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<NewsItem contentIssues="true" id="42550" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42550">
<Title>New Social App Has Juicy Posts, All Anonymous</Title>
<Body>
<![CDATA[
    <div class="html-content">Posts on Secret, an app that allows users to upload anonymous messages, can range from benign to inappropriate and are testing the tech industry’s appetite for sharing.<br><div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Ftechnology%2Fnew-social-app-has-juicy-posts-but-no-names.html%3Fpartner%3Drss%26emc%3Drss&amp;t=New+Social+App+Has+Juicy+Posts%2C+All+Anonymous" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Ftechnology%2Fnew-social-app-has-juicy-posts-but-no-names.html%3Fpartner%3Drss%26emc%3Drss&amp;t=New+Social+App+Has+Juicy+Posts%2C+All+Anonymous" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Ftechnology%2Fnew-social-app-has-juicy-posts-but-no-names.html%3Fpartner%3Drss%26emc%3Drss&amp;t=New+Social+App+Has+Juicy+Posts%2C+All+Anonymous" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Ftechnology%2Fnew-social-app-has-juicy-posts-but-no-names.html%3Fpartner%3Drss%26emc%3Drss&amp;t=New+Social+App+Has+Juicy+Posts%2C+All+Anonymous" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Ftechnology%2Fnew-social-app-has-juicy-posts-but-no-names.html%3Fpartner%3Drss%26emc%3Drss&amp;t=New+Social+App+Has+Juicy+Posts%2C+All+Anonymous" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/sc/4/rc/1/rc.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/sc/4/rc/1/rc.img" style="max-width: 100%; height: auto;"></a><br><a href="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/sc/4/rc/2/rc.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/sc/4/rc/2/rc.img" style="max-width: 100%; height: auto;"></a><br><a href="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/sc/4/rc/3/rc.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/sc/4/rc/3/rc.img" style="max-width: 100%; height: auto;"></a><br><br><a href="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801673050/u/0/f/640387/c/34625/s/38570117/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>Posts on Secret, an app that allows users to upload anonymous messages, can range from benign to inappropriate and are testing the tech industry’s appetite for sharing.      </Summary>
<Website>http://rss.nytimes.com/c/34625/f/640387/s/38570117/sc/4/l/0L0Snytimes0N0C20A140C0A30C190Ctechnology0Cnew0Esocial0Eapp0Ehas0Ejuicy0Eposts0Ebut0Eno0Enames0Bhtml0Dpartner0Frss0Gemc0Frss/story01.htm</Website>
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<Tag>computers-and-the-internet</Tag>
<Tag>facebook-inc-fb-nasdaq</Tag>
<Tag>google-inc-goog-nasdaq</Tag>
<Tag>new</Tag>
<Tag>privacy</Tag>
<Tag>secret-mobile-app</Tag>
<Tag>silicon-valley-calif</Tag>
<Tag>social-media</Tag>
<Tag>technology</Tag>
<Tag>twitter-twtr-nyse</Tag>
<Tag>york</Tag>
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<PostedAt>Tue, 18 Mar 2014 20:49:55 -0400</PostedAt>
<EditAt>Thu, 20 Mar 2014 21:34:44 -0400</EditAt>
</NewsItem>

<NewsItem contentIssues="false" id="42548" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42548">
<Title>Kinvey Announces the Incorporation with Gizmox&#8217;s Visual WebGui HTML5 Platform</Title>
<Body>
<![CDATA[
    <div class="html-content"><p>Providing developers with a new tool to build apps using the familiar HTML5 language and tools such as C#, VB.net, and Visual Studio, Kinvey announces a partnership with Gizmox.</p></div>
]]>
</Body>
<Summary>Providing developers with a new tool to build apps using the familiar HTML5 language and tools such as C#, VB.net, and Visual Studio, Kinvey announces a partnership with Gizmox.</Summary>
<Website>http://www.htmlgoodies.com/daily_news/kinvey-announces-the-incorporation-with-gizmoxs-visual-webgui-html5-platform.html</Website>
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<Tag>html</Tag>
<Tag>htmlgoodies</Tag>
<Tag>learning</Tag>
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<PostedAt>Tue, 18 Mar 2014 19:24:00 -0400</PostedAt>
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<NewsItem contentIssues="true" id="42546" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42546">
<Title>What Did You Learn at Treehouse This Week?</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p>(Photo by <a href="http://www.flickr.com/photos/bradleypjohnson/5406251765/" rel="nofollow external" class="bo">bradleypjohnson</a>/Flickr)</p>
    <p>We’ve all had that “ah, ha!” moment.</p>
    <p>That moment when we learn something new and important, when we finally grasp that elusive tidbit of knowledge, or when our brains just click.</p>
    <p>And it feels great being a <em>little bit</em> smarter, doesn’t it?</p>
    <p>So tell us: What did you learn at Treehouse this week?</p>
