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<NewsItem contentIssues="true" id="38245" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38245">
<Title>A Co-President Quits Disney&#8217;s Video Game and Web Unit</Title>
<Body>
<![CDATA[
    <div class="html-content">John Pleasants, the hard-charging co-chief of Disney’s video game and web division, is expected to remain with the company through January as a consultant.<br><div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F11%2F12%2Fbusiness%2Fmedia%2Fjohn-pleasants-resigns-as-co-president-of-disney-interactive.html%3Fpartner%3Drss%26emc%3Drss&amp;t=A+Co-President+Quits+Disney%E2%80%99s+Video+Game+and+Web+Unit" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F11%2F12%2Fbusiness%2Fmedia%2Fjohn-pleasants-resigns-as-co-president-of-disney-interactive.html%3Fpartner%3Drss%26emc%3Drss&amp;t=A+Co-President+Quits+Disney%E2%80%99s+Video+Game+and+Web+Unit" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F11%2F12%2Fbusiness%2Fmedia%2Fjohn-pleasants-resigns-as-co-president-of-disney-interactive.html%3Fpartner%3Drss%26emc%3Drss&amp;t=A+Co-President+Quits+Disney%E2%80%99s+Video+Game+and+Web+Unit" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F11%2F12%2Fbusiness%2Fmedia%2Fjohn-pleasants-resigns-as-co-president-of-disney-interactive.html%3Fpartner%3Drss%26emc%3Drss&amp;t=A+Co-President+Quits+Disney%E2%80%99s+Video+Game+and+Web+Unit" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F11%2F12%2Fbusiness%2Fmedia%2Fjohn-pleasants-resigns-as-co-president-of-disney-interactive.html%3Fpartner%3Drss%26emc%3Drss&amp;t=A+Co-President+Quits+Disney%E2%80%99s+Video+Game+and+Web+Unit" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    </div>
]]>
</Body>
<Summary>John Pleasants, the hard-charging co-chief of Disney’s video game and web division, is expected to remain with the company through January as a consultant.      </Summary>
<Website>http://www.nytimes.com/2013/11/12/business/media/john-pleasants-resigns-as-co-president-of-disney-interactive.html?partner=rss&amp;emc=rss</Website>
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<Tag>apple-inc-aapl-nasdaq</Tag>
<Tag>computer-and-video-games</Tag>
<Tag>computers-and-the-internet</Tag>
<Tag>electronic-arts-inc-erts-nasdaq</Tag>
<Tag>facebook-inc-fb-nasdaq</Tag>
<Tag>new</Tag>
<Tag>pleasants-john</Tag>
<Tag>technology</Tag>
<Tag>walt-disney-company-dis-nyse</Tag>
<Tag>york</Tag>
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<PostedAt>Mon, 11 Nov 2013 12:40:28 -0500</PostedAt>
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<NewsItem contentIssues="false" id="38218" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38218">
<Title>Give to the John Jeffries International Fellowship</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p>Dean John Jeffries retired at the end of June after forty years of service to UMBC. In recognition of his profound impact on UMBC, we are delighted to announce the establishment of the <strong>John Jeffries International Fellowship</strong>.</p>
    <p>The Fellowship fund honors John’s commitment to building a strong and distinctive undergraduate curriculum and to educating students to become informed and engaged global citizens.  The Fellowship will provide faculty with resources to create, or redesign, and teach a course in their fields in order to add or enhance an explicit international or transnational focus. Our expectation is that the resulting courses will be taught regularly and will broaden the intellectual scope of the curriculum in the College of Arts, Humanities, and Social Sciences.</p>
    <p>In a matter of weeks, current and former Department Chairs, Program Directors, and Associate Deans in the College of Arts, Humanities, and Social Sciences have contributed more than $25,000 to endow the John Jeffries Fellowship. Since then, others have contributed towards the goal of $200,000, which will enable the campus to support two Jeffries Fellows each year.</p>
    <p>If you are interested in making a gift to the John Jeffries International Fellowship Program or have any questions, please contact <a rel="nofollow external" class="bo">Marjoleine Kars</a>, <a rel="nofollow external" class="bo">Jason Loviglio</a>, or <a rel="nofollow external" class="bo">Carole McCann</a>.</p>
    <div><br></div>
    </div>
]]>
</Body>
<Summary>Dean John Jeffries retired at the end of June after forty years of service to UMBC. In recognition of his profound impact on UMBC, we are delighted to announce the establishment of the John...</Summary>
