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<Title>Treehouse Teacher Releases Board Game on Kickstarter</Title>
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    <p>We have a lot of talented people working at Treehouse. Many of them have talents that extend beyond their job responsibilities here. Randy Hoyt, one of our web development teachers, is also a board game designer! His first board game is <a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo">currently available on Kickstarter</a>. (It’s 30% funded right now, with 22 days to go.) I spoke with Randy about his game, Kickstarter, creativity, and inspiration.</p>
    <p><em><strong>Josh Long: Tell us a little bit about the board game.<a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition on Kickstarter" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/box_cover-300x243.jpg" width="150" height="121" style="max-width: 100%; height: auto;"></a></strong></em></p>
    <p><strong>Randy Hoyt:</strong> It’s a jungle exploration game called <em>Relic Expedition</em>. Players are competing to find ancient relics from a lost civilization in a South American jungle. The jungle board starts small, but it grows organically and unpredictably as players explore the jungle.</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition in play" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-photo.png" width="600" height="301" style="max-width: 100%; height: auto;"></a></p>
    <p>Players carry the treasures they discover along with supplies like machetes and panther traps in their backpack, but they have limited space and have to make tough decisions about which items they need to carry. We have a couple of videos walking through it on the <a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo">Kickstarter campaign</a>.</p>
    <p><em><strong>JL: I’m curious why you decided to make a physical board game. Why not something digital like an iPhone app or an HTML5 game?</strong></em></p>
    <p><strong>RH:</strong> I’ve been working on the web for a long time now, and most everything I have created personally and professionally has been intangible, just ones and zeroes encoded on a hard drive somewhere. I’m proud of those intangible things, but there was something compelling about the idea of making a physical product. I have board games in my closet now that are older than the internet, some of my grandparents’ old games that I played as a kid. It really inspires me to think of some kid finding a worn copy of <em>Relic Expedition</em> in his grandparents’ closet, fifty years from now, and having that ignite in him a love of board games. I just couldn’t imagine that happening if I created something like a Facebook game.</p>
    <p>I have loved board games for as long as I can remember, and there’s still very little I’d rather do than grab a table and chairs and play a game with friends. I love the tactile feel of wood pieces in my hand, the sound of dice rolling on the table. Maybe I’m nostalgic about it. I do love how computers and the internet give us instant access to information and keep us connected across geographic distances in real-time, but I feel we real missing something when we only communicate with others while staring at bright screens. It just feels good to gather with friends around a table with bits of wood and cardboard.</p>
    <p><strong><em>JL: It seems like creating a board game would be really difficult. Where do you even start? How did you go about doing it?</em></strong></p>
    <p><strong><a href="http://instagram.com/p/Md8kV2wT_X/" rel="nofollow external" class="bo"><img alt="Relic Expedition, Proof of Concept" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-proof-of-concept.png" width="122" height="175" style="max-width: 100%; height: auto;"></a>RH:</strong> It requires lots and lots trial and error! I have played a <em>lot</em> of games and I’m a logical thinker … so I think some of the process just came natural. Once I had the basic theme and mechanics in mind – jungle tiles, collectible treasures, supplies, dangerous wild animals – it was incredibly important to get a version together that people could play. You can think and plan and analyze these things to no end, but you can’t get past those initial ideas and on to better ones until you get something in tangible form and play it. It took about two weeks from the initial brainstorming to the first time I played the game. I printed out paper hexagons, drew “dense jungle” on them with a green highlighter, and cannibalized game pieces from other games I could use.</p>
    <p>The first game was kind of a disaster. There was a way too much dense jungle, and there was nowhere near enough strategy required to win. Two of the four players couldn’t make any progress at all. But everyone had a good time, and there was clearly a seed of something good in the game. It really helped to have those initial players be so supportive and encouraging. They continually checked in on the progress of the rule changes and asked when we could play again. That motivated me to keep working at it, and through many iterations the game started to take shape.</p>