    <p>It could be something really simple or something you’ve wanted to understand for a long time. It could be tackling a new programming language, finishing a Treehouse course, or just finding more confidence in yourself.</p>
    <h2>Sounds like fun! What are you looking for?</h2>
    <p>We’re looking for funny, creative and upbeat items. Just be detailed yet reasonably brief.</p>
    <p>Besides telling us what you learned, consider touching on these questions: Why was learning this important to you? What will you do with your newfound knowledge? What’s next on your plate at Treehouse?</p>
    <p>We’ll publish the best submissions in an upcoming Treehouse blog post.</p>
    <h2>Got it! How do I participate?</h2>
    <ul>
    <li>Tweet us <a href="http://www.twitter.com/treehouse/" rel="nofollow external" class="bo">@treehouse</a> with #whatilearned</li>
    <li>Share your thoughts on <a href="https://www.facebook.com/TeamTreehouse/photos/a.460952247282478.109805.343997568977947/719199438124423/?type=1&amp;stream_ref=10" rel="nofollow external" class="bo">this Facebook post</a>
    </li>
    <li>Comment on this blog post</li>
    </ul>
    <p>The post <a href="http://blog.teamtreehouse.com/learn-treehouse-week" rel="nofollow external" class="bo">What Did You Learn at Treehouse This Week?</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
]]>
</Body>
<Summary>(Photo by bradleypjohnson/Flickr)   We’ve all had that “ah, ha!” moment.   That moment when we learn something new and important, when we finally grasp that elusive tidbit of knowledge, or when...</Summary>
<Website>http://feedproxy.google.com/~r/teamtreehouse/~3/6ltGObNUh_E/learn-treehouse-week</Website>
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<Tag>android</Tag>
<Tag>asides</Tag>
<Tag>css</Tag>
<Tag>design</Tag>
<Tag>development</Tag>
<Tag>html</Tag>
<Tag>inside-treehouse</Tag>
<Tag>ios</Tag>
<Tag>javascript</Tag>
<Tag>productivity</Tag>
<Tag>responsive</Tag>
<Tag>web</Tag>
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<PostedAt>Tue, 18 Mar 2014 19:08:52 -0400</PostedAt>
<EditAt>Tue, 18 Mar 2014 19:08:52 -0400</EditAt>
</NewsItem>

<NewsItem contentIssues="false" id="42549" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42549">
<Title>Polarion Software Announces Polarion 2014</Title>
<Body>
<![CDATA[
    <div class="html-content"><p>Following the 10M Dollar Investment by Siemens, the Latest Edition Brings Further Enterprise Functionality to the Market.</p></div>
]]>
</Body>
<Summary>Following the 10M Dollar Investment by Siemens, the Latest Edition Brings Further Enterprise Functionality to the Market.</Summary>
<Website>http://www.htmlgoodies.com/daily_news/polarion-software-announces-polarion-2014.html</Website>
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<Tag>html</Tag>
<Tag>htmlgoodies</Tag>
<Tag>learning</Tag>
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<PostedAt>Tue, 18 Mar 2014 19:06:00 -0400</PostedAt>
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<NewsItem contentIssues="true" id="42545" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42545">
<Title>Reviews: Smash Hit, Castlevania, Calculords and Threes!</Title>
<Body>
<![CDATA[
    <div class="html-content">New releases include Smash Hit, a guided first-person shooter; the latest Castlevania game; Calculords, a lane-based strategy game; and Threes!, a mobile numbers game.<br><div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Farts%2Fvideo-games%2Fvideo-game-reviews-smash-hit-castlevania-calculords-and-threes.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Reviews%3A+Smash+Hit%2C+Castlevania%2C+Calculords+and+Threes%21" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Farts%2Fvideo-games%2Fvideo-game-reviews-smash-hit-castlevania-calculords-and-threes.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Reviews%3A+Smash+Hit%2C+Castlevania%2C+Calculords+and+Threes%21" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Farts%2Fvideo-games%2Fvideo-game-reviews-smash-hit-castlevania-calculords-and-threes.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Reviews%3A+Smash+Hit%2C+Castlevania%2C+Calculords+and+Threes%21" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Farts%2Fvideo-games%2Fvideo-game-reviews-smash-hit-castlevania-calculords-and-threes.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Reviews%3A+Smash+Hit%2C+Castlevania%2C+Calculords+and+Threes%21" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.nytimes.com%2F2014%2F03%2F19%2Farts%2Fvideo-games%2Fvideo-game-reviews-smash-hit-castlevania-calculords-and-threes.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Reviews%3A+Smash+Hit%2C+Castlevania%2C+Calculords+and+Threes%21" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    </div>
]]>
</Body>
<Summary>New releases include Smash Hit, a guided first-person shooter; the latest Castlevania game; Calculords, a lane-based strategy game; and Threes!, a mobile numbers game.      </Summary>