<Website>http://my.umbc.edu/news/29447</Website>
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<PostedAt>Mon, 11 Nov 2013 12:24:44 -0500</PostedAt>
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<NewsItem contentIssues="false" id="38217" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38217">
<Title>Courtney Hobson (MA Historical Studies, '14) published!</Title>
<Body>
<![CDATA[
    <div class="html-content">Congratulate our current MA student Courtney Hobson on publishing a review of Sotterley Plantation's exhibit in The Public Historian.<br><a href="http://history.umbc.edu/alumni-news/hobson-on-sotterley-plantation/" rel="nofollow external" class="bo">http://history.umbc.edu/alumni-news/hobson-on-sotterley-plantation/ </a><br>
    </div>
]]>
</Body>
<Summary>Congratulate our current MA student Courtney Hobson on publishing a review of Sotterley Plantation's exhibit in The Public Historian....</Summary>
<Website>http://history.umbc.edu/alumni-news/hobson-on-sotterley-plantation/</Website>
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<PostedAt>Mon, 11 Nov 2013 12:21:31 -0500</PostedAt>
<EditAt>Mon, 11 Nov 2013 12:22:37 -0500</EditAt>
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<NewsItem contentIssues="false" id="109939" important="false" status="posted" url="https://my3.my.umbc.edu/posts/109939">
<Title>Pete Caringi III Earns 2013 America East Men&#8217;s Soccer Fans&#8217; Choice Player of the Year</Title>
<Body>
<![CDATA[
    <div class="html-content">Earning 2,002 of the 5,523 total votes, UMBC senior striker Pete Caringi III (Perry Hall, Md./Cavlert Hall) earned the 2013 America East Men’s Soccer Fans’ Choice Player of the Year award. Caringi III received 36 percent of the vote, just barely edging out New Hampshire’s Ugochukwu Uche who had 35 percent and a total of 1,906 votes. Hartford’s Damion Lowe came in third with 12 percent of the vote (688) and Binghamton’s Robbie Hughes had nine percent (497). Caringi leads the conference and ranks 15th in the nation with 10 total goals, while also leading the league with 22 points. …</div>
]]>
</Body>
<Summary>Earning 2,002 of the 5,523 total votes, UMBC senior striker Pete Caringi III (Perry Hall, Md./Cavlert Hall) earned the 2013 America East Men’s Soccer Fans’ Choice Player of the Year award. Caringi...</Summary>
<Website>https://news.umbc.edu/pete-caringi-iii-earns-2013-america-east-mens-soccer-fans-choice-player-of-the-year/</Website>
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<PostedAt>Mon, 11 Nov 2013 12:18:05 -0500</PostedAt>
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<NewsItem contentIssues="true" id="38219" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38219">
<Title>Scalable Web Design</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p>I can remember a time when pretty much everyone designed websites for an 800×600 screen resolution, but (thankfully) those days are long gone. Smart watches and 4k displays are pushing resolutions at both ends of the spectrum, and even more devices fill the gaps between, such as desktops, tablets, phones, and gaming consoles. In parallel, the density of pixels is increasing, too.</p>
    <div>
    <img src="http://blog.teamtreehouse.com/wp-content/uploads/2013/11/crt.jpg" alt="Photograph of a broken CRT monitor sitting in a river." width="1244" height="642" style="max-width: 100%; height: auto;"><p>Designing for a single screen resolution is dead. Photo courtesy Flickr user <a href="http://www.flickr.com/photos/endlisnis/210493241/" rel="nofollow external" class="bo">endlisnis</a>.</p>
    </div>
    <p>How can a web designer create sites that work on the devices of today <em>and</em> tomorrow? In this post, I propose a workflow called Scalable Web Design that attempts to address pixel density in a sustainable fashion.</p>
    <h2>We’ve Been Here Before</h2>
    <p>Fortunately, Responsive Web Design (RWD) came at just the right time and has since become the de facto solution for building modern websites. If you’re not familiar with it yet, the <a href="http://blog.teamtreehouse.com/beginners-guide-to-responsive-web-design" rel="nofollow external" class="bo">Beginner’s Guide to Responsive Web Design</a> will help you get caught up. The genius of RWD is that it works on current devices as well as devices that haven’t been dreamt up yet. No matter what kind of shiny new glowing rectangles are released in the next few years, chances are pretty good that a responsive website will require little to no changes.</p>