    <p><em><strong>JL: I imagine creating a physical board game is a completely different kind of project than creating a digital game. What has the process been like for you?</strong></em></p>
    <p><strong><a href="http://instagram.com/p/NNWCDSwT1Z/" rel="nofollow external" class="bo"><img alt="Relic Expedition Prototype" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-prototype1.png" width="122" height="175" style="max-width: 100%; height: auto;"></a>RH:</strong> It has been painfully slow! After I felt the rules of the game were at a decent point, I ordered some higher quality components for prototypes: wood tiles from a crafting website, game pieces from The Game Crafter, and plenty of other supplies from various online retailers. Even making these low-fidelity prototypes was time-consuming. I bought label stickers for the treasures and the supplies, and I had to feed them manually through my inkjet printer. This would often jam or print out misaligned, and it would often have to be redone. I didn’t have the crafty skills to do all of the work for these prototypes, so my wife ended up doing most of it for me.</p>
    <p>I don’t ever really print things, so getting high-quality proofs of the artwork has required countless trips to Fedex Office. I’ve had a good experience working with the manufacturing company and their facility, but it’s been slower than I would have expected. It took two months of back and forth and then waiting to get samples of the custom wood pieces (pawns, animals, and backpack trays) and dice. I love all the pieces, and it was so fulfilling when I held them in my hand after all that anticipation.</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition Wood and Dice Components" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-wood-and-dice.jpg" width="556" height="192" style="max-width: 100%; height: auto;"></a></p>
    <p><strong><em>JL: The art for the game looks great. Where did you find the artist?</em></strong></p>
    <p><strong>RH:</strong> Actually, the artist, Tyler Segel, found me. He’s my step-brother, and he and I both love strategy board games like <em>The Settlers of Catan</em> and <em>7 Wonders</em>. We live on opposite coasts, but we get together for family events a few times a year. We were playing <em>Citadels</em> one afternoon, discussing game mechanics and game theory, and he said, “We should make a board game.”</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition Artwork" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-hexagons.png" width="720" height="150" style="max-width: 100%; height: auto;"></a></p>
    <p>He’s a graphic designer, and it turns out he had been wanting to create the art for a board game for some time: he just needed someone to create the game first. We spent a couple hours that afternoon brainstorming ideas for the theme and the mechanics, and that gave me more than enough material. I ended up cutting out a lot of our original ideas, but the game at its core is the same game we discussed originally.</p>
    <p><em><strong>JL: Why Kickstarter? Did you consider any other publication methods after you had finished the game?</strong></em></p>
    <p><strong><a href="http://kickstarter.com/" rel="nofollow external" class="bo"><img alt="Kickstarter" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/preview-logo-k-color.jpg" width="116" height="116" style="max-width: 100%; height: auto;"></a>RH:</strong> Kickstarter has done so much to fuel independent creativity and culture, and I’m a big fan. From the very beginning of the project, launching a Kickstarter campaign was always the plan. Most game publishers will receive something like my low-fidelity prototype and then hire their own artists – often times even changing the theme. That’s just not what we wanted to do. We wanted to work together on all aspects of the game.</p>
    <p>I had thought about creating games at various times in the past, but I felt it would be more effort than it was worth to make a handful of games that only my friends and family would play. Kickstarter gave me the very real possibility of impacting a large number of families and board game groups around the world, and that was really motivating. I have found the process so far very rewarding in itself, and I’m incredibly glad I have created <em>Relic Expedition</em>. If Kickstarter didn’t exist, though, I doubt it would have gotten this far.</p>
    <p><em><strong>JL: The name of the game, Relic Expedition, references these elegant-looking treasures that players discover in the jungle. Was Relic Expedition the original name?</strong></em></p>