<Website>http://rss.nytimes.com/c/34625/f/640387/s/3856289f/sc/15/l/0L0Snytimes0N0C20A140C0A30C190Carts0Cvideo0Egames0Cvideo0Egame0Ereviews0Esmash0Ehit0Ecastlevania0Ecalculords0Eand0Ethrees0Bhtml0Dpartner0Frss0Gemc0Frss/story01.htm</Website>
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<Tag>calculords-video-game</Tag>
<Tag>castlevania-video-game</Tag>
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<Tag>new</Tag>
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<NewsItem contentIssues="true" id="42542" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42542">
<Title>Design v11</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p>I redesigned this site a smidge. It's not a huge re-thinking or as big of an undertaking as v10 was, but it's different enough I'm going to call it v11.</p>
    <p></p>
    <p>Some of it looks like this:</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/design-v11.jpg" alt="" style="max-width: 100%; height: auto;">
    <h3>Less</h3>
    <p>Gone is the Downloads section (also has been called "Demos"). While that got a good amount of traffic, I never kept it up and the demos were getting long in the tooth. I live in a world of demos and that place is <a href="http://codepen.io/" rel="nofollow external" class="bo">CodePen</a> now. </p>
    <p>Gone is the Gallery. As much as I liked it, experience taught me I didn't update it enough to be worth it. I still have a huge archive of screenshots I obsessively capture, but until I can figure out a smoother way post them (and do it responsively) I'm going to let that be.</p>
    <p>Gone is the ability to search specific sections of the site. All that did was link to different Google Custom Search engines specifically limited by sub-directory. The default search is good enough.</p>
    <p>The logo is just simple one-color Gotham Rounded now. I still think of the asterisk as the logo mark for CSS-Tricks, but I couldn't figure out a good way to incorporate it. I'm sure it will return someday.</p>
    <p>Gone is the slew of links in the footer. Only the important ones are left.</p>
    <p>The homepage (and rest of the site) is 2-column instead of three. </p>
    <p>Simpler feels better around here.</p>
    <h3>More</h3>
    <p>While in some ways there is <em>less</em>, there is also <em>more</em> posts shown on the homepage. It's such a lightweight and easy thing to do, might as well. </p>
    <h3>Speed</h3>
    <p>Speed is always a goal here, as it should be on any website. </p>
    <p>There are less icons in use. For the ones remaining, I dropped icon fonts in favor of an inline <code>&lt;svg&gt;</code> <a href="http://css-tricks.com/svg-sprites-use-better-icon-fonts/" rel="nofollow external" class="bo">icon system</a>, meaning zero requests.</p>
    <p>There are only a handful of images left and I plan to nix as many of them as I can. </p>
    <p>A good homepage load is typically under a second, which is a solid place to be. I plan to keep working on it. I think there is a few more resources I can either combine or remove.</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/network-tab.jpg" alt="" style="max-width: 100%; height: auto;">
    <p>On pages with a lot of comments, it's clear that Gravatar is the slowest thing, mostly because it can be a ton of individual requests. I'd like to start attempting to lazy load those. I'm not ditching them I don't think; I've always been a fan of avatars next to comments and other user-authored content.</p>
    <h3>Type</h3>
    <p>The CSS-TRICKS logo font is in <a href="http://www.typography.com/fonts/gotham-rounded/overview/" rel="nofollow external" class="bo">Gotham Rounded</a>. Love it. </p>
    <p>While I was using H&amp;FJ Cloud Typography fonts, I originally went with Ideal Sans for the body font. I also love it, but I got a ton of complaints right away that it rendered poorly in the classic Window/Chrome scenario. I could have tried out some things, but the fonts were also loading a bit slowly, so I decided to nix Ideal Sans and go with a (gasp) non custom font. Just regular ol' Lucida Grande. I don't love it, but it's fast and renders fine everywhere.</p>
    <h3>Look</h3>
    <p>Generally better aesthetics is another upgrade - at least in my opinion. I've long been a fan of bright, fun colors, especially on dark. It's a thing I've (poorly) copped from Kevin Hale, which you can see from his slide decks <a href="https://speakerdeck.com/roundedbygravity/5-interface-laws-every-software-designer-should-know" rel="nofollow external" class="bo">like this one</a>:</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/kevin-style.png" alt="" style="max-width: 100%; height: auto;">
    <p>There is only a handful of colors defined and I use them over and over in as logical of a system as I can. Feels decently cohesive I think.</p>
    <p>A fairly major aesthetic change is the big-ass headers:</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/big-header.jpg" alt="" style="max-width: 100%; height: auto;">