    <p>RWD solves the problem of device sizes, but some devices have a 1x pixel ratio, some are at 2x, still others are at 1.5x, and who knows what else. Check out this handy table at <a href="http://screensiz.es/" rel="nofollow external" class="bo">screensiz.es</a> to see what I mean.</p>
    <div>
    <a href="http://screensiz.es" rel="nofollow external" class="bo"><img alt="Screensiz.es provides tables of information about popular hardware devices." src="http://blog.teamtreehouse.com/wp-content/uploads/2013/11/screensizes.png" width="1244" height="640" style="max-width: 100%; height: auto;"></a><p><a href="http://screensiz.es" rel="nofollow external" class="bo">Screensiz.es</a> provides tables of information about popular hardware devices.</p>
    </div>
    <p>Once again, web designers are faced with a new rabbit hole of questions with fuzzy answers. Do you create 1x and 2x versions of all your images? Do you only use 2x for everything? What if 3x becomes popular?</p>
    <h2>Scalable Web Design</h2>
    <p>The problem of pixel densities is similar in spirit to the problem of screen sizes that RWD solves, so I’ve come up with a workflow that I’ve been calling “Scalable Web Design.” I’m sure some people will hate this term because scalable already can refer to building sites that are capable of handling lots of traffic, but you could say similar things about the term responsive. As long as it’s used in the context of design, I think it adequately encapsulates the idea of creating designs that scale with pixel density. If you agree or disagree, I’d love to hear your thoughts in the comments.</p>
    <p>So then, what are the steps for building a scalable design? Let’s break it down.</p>
    <h3>Step 1: Vector First</h3>
    <p>Rather than scramble to accommodate every new pixel density, it’s better to retool our thinking from the start. As mobile devices surge beyond the popularity of desktops, this shift in thinking has already started with the “<a href="http://www.lukew.com/resources/mobile_first.asp" rel="nofollow external" class="bo">mobile first</a>” approach (and rightly so). Now, I think it’s time we start thinking “vector first” as well. Check out <a href="http://codepen.io/nickpettit/full/AFjaw" rel="nofollow external" class="bo">this 19kb SVG example on CodePen</a> and notice how crisp it looks, even when it fills the page.</p>
    <p>See the Pen <a href="http://codepen.io/nickpettit/pen/AFjaw" rel="nofollow external" class="bo">AFjaw</a> by Nick Pettit (<a href="http://codepen.io/nickpettit" rel="nofollow external" class="bo">@nickpettit</a>) on <a href="http://codepen.io" rel="nofollow external" class="bo">CodePen</a></p>
    <p></p>
    <p>If you’re addicted to using Photoshop for everything, it’s time to start learning a vector based drawing program like Illustrator. Vector graphics like SVGs and icon fonts have considerable benefits over bitmap formats:</p>
    <ul>
    <li>Vectors can scale to virtually any pixel density. Only at very small sizes (like favicons) should you create a more customized graphic.</li>
    <li>Vectors typically have smaller file sizes than their bitmapped counterparts, especially when the comparison is between imagery with large dimensions.</li>
    <li>Vectors will never have any compression artifacts. They’ll always look sharp.</li>
    <li>Vectors are more future proof than bitmaps. If 2.5x or 3x or 4x screens catch on, your assets will be ready to go.</li>
    </ul>
    <p>Designing with vectors in mind from the start should prompt healthy thinking about aesthetic and technological choices. For example, if you only need to use 1 or 2 photographs and it’s going to mean including more code to serve multiple source images, it might make you reconsider whether or not that photograph is really necessary. I wouldn’t expect every web designer to create sites with 100% vector imagery, but it’s certainly worth using vectors where possible. The good news is, vectors work beautifully with the recent “flat design” aesthetic, as most vectors trend towards solid colors, sharp lines, and simple shapes.</p>
    <p>When it comes to vectors, you basically have the option of using icon fonts or SVGs. Icon fonts are great because there are lots of premade options and they boast smaller filesizes than SVGs. However, as Filament Group smartly pointed out, <a href="http://filamentgroup.com/lab/grumpicon_workflow/" rel="nofollow external" class="bo">browser support for icon fonts isn’t that great</a>. SVGs on the other hand are pretty well supported <em>and</em> they allow for full color graphics and gradients (font icons are monochromatic). Filament Group even created an awesome bitmap based fallback solution called <a href="http://www.grumpicon.com/" rel="nofollow external" class="bo">Grumpicon</a>. The workflow is simple:</p>