    <p><strong>RH:</strong> Not at all! I have created a handful of apps and companies, and naming them is always the part I hate the most. It was called “Randy Hoyt’s Jungle Adventure” for awhile. The game is set in a South American jungle, and we did quite a bit of research on Incan culture. The artist found the name “Urcaguary,” the Incan god of hidden treasure, and that seemed like a really good place to start. We imagined the jungle had been named after him, then perhaps shortened and given a Spanish feel over time, and that led us to the name “The Jungles of Uguaria” for quite a while. But that name just doesn’t roll off the tongue, and I many play-testers strongly encouraged us against it.</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relics in Relic Expedition" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-relics.png" width="621" height="143" style="max-width: 100%; height: auto;"></a></p>
    <p>The naming process for this game is an important reminder not to get hung up on following a linear path with creative projects. In all the prototypes, the “relics” were more generic treasures like crowns, rings, goblets, ancient coins, etc. We had a milestone on our project plan to pick a name for the game before the art was finished, which makes sense for promoting the game. These were the last pieces for which art was created, and based on the art we started calling them “relics” instead of “treasures.” But we couldn’t have possibly ended up with the name until after all the artwork was done: only then did a name like <em>Relic Expedition</em> occur to us.</p>
    <p><em><strong>JL: What has this taught you about the creative process? Anything you were surprised to discover?</strong></em></p>
    <p><strong>RH:</strong> When you get inspired to do work on a project like this, you have to go with it. You have to follow your muse. Even when it is inconvenient and difficult. I had a newborn baby who wasn’t sleeping through the night, and I was up late cutting out hexagons and printing crowns on different colors of sticker labels in between feedings. I have found the popular saying “Strike while the iron is hot” to be especially true with creativity and inspiration. During the time I was working on the game, I changed jobs to start working at Treehouse and moved my family from Dallas, Texas to Orlando, Florida. It would have been easy to put the game on hold and wait until we got settled to work on it. But who knows how long that would have taken? And who knows how I would have felt about the game after taking a few months off?</p>
    <p><strong><em>JL: Thanks for chatting with us about the board game and for sharing what you’ve learned about inspiration and creativity from creating it.</em></strong></p>
    <p><strong>RH:</strong> No problem. I enjoyed it!</p>
    <p>—</p>
    <p>Be sure to check out the campaign for Randy Hoyt’s board game <a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><em>Relic Expedition</em>, now on Kickstarter</a>.</p>
    <p> </p>
    <p>The post <a href="http://blog.teamtreehouse.com/web-developer-treehouse-teacher-kickstarts-board-game" rel="nofollow external" class="bo">Treehouse Teacher Releases Board Game on Kickstarter</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
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<Summary>We have a lot of talented people working at Treehouse. Many of them have talents that extend beyond their job responsibilities here. Randy Hoyt, one of our web development teachers, is also a...</Summary>
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<NewsItem contentIssues="false" id="27266" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27266">
<Title>Sustainability as a part of Civic Engagement Conference tmrw</Title>
<Tagline>UMBC hosts regional conference; speakers on sustainability</Tagline>
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<![CDATA[
    <div class="html-content"><span><span>Join us at UMBC for tomorrow's conference! <br> <br> Tanvi Gadhia, UMBC's sustainability coordinator, will be speaking on the Breaking Ground panel about her work, <a href="https://www.facebook.com/jack.a.neumeier?group_id=0" rel="nofollow external" class="bo"><u>Jack Anthony Bautista Neumeier</u></a>, an SGA senator leading sustainability initiatives and Charlotte will be speaking alongside UMBC's President, Dr Hrabowski!<br><br> This particular workshop relates to sustainability:<br> Connecting Communties with Food<br> <br>  This workshop will discuss the Real Food Challenge as an opportunity for members of the community to engage with the surrounding local food economy by evaluating food sources available on local college campuses. Real Food Challenge is a student initiative aimed at increasing the availability of food that is “local/community based, fair, ecologically sound, and humane” on college campuses. Using their Real Food Calculator, this program works to assess the percentage of “real food” available on a college campus, and then works with the institution to reach a goal of 20% real food. Workshop participants will be apprised of the process of becoming a pilot program, have the opportunity to discuss the feasibility of such a program on their campus/institution, explore coordination between institutions, and examine potential links with other community based service/leadership programs.