersecurity</Tag>
<Tag>news</Tag>
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<PostedAt>Tue, 20 Jan 2015 11:48:29 -0500</PostedAt>
<EditAt>Tue, 20 Jan 2015 11:48:29 -0500</EditAt>
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<NewsItem contentIssues="false" id="49015" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/49015">
<Title>talk: Measuring Visual Perceptions of Security, 10am Fri 1/16, UMBC</Title>
<Body>
<![CDATA[
    <div class="html-content"><div><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/Screen-Shot-2015-01-15-at-12.10.41-PM.png" alt='Top 10 highest rated passwords for most "Highly Usable" and "Highly Secure." The highest rated is in the top left, and moving left-to-right by row, the tenth, highest rated is the lower right.' width="700" height="308" style="max-width: 100%; height: auto;"><p>Top 10 highest rated passwords for most “Highly Usable” and “Highly Secure.” The highest rated is in the top left, and moving left-to-right by row, the tenth, highest rated is the lower right.</p></div>
    <h3>UMBC Information Systems</h3>
    <h2>Measuring Visual Perceptions of Security</h2>
    <h3>Professor Adam J. Aviv<br>
    United States Naval Academy</h3>
    <h3>10:00am – 11:00am Friday, 16 January 2015, ITE 459</h3>
    <p>This talk presents the results of a user study of the Android graphical password system to measure visual perceptions of security. The survey methodology asked participants to select between carefully selected pairs of patterns indicating either a security or usability preference. By selecting password pairs that isolate a visual feature, a perception of usability and security of different features can be quantified in relatively. We conducted a large IRB-approved survey using pairwise preferences which attracted 384 participants on Amazon Mechanical Turk. Analyzing the results, we find that visual features that can be attributed to complexity indicated a stronger perception of security, while spatial features, such as shifts up/down or left/right are not strong indicators for security or usability.</p>
    <p>We extended and applied the survey data by building logistic models to predict perception preferences by training on features used in the survey and other features proposed in related work. The logistic model accurately predicted preferences above 70%, twice the rate of random guessing, and the strongest feature in classification is password distance, the total length of all lines in the pattern, a feature not used in the online survey. This result provides insight into the internal visual calculus of users when comparing choices and selecting visual passwords, and the ultimate goal of this work is to leverage the visual calculus to design systems where inherent perceptions for usability coincides with a known metric of security.</p>
    <p><a href="http://www.usna.edu/Users/cs/aviv/" rel="nofollow external" class="bo">Adam J. Aviv</a> is an Assistant Professor of Computer Science at the United States Naval Academy, receiving his Ph.D. from the University of Pennsylvania under the advisement of Jonathan Smith and Matt Blaze. He has varied research interests including in system and network security, applied cryptography, smartphone security, and more recently in the area of usable security with a focus on mobile devices.</p></div>
]]>
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<Summary>Top 10 highest rated passwords for most “Highly Usable” and “Highly Secure.” The highest rated is in the top left, and moving left-to-right by row, the tenth, highest rated is the lower right....</Summary>
<Website>http://www.csee.umbc.edu/2015/01/talk-measuring-visual-perceptions-of-security-10am-fri-116-umbc/</Website>
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<Tag>cybersecurity</Tag>
<Tag>news</Tag>
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<PostedAt>Thu, 15 Jan 2015 12:30:31 -0500</PostedAt>
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<NewsItem contentIssues="false" id="48977" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/48977">
<Title>Usable Security: Free On-line Course Starts 19 January</Title>
<Tagline>Usable Security; part of Coursera Cybersec Specialization</Tagline>
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<![CDATA[
    <div class="html-content"><div><h2><a href="https://www.coursera.org/course/usablesec" rel="nofollow external" class="bo"><img src="https://d3njjcbhbojbot.cloudfront.net/api/utilities/v1/imageproxy/https://coursera-university-assets.s3.amazonaws.com/fd/01ba206b961003d2e4eb052d0ceac6/primarylogosm.png" alt="University of Maryland, College Park" height="29" width="160" style="max-width: 100%; height: auto;"></a></h2><h1>Usable Security</h1><h3>Part of the <a href="https://www.coursera.org/specialization/cybersecurity/7?utm_medium=courseDescripTop" rel="nofollow external" class="bo">Cybersecurity Specialization »</a></h3><p>This course focuses on how to design and build secure systems with a human-centric focus. We will look at basic principles of human-computer interaction, and apply these insights to the design of secure systems with the goal of developing security measures that respect human performance and their goals within a system.</p><h2><br></h2><h2><a href="https://www.coursera.org/course/usablesec" rel="nofollow external" class="bo">About the Course</a></h2><p></p><p>In many systems, human users are a critical part of the security process. They create passwords, follow security protocols, and share information that can maintain or destroy the security of a system. However, many secure systems are designed with little to no attention paid to people's cognitive abilities, workflow, or tasks. As a result, people find ways around the security obstacles that get in the way of their work.<br></p><p>This course focuses on how to design and build secure systems with a human-centric focus. We will look at basic principles of human-computer interaction, including the basics of humans' cognitive abilities, principles of usability, design techniques, and evaluation methods. We will then apply these insights to the design of secure systems with the goal of developing security measures that respect human performance and their goals within a system.</p><p>Through hands-on exercises designing, building, evaluating, and critiquing systems, students will learn how to integrate usability into secure software. The course will specifically focus on authentication mechanisms, browsing security, privacy and social media, and mobile security.