    <ol>
    <li>Export your SVGs from your vector package of choice. The default settings in Illustrator are fine.</li>
    <li>Drag and drop all your SVGs into Grumpicon.</li>
    <li>When you’re done, you get example code showing you how to use your SVGs as background images along with the fallback images. Awesome!</li>
    </ol>
    <p>For more detailed information about SVG browser support, here’s the handy <a href="http://caniuse.com/svg" rel="nofollow external" class="bo">caniuse.com SVG support table</a>.</p>
    <h3>Step 2: CSS Next</h3>
    <p>After you’ve created a vector layout, you should next look for areas where SVGs can be replaced with simple CSS. Designing with vectors has a tendency to lead towards flat color and simple shapes. Using CSS pseudo elements, it’s possible to create lots of shapes without adding any markup. To see lots of examples of shapes created with a single HTML element, check out <a href="http://css-tricks.com/examples/ShapesOfCSS/" rel="nofollow external" class="bo">The Shapes of CSS</a> on CSS-Tricks.</p>
    <div>
    <a href="http://css-tricks.com/examples/ShapesOfCSS/" rel="nofollow external" class="bo"><img src="http://blog.teamtreehouse.com/wp-content/uploads/2013/11/css-shapes.png" alt="Screenshot of an infinity symbol from The Shapes of CSS website." width="1244" height="640" style="max-width: 100%; height: auto;"></a><p>If you’ve never investigated CSS shapes before, you might be surprised by what’s possible.</p>
    </div>
    <p>Replacing SVGs with CSS will help reduce the number of assets you need to load, which makes for more performant pages. This step will pick up even more steam in the next few years when the <a href="http://blog.teamtreehouse.com/the-css-shapes-module-will-revolutionize-web-design" rel="nofollow external" class="bo">CSS shapes module</a> gains broad browser support.</p>
    <h3>Step 3: Bitmaps for Photographs</h3>
    <p>Vectors don’t work for extremely detailed images like photographs or screenshots, so you will still need to use bitmapped graphics there (the <a href="http://www.w3.org/TR/html-picture-element/" rel="nofollow external" class="bo">picture element</a> is looking like a promising solution in this case). However, limitations can be a great source of creativity.</p>
    <p>For example, Treehouse teacher <a href="https://twitter.com/mathelme" rel="nofollow external" class="bo">Mat Helme</a> created a website for a fictional conference called <a href="http://stopvisualpollution.com/" rel="nofollow external" class="bo">Stop Visual Pollution</a> and the site uses SVGs for all the images. It’s not perfectly responsive (as it’s only intended for demonstration purposes), but it’s a wonderful example of what vector based thinking can lead towards. He could have used photos for the speakers, but the illustrations are much more captivating. This graphically rich site is just 386kb total and it looks incredibly sharp on my 15″ retina display. To do this without vectors, you would need to use massive PNG images, which isn’t practical.</p>
    <div>
    <a href="http://stopvisualpollution.com/" rel="nofollow external" class="bo"><img alt="This is a screenshot of the website http://stopvisualpollution.com/ that features an illustration of Jessica Hische." src="http://blog.teamtreehouse.com/wp-content/uploads/2013/11/scalable-web-design.png" width="1244" height="640" style="max-width: 100%; height: auto;"></a><p>This screenshot of the fictional Stop Visual Pollution website shows how Mat used illustrations for each speaker instead of a photograph.</p>
    </div>
    <p>If you do need to use bitmaps, start out with the largest source material available. It might not ever get used in production, but it’s good to keep it handy in case you need it someday.</p>
    <p>As a general rule of thumb, it’s usually safe to provide a single 2x bitmap and call it a day. Modern browsers do a great job of scaling these down to 1x if necessary and the difference in filesize between 1x and 2x images is usually pretty small. That’s because you can apply a much greater amount of image compression to 2x images and they’ll still look good, because the compression artifacts have a tendency to wash out when the images are rescaled.</p>