<br><br> <a href="http://www.baltimorecollegetown.org/events/service-learning-conference/" rel="nofollow external" class="bo"><u>http://www.baltimorecollegetown.org/events/service-learning-conference/</u></a><br> <br> More on the UMBC student speakers: <br> <br> Jack Anthony Bautista Neumeier<br> Transfer student from Howard Community College<br> Health Administration &amp; Policy (junior?)<br> <br> Jack Neumeier is a new SGA senator who hit the ground running when he transferred to UMBC. He is interested in the issue of mental health on college campuses and recently worked to add mental health training to the RA training process. He is creating a community garden on campus and hopes to work through BreakingGround to connect that project to Rita Turner and/or Jill Wrigely's courses on food justice. He is also a HealthLeads Baltimore advocate and involved with the Women's Center's Rebuilding Manhood program (formerly M2M). During his time at Howard Community College, he helped establish bike lanes; advocated for the installation of new dual flush toilets and water-free urinals to reduce water consumption at HCC; helped to found the first Green Building Council chapter at HCC; and was MC at the Solar Decathlon sustainable architecture competition on the National Mall. <br> <br> Charlotte Keniston<br> Shriver Center Peaceworker (RCPV)<br> Graduate student in Imaging and Digital Arts (IMDA)<br> <br> Charlotte Keniston is a multimedia artist who arrived in Baltimore shortly after serving as a Peace Corps volunteer for two years in rural Guatemala. Living in a Southwest Baltimore "food desert" and highly aware of food waste in the U.S., she began hosting community meals prepared from ingredients that other people have discarded, promoting discussion about food justice. For details on the Food for Thought project, see her BreakingGround blog post. Charlotte has made a notable impression on the Baltimore arts community and was selected as a featured artist in Maryland Art Place’s THIRTY: 30 Creative Minds Under 30. At UMBC she recently served as a civic engagement panelist at the GSA's 35th Annual Graduate Research Conference. See Charlotte's Tumblr for photos and more info on her work (<a href="http://www.facebook.com/l.php?u=http%3A%2F%2Fbaltimoreinsideout.tumblr.com%2F&amp;h=LAQGE0SOcAQEhKDUwgudOp8TH299wIvJFI3i004PYMtNzwg&amp;s=1" rel="nofollow external" class="bo"><u>http://baltimoreinsideout.tumblr.com/</u></a>).<br> <br> The 3rd student traveled to Kenya to provide safe drinking water.</span></span></div>
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<Summary>Join us at UMBC for tomorrow's conference!     Tanvi Gadhia, UMBC's sustainability coordinator, will be speaking on the Breaking Ground panel about her work, Jack Anthony Bautista Neumeier, an SGA...</Summary>
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<NewsItem contentIssues="false" id="27264" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27264">
<Title>Known Issue: Bb Slowness on 4/4 Due to App Server Failure</Title>
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    <a href="http://doit.umbc.edu" rel="nofollow external" class="bo">DoIT</a> received reports from several campus users of slowness in the UMBC <a href="http://blackboard.umbc.edu" rel="nofollow external" class="bo">Blackboard (Bb) production system</a> on Thursday evening, April 4. Upon investigation <a href="http://doit.umbc.edu" rel="nofollow external" class="bo">DoIT</a> staff found that one of three Bb application servers had failed, and has subsequently been restarted. Campus users who were logged in to that particular server early Thursday evening (approximately 6:30 - 8 pm) may have experienced either slow loading of pages, or a lack of responsiveness.  <a href="https://wiki.umbc.edu/x/gIAc" rel="nofollow external" class="bo">Emptying the browser cache</a> and then closing and restarting the browser should solve any issues.  <a href="http://doit.umbc.edu" rel="nofollow external" class="bo">DoIT</a> staff are actively working with <a href="http://blackboard.com" rel="nofollow external" class="bo">Blackboard, Inc.</a> to troubleshoot the cause of the failure.<br>
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<Summary>DoIT received reports from several campus users of slowness in the UMBC Blackboard (Bb) production system on Thursday evening, April 4. Upon investigation DoIT staff found that one of three Bb...</Summary>
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<PostedAt>Fri, 05 Apr 2013 09:11:55 -0400</PostedAt>