    <p>I've always liked that — when an article greets you that clearly. It was sort of a last-minute change for this design, and the newish <a href="http://www.ngenworks.com/blog/" rel="nofollow external" class="bo">nGen Works blog</a> pushed me over the edge when I saw theirs:</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/ngen-blog.jpg" alt="" style="max-width: 100%; height: auto;">
    <h3>Validation</h3>
    <p>Dribbble actually validated the whole idea for this design. I posted <a href="http://dribbble.com/shots/1428183-Bit-of-a-refresh-simplification-for-CSS-Tricks?list=show" rel="nofollow external" class="bo">a simple example there</a> and it got so much positive feedback I decided to go for it.</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/dribbble-validation.jpg" alt="" style="max-width: 100%; height: auto;">
    <p>We're about a week post-launch as I write this, and the design has largely been met positively. That's literally a first =).</p>
    <h3>Resizeable CodePen Embeds</h3>
    <p>I was hoping to add more functionality to the site this round, but unfortunately I didn't get to do as much of that as I would have liked. One thing I did get to was making all CodePen embeds resizeable.</p>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/codepen-resizers.gif" alt="" style="max-width: 100%; height: auto;">
    <p>Since that functionality is only really useful on large screens, I did a super basic cutting of the mustard to load it in from my global JavaScript:</p>
    <pre><code>// Cut mustard&#x000A;    if ($(window).width() &gt; 1000) {&#x000A;      $.getScript(__templatePath + "/js/min/mega-mustard-ck.js");&#x000A;    }</code></pre>
    <p>I <a href="http://blog.codepen.io/2014/03/11/resizeable-embeds/" rel="nofollow external" class="bo">wrote it up on the CodePen Blog</a>.</p>
    <h3>Forums Upgrades</h3>
    <ul>
    <li>You'll get an <strong>email notification</strong> when you are mentioned by @username in a thread. So you know if someone is talking about you or specially trying to get your attention. You can also still subscribe to a thread after commenting (like you can in the blog comments) if you want to keep up to date on all follow-up posts.</li>
    <li>You'll get an <strong>email notification</strong> if your post gets caught in spam, with instructions on who to notify so it's not lost to the ages.</li>
    <li>The concept of <a href="http://css-tricks.com/curating-comments-threads/" rel="nofollow external" class="bo">Featuring and Burying Comments</a> has made it to the forums. Myself, any of the moderators, and the person who started that topic have links to feature and bury replies. I hope that encourages better answers.<br>
    <img src="http://cdn.css-tricks.com/wp-content/uploads/2014/03/featured-thread.png" alt="" style="max-width: 100%; height: auto;">
    </li>
    <li>For regular Forums visitors, you might appreciate the new <a href="http://css-tricks.com/forums/all-topics/" rel="nofollow external" class="bo">All Topics page</a> which shows the most recent activity in all the sub forums combined.</li>
    <li>Markdown has <a href="http://jetpack.me/support/markdown/" rel="nofollow external" class="bo">made its way into Jetpack</a>, so rather than use a separate plugin for it, I'm using that now. Via a plugin I had custom built by Justin Sainton, Jetpack-markdown is in use in the forums as well as the blog comments, but not on the blog itself (legacy reasons for me). I also replaced the live comment preview with a preview tab in the blog comments. What's nice about that is that it's a real live preview rendered by the server, so it's not faking it with a client side lib like it was before.</li>
    <li>In v10 I never quite finished the responsiveness of the Forums. Should be much better now in v11, although not perfect.</li>
    </ul>
    <h3>History</h3>
    <p>I've added v11 to the absolutely embarrassing <a href="http://css-tricks.com/design-history/" rel="nofollow external" class="bo">Design History</a> page on this site.</p>
    <h3>Issues</h3>
    <p>There are still some things I'm ironing out. If you see a bug, the best way to make sure I'll see it is to <a href="http://css-tricks.com/contact/" rel="nofollow external" class="bo">shoot over a message</a> - and it would be much appreciated.</p>
    <hr>
    <p><small><a href="http://css-tricks.com/v11/" rel="nofollow external" class="bo">Design v11</a> is a post from <a href="http://css-tricks.com" rel="nofollow external" class="bo">CSS-Tricks</a></small></p>
    </div>
]]>
</Body>
<Summary>I redesigned this site a smidge. It's not a huge re-thinking or as big of an undertaking as v10 was, but it's different enough I'm going to call it v11.     Some of it looks like this:    Less...</Summary>
<Website>http://css-tricks.com/v11/</Website>