    <p>For responsive designs, you may need to use multiple image sources that get served up based on the size of the screen. The picture element which I mentioned earlier looks like a promising for the future, but presently, there are numerous solutions that do this. Here are a few to get you started:</p>
    <ul>
    <li><a href="http://responsiveimages.org/" rel="nofollow external" class="bo">Responsive Images</a></li>
    <li><a href="http://zurb.com/playground/foundation-interchange" rel="nofollow external" class="bo">ZURB Interchange</a></li>
    <li><a href="http://adaptive-images.com/" rel="nofollow external" class="bo">Adaptive Images</a></li>
    </ul>
    <p>Many image source swapping solutions will also allow you to include imagery intended for higher pixel densities. If you do find that a higher number of your website visitors are using 3x devices and beyond, you’ll probably want to consider serving up 3x assets specifically for them (and not to other visitors as to not waste bandwidth). If you need help doing your density calculations, check out the <a href="http://www.teehanlax.com/blog/density-converter/" rel="nofollow external" class="bo">Teehan+Lax Density Converter</a>.</p>
    <h2>Tomorrow is Today</h2>
    <p>I think the advent of vectors came a bit faster than web professionals expected. For years SVGs were a dream from tomorrow, but Internet Explorer was the last holdout, and that threshold was crossed several versions ago now.</p>
    <p>Indeed, uncertainty is a part of web design, so we should embrace it. It’s impossible to predict every twist that technology will take next and create future proof designs, but vectors are a pretty good preventative measure.</p>
    <p>The post <a href="http://blog.teamtreehouse.com/scalable-web-design" rel="nofollow external" class="bo">Scalable Web Design</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
]]>
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<Summary>I can remember a time when pretty much everyone designed websites for an 800×600 screen resolution, but (thankfully) those days are long gone. Smart watches and 4k displays are pushing resolutions...</Summary>
<Website>http://feedproxy.google.com/~r/teamtreehouse/~3/Xm2nfDb1RMA/scalable-web-design</Website>
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<Tag>responsive</Tag>
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<NewsItem contentIssues="true" id="38220" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38220">
<Title>Join Us for the November Untangle the Web + Treehouse Meetup in London</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p><strong>When:</strong> Friday, Nov. 22, 6:30 PM to 8:30 PM<br>
    <strong>Where:</strong> Google Campus, London</p>
    <p><br><small><a href="https://www.google.com/maps?t=m&amp;q=EC2A+4BX&amp;ie=UTF8&amp;hq=&amp;hnear=London+EC2A+4BX,+United+Kingdom&amp;z=13&amp;ll=51.522604,-0.085506&amp;source=embed" rel="nofollow external" class="bo">View Larger Map</a></small></p>
    <p><a href="http://www.meetup.com/Untangling-the-Web-London/" rel="nofollow external" class="bo">Untangle the Web</a> is back at the Google Campus in London this month with three fantastic talks and a new bigger ground floor space!</p>
    <p>If you’re new to our Meetups, we host monthly events where we invite industry professionals from the world of the web to share their experiences and offer guidance to those new to the arena. With a philosophy of simplicity and conciseness, all talks are refreshingly “data-light” and cover a wide variety of topics.</p>
    <p>This month focuses on how to engage users and cultivate relationships with client. <a href="https://twitter.com/joffley" rel="nofollow external" class="bo">James Offer</a> will be talking about content strategy, and <a href="https://twitter.com/rufusboo" rel="nofollow external" class="bo">Ruth Smith</a> and Treehouse student <a href="http://teamtreehouse.com/bigg" rel="nofollow external" class="bo">Graham Davidson</a> will be discussing working with clients.</p>
    <p>As always there will be pizza, beer and soft drinks available at the end of the evening for everyone, so feel free to stick around and hang out after the talks. We’ll also have another Treehouse giveaway, so be sure to come and enter for a chance to win some fun Treehouse swag!</p>
    <p><a href="http://www.meetup.com/Untangling-the-Web-London/events/148238282/" rel="nofollow external" class="bo"><strong>RSVP</strong> to reserve your spot today</a> and please help us spread the word as we’ll have an even bigger space than usual, so the more the merrier. <img src="http://blog.teamtreehouse.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" style="max-width: 100%; height: auto;"> </p>