<EditAt>Thu, 18 Apr 2013 22:24:09 -0400</EditAt>
</NewsItem>

<NewsItem contentIssues="true" id="27263" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27263">
<Title>May 1: FA2013 Lab &amp; Lecture Hall Software Requests Deadline</Title>
<Tagline>Need that certain something installed?</Tagline>
<Body>
<![CDATA[
    <div class="html-content">
    <div>In order to load all lab and lecture hall PCs with our standard set of software (known as an "image"), all requests for additions or changes for <strong>Fall 2013</strong> must be received by <strong>Wednesday, May 1</strong>. For <strong>Spring 2014</strong>, the lab &amp; lecture hall software "image" deadline is <strong>Tuesday, October 1</strong>. All software requests must be made each semester (they do not carry over from semester to semester).</div>
    <div><ul>
    <li><a href="https://wiki.umbc.edu/pages/viewpage.action?pageId=26281680" rel="nofollow external" class="bo">Software currently installed in PC labs</a></li>
    <li><a href="https://wiki.umbc.edu/pages/viewpage.action?pageId=31197095" rel="nofollow external" class="bo">Software currently installed in Mac labs</a></li>
    <li><a href="https://wiki.umbc.edu/pages/viewpage.action?pageId=31197124" rel="nofollow external" class="bo">Software currently installed in Linux labs</a></li>
    </ul></div>
    <div>To be added to the lab &amp; lecture hall image, DoIT must have the following:</div>
    <div><ul>
    <li>Proof of purchase/licenses</li>
    <li>Media and software installation instructions</li>
    </ul></div>
    <div>Please submit an <a href="https://wiki.umbc.edu/x/U4Ac" rel="nofollow external" class="bo">RT ticket</a> containing the required information or contact 410.455.3838 and a Technology Support Center (TSC) staff member will assist you. If the request is not received by the deadline, there is no guarantee the requested software will be made available.</div>
    <div><br></div>
    <div>For an instructor-only demo of software, please use a laptop. If you don't have a laptop, you can reserve and pick up one at AV Services (020 ENGR Bldg).</div>
    <div><br></div>
    <div>If you need software installed on the lab image for a one-time purpose (for example, a 2-day workshop in which all users need access to the software), the <a href="https://wiki.umbc.edu/x/U4Ac" rel="nofollow external" class="bo">request</a> should be submitted no less than six (6) weeks prior to the first lab reservation for that class. The software will be removed once you are done.</div>
    <div><br></div>
    <div>An e-mail confirmation of the RT ticket will be sent to the requester once the software is installed, typically 1-2 week(s) before the first use of the software; faculty/instructors need to then test the software to ensure everything is working as expected for class. Support for the software is the responsibility of the instructor or department who requested that the software be installed.</div>
    <div><br></div>
    <div>Again, proof of purchase and/or license must be provided for as many copies as will be needed for the students in the class. We cannot install software without appropriate proof of licensing.</div>
    <div><br></div>
    <div>Although DoIT will make a reasonable effort to get all software packages to work, we can not guarantee that they will. Some packages may not function because of the network, computer hardware, and lab setup. DoIT cannot be held responsible for software that does not work by class time. </div>
    <div><br></div>
    <div><a href="https://wiki.umbc.edu/pages/viewpage.action?pageId=29853446" rel="nofollow external" class="bo">Additional information on this process can be found here.</a></div>
    <div><br></div>
    <div>Please contact the TSC at 410.455.3838 if you have any additional questions.</div>
    </div>
]]>
</Body>
<Summary>In order to load all lab and lecture hall PCs with our standard set of software (known as an "image"), all requests for additions or changes for Fall 2013 must be received by Wednesday, May 1. For...</Summary>
<Website>https://wiki.umbc.edu/pages/viewpage.action?pageId=29853446</Website>
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<Tag>labs</Tag>
<Tag>lecture</Tag>
<Tag>software</Tag>
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<Sponsor>Division of Information Technology</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 09:07:24 -0400</PostedAt>
<EditAt>Fri, 05 Apr 2013 09:39:01 -0400</EditAt>
</NewsItem>

<NewsItem contentIssues="true" id="28444" important="false" status="posted" url="https://my3.my.umbc.edu/posts/28444">
<Title>Tresys Technology Announces Scholarship for UMBC Students</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <div>
    <a href="http://umbcgiving.files.wordpress.com/2013/04/latham_gary_5395.jpg" rel="nofollow external" class="bo"><img alt="Tresys CEO Gary Latham" src="http://umbcgiving.files.wordpress.com/2013/04/latham_gary_5395.jpg?w=164&amp;h=229" width="164" height="229" style="max-width: 100%; height: auto;"></a><p>Tresys CEO Gary Latham</p>