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<Tag>php</Tag>
<Tag>sql</Tag>
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<PostedAt>Tue, 18 Mar 2014 17:19:03 -0400</PostedAt>
<EditAt>Tue, 18 Mar 2014 17:19:03 -0400</EditAt>
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<NewsItem contentIssues="false" id="42540" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42540">
<Title>Patrick O'Neill: DNA Detective</Title>
<Tagline>Investigating transcription factor networks with mathematics</Tagline>
<Body>
<![CDATA[
    <div class="html-content">
    <h2>
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    </h2>
    <p><strong><span>
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    </span></strong></p>
    <p>There are no test tubes, petri dishes or microscopes in <a href="http://compbio.umbc.edu/" rel="nofollow external" class="bo"><span>Ivan Erill’s  research lab</span></a>.  No
    chemical cabinets or safety goggles.  In fact, this room on the first
    floor in the Biological Sciences Building at UMBC looks more like a typical
    office: a bunch of desks, computers, and swivel chairs.  It’s what scientists
    call a “dry lab.”  <strong>(For the rest of the story, click on website link ).</strong></p>
    
    
    
    
    
    <p><strong><span><br></span></strong></p>
    
    
    
    
    
    
    <h4><br></h4>
    </div>
]]>
</Body>
<Summary>There are no test tubes, petri dishes or microscopes in Ivan Erill’s  research lab.  No chemical cabinets or safety goggles.  In fact, this room on the first floor in the Biological Sciences...</Summary>
<Website>http://my.umbc.edu/news/41998</Website>
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<NewsItem contentIssues="true" id="42541" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42541">
<Title>Bits Test Run: Nuzzel Finds the Top Stories in Your Personal Twitterverse</Title>
<Body>
<![CDATA[
    <div class="html-content">Your friends may have a good idea of what you want to read. A start-up is leaning on them to help cull through your Twitter feed.<br><div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fbits.blogs.nytimes.com%2F2014%2F03%2F18%2Fnuzzel-finds-the-top-stories-in-your-personal-twitterverse%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Bits+Test+Run%3A+Nuzzel+Finds+the+Top+Stories+in+Your+Personal+Twitterverse" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fbits.blogs.nytimes.com%2F2014%2F03%2F18%2Fnuzzel-finds-the-top-stories-in-your-personal-twitterverse%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Bits+Test+Run%3A+Nuzzel+Finds+the+Top+Stories+in+Your+Personal+Twitterverse" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fbits.blogs.nytimes.com%2F2014%2F03%2F18%2Fnuzzel-finds-the-top-stories-in-your-personal-twitterverse%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Bits+Test+Run%3A+Nuzzel+Finds+the+Top+Stories+in+Your+Personal+Twitterverse" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fbits.blogs.nytimes.com%2F2014%2F03%2F18%2Fnuzzel-finds-the-top-stories-in-your-personal-twitterverse%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Bits+Test+Run%3A+Nuzzel+Finds+the+Top+Stories+in+Your+Personal+Twitterverse" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fbits.blogs.nytimes.com%2F2014%2F03%2F18%2Fnuzzel-finds-the-top-stories-in-your-personal-twitterverse%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Bits+Test+Run%3A+Nuzzel+Finds+the+Top+Stories+in+Your+Personal+Twitterverse" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/sc/38/rc/1/rc.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/sc/38/rc/1/rc.img" style="max-width: 100%; height: auto;"></a><br><a href="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/sc/38/rc/2/rc.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/sc/38/rc/2/rc.img" style="max-width: 100%; height: auto;"></a><br><a href="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/sc/38/rc/3/rc.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/sc/38/rc/3/rc.img" style="max-width: 100%; height: auto;"></a><br><br><a href="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/191801464513/u/0/f/640387/c/34625/s/3855191e/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>Your friends may have a good idea of what you want to read. A start-up is leaning on them to help cull through your Twitter feed.      </Summary>
<Website>http://rss.nytimes.com/c/34625/f/640387/s/3855191e/sc/38/l/0Lbits0Bblogs0Bnytimes0N0C20A140C0A30C180Cnuzzel0Efinds0Ethe0Etop0Estories0Ein0Eyour0Epersonal0Etwitterverse0C0Dpartner0Frss0Gemc0Frss/story01.htm</Website>
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<NewsItem contentIssues="false" id="42538" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42538">
<Title>Female scientists help stamp out biases in birdsong research</Title>
<Tagline>New findings in Omland Lab paper in Nature Communications</Tagline>