    <p>We look forward to seeing you on the 22nd!</p>
    <p>The post <a href="http://blog.teamtreehouse.com/join-us-for-the-november-untangle-the-web-treehouse-meetup-in-london" rel="nofollow external" class="bo">Join Us for the November Untangle the Web + Treehouse Meetup in London</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
]]>
</Body>
<Summary>When: Friday, Nov. 22, 6:30 PM to 8:30 PM  Where: Google Campus, London    View Larger Map   Untangle the Web is back at the Google Campus in London this month with three fantastic talks and a new...</Summary>
<Website>http://feedproxy.google.com/~r/teamtreehouse/~3/7IcAiKtUgIc/join-us-for-the-november-untangle-the-web-treehouse-meetup-in-london</Website>
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<Tag>design</Tag>
<Tag>development</Tag>
<Tag>html</Tag>
<Tag>ios</Tag>
<Tag>javascript</Tag>
<Tag>responsive</Tag>
<Tag>treehouse</Tag>
<Tag>web</Tag>
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<PostedAt>Mon, 11 Nov 2013 12:00:43 -0500</PostedAt>
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<NewsItem contentIssues="true" id="38215" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38215">
<Title>Access Engineering Database Trial</Title>
<Tagline>Trial ends December 10th.</Tagline>
<Body>
<![CDATA[
    <div class="html-content">UMBC now has trial access to the database <a href="http://accessengineeringlibrary.com" rel="nofollow external" class="bo">Access Engineering</a>. <br><br>AccessEngineering<span>  provides access to regularly updated engineering reference 
    information</span>  <span><span><span>from such standard resources as <em><span>Perry's Handbook for Chemical Engineers</span></em> and <em><span>Marks' Standard Handbook for Mechanical Engineers</span></em>, as well as newer resources, such as <em><span>Mechatronics in Medicine</span></em>.<br><br>Additional features include:<br></span></span></span><ul>
    <li>
    <span>390+ instructional videos</span><span> demonstrating step-by-step solutions to real-world engineering problems </span>
    </li>
    <li><span>Ready-to-use curriculum maps tie the most relevant content from our classic references to core engineering courses </span></li>
    <li><span>Personalization tools allow for the organization, highlighting and annotation of critical information </span></li>
    <li><span>2900+ interactive graphs and downloadable tables make it easier to use and analyze key data </span></li>
    <li>
    <span><span></span></span><span>A global engineering news feed delivers cutting-edge news across all major disciplines</span>
    </li>
    </ul>
    <p>On campus access requires no additional login. Off campus users must sign in first using the <a href="vpn.umbc.edu" rel="nofollow external" class="bo">VPN</a> (requires UMBC username and password).<br></p>
    <p>The trial runs through December 10, 2013. Feedback on the usefulness of this
     database is appreciated. Leave us a comment to let us know what you 
    think.</p>
    <p><br></p>
    <br>
    </div>
]]>
</Body>
<Summary>UMBC now has trial access to the database Access Engineering.   AccessEngineering  provides access to regularly updated engineering reference  information  from such standard resources as Perry's...</Summary>
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<PostedAt>Mon, 11 Nov 2013 11:46:12 -0500</PostedAt>
<EditAt>Tue, 07 Jan 2014 09:24:39 -0500</EditAt>
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<NewsItem contentIssues="false" id="38214" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38214">
<Title>IDEA COMPETITION TONIGHT!! Sportszone 7pm</Title>
<Tagline>Come support student entrepreneurs and vote for the winner!</Tagline>
<Body>
<![CDATA[
    <div class="html-content">Tonight is the Fall 2013 Idea Competition. <div><br></div>
    <div><span>Throughout the event make sure you are tweeting your thoughts and votes on the event #GotIdeas</span></div>
    <div><br></div>
    <div><div><div>
    <p><span>Come out and enjoy hearing some of UMBC's brightest entrepreneurs pitch their innovative ideas to a panel of seasoned entrepreneurs as well as a crowd of their fellow students. </span></p>
    <p><span>There were over 40 ideas submitted, the 10 best have been chosen to compete for <strong>prizes up to $750 in cash.</strong></span></p>