    </div>
    <p><strong>Tresys Technology</strong>, a provider of technology and engineering services for customers with high-security requirements, announced this week it has established and awarded the first two grants of its new “Tresys Technology Scholarship” to UMBC students. The two merit-based scholarships of $2,500 each were awarded for the Spring 2013 semester to juniors <strong>Sven Rivera</strong> and <strong>Sean Hoover</strong>.</p>
    <p>The scholarship is intended to support incoming sophomore or junior computer science majors at UMBC with demonstrated financial need and who have obtained or transferred a grade point average of 3.0 or greater. There is a preference given to students interested in computer security. The scholarship, managed by the UMBC Foundation, may be renewed for a second year, contingent on the student’s academic performance and continued financial need. Scholarship recipients are also invited to apply for paid internship positions at Tresys.</p>
    <p>“Tresys is truly honored and delighted to give back to the community through this scholarship,” said <strong>Tresys CEO Gary Latham</strong>. “By investing in tomorrow’s computer security professionals at the outset of their careers, we are helping deserving students pursue careers that will make a significant difference—not only to them specifically—but to the communities Tresys serves and to the future security of our nation.”</p>
    <p>For more information or to apply for future awards of this scholarship, visit <a href="http://www.coeit.umbc.edu/coeit-scholarships" rel="nofollow external" class="bo">http://www.coeit.umbc.edu/coeit-scholarships</a>.</p>
    <p><em><strong>About Tresys Technology</strong></em></p>
    <p>Based in Columbia, Maryland, with offices in Ashburn, VA, Tresys Technology solves the most complex information security problems for a wide array of defense, intelligence, and commercial customers. Tresys provides innovative product and services solutions for hard problems in Cross Domain, Deep Content Inspection, secure operating systems—including SELinux—mobile devices and OSs, and software assurance. Our knowledge of the secure design, certification, and accreditation of complicated custom hardware and software solutions, combined with insight into the sophisticated requirements of our customers, allows us to deliver innovative solutions to modern security challenges. The experience gained from solving real-world problems has enabled Tresys to develop industry-leading and authoritative services. For more information, visit: <a href="http://www.tresys.com" rel="nofollow external" class="bo">http://www.tresys.com</a>.</p>
    <br>   </div>
]]>
</Body>
<Summary>Tresys CEO Gary Latham    Tresys Technology, a provider of technology and engineering services for customers with high-security requirements, announced this week it has established and awarded the...</Summary>
<Website>http://umbcgiving.wordpress.com/2013/04/05/tresys-technology-announces-scholarship-for-umbc-students/</Website>
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<Tag>corporations-and-foundations</Tag>
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<PostedAt>Fri, 05 Apr 2013 09:06:16 -0400</PostedAt>
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<NewsItem contentIssues="false" id="107020" important="false" status="posted" url="https://my3.my.umbc.edu/posts/107020">
<Title>Tresys Technology Announces Scholarship for UMBC Students</Title>
<Body>
<![CDATA[
    <div class="html-content">Tresys Technology, a provider of technology and engineering services for customers with high-security requirements, announced this week it has established …</div>
]]>
</Body>
<Summary>Tresys Technology, a provider of technology and engineering services for customers with high-security requirements, announced this week it has established …</Summary>
<Website>https://magazine.umbc.edu/tresys-technology-announces-scholarship-for-umbc-students/</Website>
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<Tag>impact</Tag>
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<NewsItem contentIssues="false" id="27265" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27265">
<Title>Check out our article in yesterday's Baltimore Business Journal</Title>
<Body>
<![CDATA[
    <div class="html-content">Check out our article in yesterday's <a href="/profile.php?id=139964570715" title="To tag someone, type @ and then the friend's name" rel="nofollow external" class="bo">Baltimore Business Journal</a><br><br><br><a href="http://www.facebook.com/l.php?u=http%3A%2F%2Fbizjournals.com%2Fbaltimore%2Fnews%2F2013%2F04%2F04%2Fumbc-expands-cyber-security-offerings.html&amp;h=fAQGf3SxA&amp;s=1" rel="nofollow external" class="bo">http://bizjournals.com/baltimore/news/2013/04/04/umbc-expands-cyber-security-offerings.html</a><br><a href="http://www.bizjournals.com">www.bizjournals.com</a>