<Body>
<![CDATA[
    <div class="html-content">
    <div><strong>Female scientists help stamp out biases in bird behavior research</strong></div>
    <div><br></div>
    <div>By Sarah L. Hansen</div>
    <div><br></div>
    <div>On March 4, UMBC graduate student Karan Odom and her collaborators published a study in <em>Nature Communications</em> revealing that females in 71% of songbird species sing – a much higher percentage than previously assumed.  Not only that, but females of the ancestor to all songbirds (oscine passerines) also sang.  This breakthrough finding has upended over a century of scientific thinking about the purpose and prevalence of birdsong. </div>
    <div><br></div>
    <div>Going back to Charles Darwin, scientists thought that singing was primarily a male characteristic used to attract mates. Female song was considered an anomaly and thought to be structurally simpler than male song.  The <em>Nature Communications</em> paper challenges those assumptions. </div>
    <div><br></div>
    <div>Odom and her coauthors scored 1141 songbird species for the presence of female song, resulting in 323 species with clear sex-specific song information. Of these species, they found that females in 229 species sing.  They also used three different, rigorous methods of ancestral state reconstruction to determine the likelihood that the ancestral female songbird sang.  All three methods returned a strong “Yes she did!” with percentages of 100%, 92%, and 75%. </div>
    <div><br></div>
    <div>“It’s unique to see such a strong result confirmed by multiple reconstructions,” Odom said.  “When we saw that we were like, ‘woah’ – that’s interesting and exciting.”  </div>
    <div><br></div>
    <div>
    <a href="http://www.nbb.cornell.edu/neurobio/websterlab/" rel="nofollow external" class="bo">Mike Webster</a>, Professor of Neurobiology and Behavior and Robert G. Engel Professor of Ornithology at Cornell University in Ithaca, NY, who was not involved with the research, agrees that the strength of the results was surprising.  “We’ve known for a while that females sing,” he said, but he was “very surprised at the magnitude” of Odom’s results and that female song is “common, widespread, and ancestral.” </div>
    <div> </div>
    <div>So why did it take until 2014 for the field to recognize the prevalence of female song?  One reason is a geographic bias.  The bulk of the world’s major research universities are located in temperate climates in North America and Europe, but temperate songbird species are less likely to have females who sing.  Also, the ancestral songbird is believed to have come from Australasia (Australia plus Asia).  The species we see in temperate zones may exhibit more differences from the original songbird.  </div>
    <div><br></div>
    <div>“More recent diverged lineages are what we’ve observed, but aren’t necessarily representative of all birds or the ancestor,” Odom explained.  </div>
    <div><br></div>
    <div>Geographic bias has certainly had a role in skewing our view of female song, but gender may also play a part, said Odom.</div>
    <div><br></div>
    <div>The original proponent of the importance of female song was <a href="http://www.sandiegozooglobal.org/icr/susan_farabaugh_ph.d/" rel="nofollow external" class="bo">Susan Farabaugh</a>, the sister of the UMBC Biological Sciences department chair Philip Farabaugh.  In 1982, as a student at University of Maryland, College Park she published a book chapter in <em>Acoustic Communication in Birds Vol 2. </em>about songbird duetting.  She reported that duets occur between mated pairs and in species with year-round territoriality.  Since then, many of the leading researchers on female birdsong have been women. </div>
    <div><br></div>
    <div> “I definitely think it’s been female researchers that have moved this field of female song forward, maybe just because they’re coming at things from a different angle,” said Odom. </div>
    <div><br></div>
    <div>Webster agrees that gendered assumptions may have skewed earlier songbird research. “Science is always in a social context.  It’s pretty hard to deny that’s played a role.”</div>
    <div><br></div>
    <div>Three of Odom’s four co-authors on the paper - <a href="http://biology.anu.edu.au/naomi_langmore/" rel="nofollow external" class="bo">Naomi Langmore</a>, <a href="http://michellelhall.wordpress.com/" rel="nofollow external" class="bo">Michelle Hall</a>,<a href="http://www.science.leidenuniv.nl/index.php/ibl/riebel" rel="nofollow external" class="bo"> Katharina Riebel</a> - are women and two are Australian. “So there you get a ‘double-whammy’ of these women seeing females singing their whole lives, and not these differences that these men have observed,” Odom said.</div>
    <div> </div>