    <p><span>YOUR VOTE COUNTS, come show your support.</span></p>
    <p><span>Finalist(s)	&amp; Idea Topic</span></p>
    <ul>
    <li><span>MARKUS PROCTOR - BrainCAD: BRAIN POWERED COMPUTER AIDED DESIGN</span></li>
    <li><span>EMILY SCHULTHEIS - 3D PRINTING MADE ACCESSIBLE TO ALL UMBC STUDENTS</span></li>
    <li><span>PERRY OGWUCHE	- HACKATHON IDEA</span></li>
    <li><span>JENNIFER LASBURY - PROJECT SPEAKedu</span></li>
    <li><span>MOHAMMED DANISH AKBAR	 - INSTARIDE: CARPOOLING MADE EASY</span></li>
    <li><span>TITUS JONES - CHATSEATS: CREATING CONVERSATIONS IN EVERY DAY LIFE</span></li>
    <li><span>KRYAN RICHARDSON, PERCY ADDO - INSOURCE</span></li>
    <li><span>ABDULHADI AL RUWAITHI - SJ HELMET</span></li>
    <li><span>NEIL AGARWAL - WASTE HEAT DRIVEN ETHANOL DISTILLATION</span></li>
    <li><span>CODY KENLAK - DYNAMIK BEATZ</span></li>
    </ul>
    </div></div></div>
    </div>
]]>
</Body>
<Summary>Tonight is the Fall 2013 Idea Competition.     Throughout the event make sure you are tweeting your thoughts and votes on the event #GotIdeas        Come out and enjoy hearing some of UMBC's...</Summary>
<Website>http://my.umbc.edu/groups/entrepreneurship/events/19607</Website>
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<Tag>competition</Tag>
<Tag>gotideas</Tag>
<Tag>idea</Tag>
<Tag>senior-club</Tag>
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<Sponsor>The Alex. Brown Center for Entrepreneurship</Sponsor>
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<PostedAt>Mon, 11 Nov 2013 11:32:26 -0500</PostedAt>
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<NewsItem contentIssues="true" id="38216" important="false" status="posted" url="https://my3.my.umbc.edu/posts/38216">
<Title>Happy Veterans Day! Thank you to all who have served. Wonderful infographic hono...</Title>
<Body>
<![CDATA[
    <div class="html-content">Happy Veterans Day! Thank you to all who have served. Wonderful infographic honoring Vets from the <a href="/profile.php?id=15408433177" title="To tag someone, type @ and then the friend's name" rel="nofollow external" class="bo">U.S. Department of Veterans Affairs</a>.<br><br><a href="http://www.facebook.com/l.php?u=http%3A%2F%2Fva.gov%2Feachday%2F&amp;h=bAQEUr5ic&amp;s=1" title="" rel="nofollow external" class="bo"><img src="https://fbexternal-a.akamaihd.net/safe_image.php?d=AQAUd1iFs1q323mX&amp;w=154&amp;h=154&amp;url=http%3A%2F%2Fwww.va.gov%2Fimages%2Fdinl.jpg" alt="" style="max-width: 100%; height: auto;"></a><br><a href="http://www.facebook.com/l.php?u=http%3A%2F%2Fva.gov%2Feachday%2F&amp;h=_AQHtFVbv&amp;s=1" rel="nofollow external" class="bo">Each Day at VA</a><br>va.gov<br>Veterans Day</div>
]]>
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<Summary>Happy Veterans Day! Thank you to all who have served. Wonderful infographic honoring Vets from the U.S. Department of Veterans Affairs.   Each Day at VA va.gov Veterans Day</Summary>
<Website>http://www.facebook.com/umbctraining/posts/10151688505836076</Website>
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<PostedAt>Mon, 11 Nov 2013 11:20:05 -0500</PostedAt>
<EditAt>Mon, 11 Nov 2013 11:20:05 -0500</EditAt>
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<NewsItem contentIssues="false" id="109940" important="false" status="posted" url="https://my3.my.umbc.edu/posts/109940">
<Title>John Rennie Short, Public Policy, on KCBS News Radio</Title>
<Body>
<![CDATA[
    <div class="html-content">The start of the 2014 Winter Olympic Games in Sochi, Russia is just three months away, and the deadline to apply to host the 2022 Winter Olympics is Thursday. John Rennie Short, professor of public policy, was interviewed by KCBS News Radio in San Francisco about his proposal for a permanent site for the Summer Olympics. “It seemed like it was becoming more and more expensive and more and more disruptive for cities to host the games,” Short said. With stiff competition to host the Olympic Games and economic benefits for host cities that can often be smaller in scope …</div>
]]>
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<Summary>The start of the 2014 Winter Olympic Games in Sochi, Russia is just three months away, and the deadline to apply to host the 2022 Winter Olympics is Thursday. John Rennie Short, professor of...</Summary>
<Website>https://news.umbc.edu/john-rennie-short-public-policy-on-kcbs-news-radio/</Website>
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<PostedAt>Mon, 11 Nov 2013 11:18:28 -0500</PostedAt>
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