</p></div><div><h2>Course Syllabus</h2><p></p><p>Syllabus</p><p><strong>Introduction to HCI, usable security, and design</strong></p><ul><li>Usability<br></li><li>Mental and psychological models<br></li><li>Design methodology</li></ul><strong>Measuring and evaluating usability</strong><span><br><ul><li>Usability studies<br></li><li>Iterative design</li></ul></span><strong>Authentication</strong><span><br><ul><li>Password systems<br></li><li>Two-factor authentication and other alternative schemes<br></li><li>Biometrics</li></ul></span><strong>Web browsing and security</strong><span><br><ul><li>Tracking<br></li><li>Anonymous browsing<br></li><li>Secure browsing<br></li></ul></span><strong>Usability and Privacy</strong><span><br><ul><li>Personal data sharing<br></li><li>Privacy policies / data sharing<br></li><li>Personal trait Inference<br></li></ul></span><br></div><div><h2>Recommended Background</h2><ul><li><p>Sophomore/junior-level undergraduate students (and beyond)</p><p>No programming experience is required.</p></li></ul></div><div><h2>Course Format</h2><p>Class will consist of lecture videos that average around 10 minute each. There will be quiz questions associated with each video. There will also be standalone homeworks that are not part of video lectures and a final exam.</p></div></div>
]]>
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<Summary>Usable Security  Part of the Cybersecurity Specialization »  This course focuses on how to design and build secure systems with a human-centric focus. We will look at basic principles of...</Summary>
<Website>https://www.coursera.org/course/usablesec</Website>
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<Tag>design</Tag>
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<Tag>security</Tag>
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<PostedAt>Mon, 12 Jan 2015 20:43:34 -0500</PostedAt>
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<NewsItem contentIssues="false" id="48949" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/48949">
<Title>Internship with educational nonprofit developing game</Title>
<Body>
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    <div class="html-content"><p><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/pic.jpg" alt="pic" width="700" height="308" style="max-width: 100%; height: auto;"></p>
    <p><a href="http://www.innovateourworld.org/" rel="nofollow external" class="bo">Innovate Our World</a>, an Ellicott City, Maryland educational nonprofit, is seeking one or more avid, experienced gamers who can help us on the business side to bring our new Moon game from tech demo status to a successful launch on <a href="http://store.steampowered.com/about/" rel="nofollow external" class="bo">Steam</a>.</p>
    <p>The upcoming 8th Continent game will give players a number of entertaining scenarios racing, exploring, and building on the Moon that will help meet IOW’s educational mission. We envision growing the 8th Continent like Kerbal Space Program through early engagement of the user community. Starting as a single player online game (and Oculus friendly), you will have strong input into how the game evolves and grows to meet player demand.</p>
    <p>Candidates should have strong gaming experience, comfortable with emerging technologies, demonstrated success with crowdfunding, ability to use Steam and other forums to gain support, and strong social media skills.</p>
    <p>Opportunity starts as an volunteer/internship and could evolve into a compensated position for the right person. Can be done on a part-time/remote basis in conjunction with school or work. Contact Ron (<em>ron AT innovateourworld.org)</em> to discuss. The opportunity begins ASAP.</p></div>
]]>
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<Summary>Innovate Our World, an Ellicott City, Maryland educational nonprofit, is seeking one or more avid, experienced gamers who can help us on the business side to bring our new Moon game from tech demo...</Summary>
<Website>http://www.csee.umbc.edu/2015/01/internship-with-educational-nonprofit/</Website>
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<Tag>computer-science</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Fri, 09 Jan 2015 08:19:06 -0500</PostedAt>
<EditAt>Fri, 09 Jan 2015 08:19:06 -0500</EditAt>
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<NewsItem contentIssues="false" id="57831" important="false" status="posted" url="https://my3.my.umbc.edu/groups/ieee/posts/57831">
<Title>Internship with educational nonprofit developing game</Title>
<Body>
<![CDATA[
    <div class="html-content"><p><img src="http://www.csee.umbc.edu/wp-content/uploads/2015/01/pic.jpg" alt="pic" width="700" height="308" style="max-width: 100%; height: auto;"></p>
    <p><a href="http://www.innovateourworld.org/" rel="nofollow external" class="bo">Innovate Our World</a>, an Ellicott City, Maryland educational nonprofit, is seeking one or more avid, experienced gamers who can help us on the business side to bring our new Moon game from tech demo status to a successful launch on <a href="http://store.steampowered.com/about/" rel="nofollow external" class="bo">Steam</a>.</p>
    <p>The upcoming 8th Continent game will give players a number of entertaining scenarios racing, exploring, and building on the Moon that will help meet IOW’s educational mission. We envision growing the 8th Continent like Kerbal Space Program through early engagement of the user community. Starting as a single player online game (and Oculus friendly), you will have strong input into how the game evolves and grows to meet player demand.</p>
    <p>Candidates should have strong gaming experience, comfortable with emerging technologies, demonstrated success with crowdfunding, ability to use Steam and other forums to gain support, and strong social media skills.</p>
    <p>Opportunity starts as an volunteer/internship and could evolve into a compensated position for the right person. Can be done on a part-time/remote basis in conjunction with school or work. Contact Ron (<em>ron AT innovateourworld.org)</em> to discuss. The opportunity begins ASAP.</p></div>
]]>
</Body>
<Summary>Innovate Our World, an Ellicott City, Maryland educational nonprofit, is seeking one or more avid, experienced gamers who can help us on the business side to bring our new Moon game from tech demo...</Summary>
<Website>https://www.csee.umbc.edu/2015/01/internship-with-educational-nonprofit/</Website>
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<Tag>computer-science</Tag>
<Tag>game-track</Tag>
<Tag>jobs</Tag>
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<Sponsor>Computer Science and Electrical Engineering</Sponsor>
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<PostedAt>Fri, 09 Jan 2015 08:19:06 -0500</PostedAt>
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