    <div>Now that Odom and colleagues have shown that the majority of female songbirds do indeed sing, what’s next?  Odom suggests functional studies on female song.  “I think we need research across different species to know how and why females are using their song,” she said.</div>
    <div><br></div>
    <div>From “calls” to “songs” and everything in between, birds make all kinds of vocalizations that are resistant to narrow definitions.  “It’s a behavior we’ve tried to strictly define, but song is a continuum,” said Odom. Whether birds learn their songs from other birds or know them innately plays a role in how we define what a song is and isn’t.  Currently, only learned vocalizations are considered true songs.</div>
    <div><br></div>
    <div>“Another interesting line of research would be to find out more about the extent to which song is learned in those species,” Odom said, “which might blur the boundaries of what’s a songbird, what’s learning, and what’s song?” </div>
    <div>Kevin Omland, the only male collaborator on the new paper, readily admitted the value female researchers have added to his field and the likelihood that their insights will continue to drive birdsong research.  Omland said it would have been fun if all the authors on the paper had been female:  “I have never wished to be a woman so much in my life,” he said.  </div>
    <div><br></div>
    <div>If you have questions or comments about Odom et al.’s research, don’t hesitate to contact her at <a href="mailto:kodom1@umbc.edu">kodom1@umbc.edu</a> or comment on this post.</div>
    <div>       </div>
    <div>   </div>
    </div>
]]>
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<Summary>Female scientists help stamp out biases in bird behavior research     By Sarah L. Hansen     On March 4, UMBC graduate student Karan Odom and her collaborators published a study in Nature...</Summary>
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<NewsItem contentIssues="true" id="42547" important="false" status="posted" url="https://my3.my.umbc.edu/posts/42547">
<Title>Gamepad Controls for HTML5 Games</Title>
<Body>
<![CDATA[
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    <p><a href="http://blog.teamtreehouse.com/html5-games-land-broken-hopes-dreams" rel="nofollow external" class="bo">HTML5 games still have a lot of promises to fulfill</a>, but the <a href="http://www.w3.org/TR/gamepad/" rel="nofollow external" class="bo">W3C gamepad specification</a> is a great example of something that’s going well. The spec is still a working draft, but the prospect of reading game controller data in a browser environment is tantalizing enough to start experimenting.</p>
    <h2>Why Use a Gamepad?</h2>
    <p>A gamepad is a type of input device commonly found on popular gaming consoles, like the Xbox, PlayStation, and Wii. Some hardware makers, such as Logitech, also make these controllers for use with a PC (and by “PC,” I mean Windows, Mac, or Linux hardware). While many avid PC gamers will claim that a mouse and keyboard are superior, console controllers can feel more familiar to a broader audience.</p>
    <div>
    <img alt="PlayStation 4 controller." src="http://blog.teamtreehouse.com/wp-content/uploads/2014/03/ps4.jpg" width="1280" height="549" style="max-width: 100%; height: auto;"><p>A PlayStation 4 controller. (Photo by Nick Pettit/Treehouse)</p>
    </div>
    <p>Secondary to games, a gamepad could also be used as an alternative input device in the context of the “10-foot experience,” when users are sitting far away from a large screen. For many individuals, this is the preferred remote control for watching movies and television shows. I’ve <a href="http://blog.teamtreehouse.com/the-web-design-revolution-will-be-televised-part-i" rel="nofollow external" class="bo">written about television experiences previously</a>, but I think gamepad support is a great addition for any web app designed to function in the living room.</p>
    <h2>The Gamepad Specification</h2>
    <p>The W3C specification for gamepads has been through several iterations over the last few years. Early on, JavaScript libraries like <a href="http://www.gamepadjs.com/" rel="nofollow external" class="bo">gamepad.js</a> were necessary for basic features like button mapping, but this is no longer the case. Most of these libraries are now deprecated (including gamepad.js) because the working draft evolved to include support for more key features.</p>
    <p>Also read: <a href="http://blog.teamtreehouse.com/html5-games-land-broken-hopes-dreams" rel="nofollow external" class="bo">HTML5 Games: A Land of Broken Hopes and Dreams</a></p>
    <p>The W3C smartly narrows the definition of a gamepad to devices with buttons and axes, specifically excluding motion sensing, gesture recognition, and a few other points of potential confusion. Additionally, they define only one canonical button layout known as the “standard” mapping.</p>
    <div>
    <img alt="Diagram of a gamepad with each button individually labeled." src="http://blog.teamtreehouse.com/wp-content/uploads/2014/03/standardgamepad.png" width="1280" height="672" style="max-width: 100%; height: auto;"><p>The “standard gamepad” is the default mapping for controllers. The mapping property should be set to the string “standard.” (Illustration courtesy of <a href="http://www.w3.org/TR/gamepad/" rel="nofollow external" class="bo">W3C.org</a>)</p>
    </div>
    <p>If gamepads become more than just a curiosity for you, I recommend you <a href="http://www.w3.org/TR/gamepad/" rel="nofollow external" class="bo">read about all the new gamepad interfaces in the specification</a>, but the most important is the “gamepad” interface that has the following attributes:</p>
    <ul>
    <li>
    <strong>id</strong> – This is a string that identifies the brand or style of gamepad.</li>
    <li>
    <strong>index</strong> - When multiple gamepads are connected, the index can help select a specific gamepad device.</li>
    <li>
    <strong>connected</strong> - This is a boolean that says whether or not the gamepad is connected.</li>
    <li>
    <strong>timestamp</strong> - A timestamp indicates the last time the gamepad data was updated.</li>
    <li>
    <strong>mapping</strong> - The only currently supported mapping is “standard” so this isn’t really too important (for now).</li>
    <li>
    <strong>axes</strong> - This is an array that typically stores the values of analog sticks.</li>
    <li>
    <strong>buttons</strong> - This is an array containing “GamepadButton” objects. Each GamepadButton has a “pressed” boolean property as well as a “value” float property that can be used for other miscellaneous analog controls, like the triggers on the back of modern gamepads.</li>
    </ul>
    <h2>Cross-Browser Gamepad Support</h2>
    <p>If you’d like to test your hardware and software configuration for compatibility, plug in your favorite USB controller and head over to the <a href="http://html5gamepad.com/" rel="nofollow external" class="bo">HTML5 Gamepad Tester</a>. Results may vary, but in Google Chrome on Mac OS X 10.9, I was able to use my PlayStation 4 controller right away. At the time of this writing, Firefox doesn’t have support enabled by default, but you can turn it on by searching for “gamepad” in the about:config settings.</p>
    <div>
    <img alt="Screenshot of the HTML5 Gamepad Tester website with various pieces of button and axes output." src="http://blog.teamtreehouse.com/wp-content/uploads/2014/03/gamepad-tester.png" width="1162" height="658" style="max-width: 100%; height: auto;"><p><a href="http://html5gamepad.com/" rel="nofollow external" class="bo">The HTML5 Gamepad Tester</a> is a site that makes it easy to try out your hardware and software configuration and check for gamepad support.</p>
    </div>
    <p>Programming with the gamepad API isn’t too difficult. The W3C recommends coordinating the polling of controls with requestAnimationFrame, so that the framerate of a game does not become oddly de-synced with the input. Gamepad data should also be polled as closely as possible to the renderer to maximize responsiveness and minimize controller latency.</p>
    <p>The other quirk right now is spotty browser support. As I mentioned previously, the gamepad API only works in Firefox and Chrome. In Firefox 27 and lower, you’ll need to enable it by setting dom.gamepad.enabled to true in the about:config settings. That being said, Firefox has the best support right now. In Chrome, the events that detect when the controller is connected and disconnected are not implemented. Instead, you have to initiate input by mashing a button on the controller. Additionally, Chrome uses the webkit prefix when polling for gamepads using navigator.webkitGetGamepads() so you’ll need to account for both in your code. For more details, I recommend you read the <a href="https://developer.mozilla.org/en-US/docs/Web/API/Navigator" rel="nofollow external" class="bo">MDN documentation on the gamepad API</a>, because it includes lots of in-depth cross-browser example code.</p>
    <p>Do you think gamepads will help support the future of HTML5 games? Or is this just yet another browser API that will be relegated to obscure use cases? I’d love to hear your thoughts in the comments.</p>
    <p>The post <a href="http://blog.teamtreehouse.com/gamepad-controls-html5-games" rel="nofollow external" class="bo">Gamepad Controls for HTML5 Games</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
]]>
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<Summary>HTML5 games still have a lot of promises to fulfill, but the W3C gamepad specification is a great example of something that’s going well. The spec is still a working draft, but the prospect of...</Summary>
<Website>http://feedproxy.google.com/~r/teamtreehouse/~3/b0rGSc2bsbA/gamepad-controls-html5-games</Website>
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