    </div>
]]>
</Body>
<Summary>Check out our article in yesterday's Baltimore Business Journal   http://bizjournals.com/baltimore/news/2013/04/04/umbc-expands-cyber-security-offerings.html www.bizjournals.com</Summary>
<Website>http://www.facebook.com/umbctraining/posts/271720126296646</Website>
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<Tag>ccna</Tag>
<Tag>ceh</Tag>
<Tag>centers</Tag>
<Tag>cisco</Tag>
<Tag>cyber</Tag>
<Tag>cybersecurity</Tag>
<Tag>information</Tag>
<Tag>it</Tag>
<Tag>leadership</Tag>
<Tag>management</Tag>
<Tag>microsoft</Tag>
<Tag>project</Tag>
<Tag>security</Tag>
<Tag>technology</Tag>
<Tag>training</Tag>
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<PostedAt>Fri, 05 Apr 2013 09:00:00 -0400</PostedAt>
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</NewsItem>

<NewsItem contentIssues="false" id="27259" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27259">
<Title>Got Your Tickets Yet?</Title>
<Tagline>Ticket Counter for Friday, March 5th, 2013</Tagline>
<Body>
<![CDATA[
    <div class="html-content">
    <div>
    <div><strong>UMBC African Student Association Presents: Jambo Nite</strong></div>
    <div>Saturday, April 6, 2013</div>
    <div>Doors at 6:00pm</div>
    <div>University Center, Ballroom</div>
    <div><strong>Jambo Nite tickets are SOLD OUT</strong></div>
    </div>
    <div><strong><br></strong></div>
    <div><strong>South Asian Student Association Banquet </strong></div>
    <div>Wednesday, April 10, 2013</div>
    <div>7:00 pm</div>
    <div>University Center, Ballroom</div>
    <div>UMBC ID = FREE</div>
    <div>General Admission = $7.00</div>
    <div><strong>We are on Ticket 241 of 250 - almost sold out, get your tickets today!</strong></div>
    <div><strong><br></strong></div>
    <div><strong>Freedom Alliance - Spring Drag Show</strong></div>
    <div>Saturday, April 13, 2013</div>
    <div>7:30 pm</div>
    <div>University Center, Ballroom</div>
    <div>UMBC ID = FREE</div>
    <div>General Admission = $5.00</div>
    <div><strong>We are on Ticket 40 of 400</strong></div>
    <div><strong><br></strong></div>
    <div><strong><a href="http://my.umbc.edu/groups/seb/events/16904" rel="nofollow external" class="bo">DC Zoo Bus Trip</a></strong></div>
    <div>Saturday, April 27, 2013</div>
    <div>Bus departs The Commons Circle @ 10:00 am</div>
    <div>All Guests = $5.00</div>
    <div><strong>We are on Ticket 11 of 49</strong></div>
    <div><strong><br></strong></div>
    <div><strong><a href="http://my.umbc.edu/groups/seb/events/16515" rel="nofollow external" class="bo">Iron Man 3 Midnight Premiere</a></strong></div>
    <div>Thursday, May 2, 2013</div>
    <div>Bus will begin shuttling from The Commons Circle @ 11:00 pm</div>
    <div>All Guests = $5.00</div>
    <div><strong>We are on Ticket 27 of 260</strong></div>
    <div><strong><br></strong></div>
    <div><strong><a href="http://my.umbc.edu/groups/seb/events/16519" rel="nofollow external" class="bo">Hiking Bus Trip</a></strong></div>
    <div>Sunday, May 5, 2013</div>
    <div>Bus departs The Commons Circle @ 9:00 am</div>
    <div>All Guests = $5.00</div>
    <div><strong>We are on Ticket 9 of 49</strong></div>
    <div><strong><br></strong></div>
    <div><strong><a href="http://my.umbc.edu/groups/seb/events/16482" rel="nofollow external" class="bo">Six Flags Bus Trip</a></strong></div>
    <div>Saturday, May 11, 2013</div>
    <div>Bus departs The Commons Circle @ 8:00 am</div>
    <div>All Guests = $35.00</div>
    <div><strong>We are on Ticket 10 of 53</strong></div>
    <div><strong><br></strong></div>
    <div><span><strong>The movie this week is </strong><a href="http://my.umbc.edu/groups/seb/events/16550" rel="nofollow external" class="bo">Zero Dark Thirty</a><strong>, with showtimes on </strong><strong>Friday at 8:00pm and Saturday at 8:00pm. Tickets are $2.</strong></span></div>
    </div>
]]>
</Body>
<Summary>UMBC African Student Association Presents: Jambo Nite  Saturday, April 6, 2013  Doors at 6:00pm  University Center, Ballroom  Jambo Nite tickets are SOLD OUT      South Asian Student Association...</Summary>
<Website>https://www.facebook.com/UMBC.CIC</Website>
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<PostedAt>Fri, 05 Apr 2013 07:59:41 -0400</PostedAt>
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<NewsItem contentIssues="true" id="27260" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27260">
<Title>Managing your redesign</Title>
<Body>
<![CDATA[
    <div class="html-content">Don’t wait until your site is on its last legs before you redesign it, argues Marcy Mayer: regular reviews and planned updates are the key to success<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.netmagazine.com%2Fopinions%2Fmanaging-your-redesign&amp;t=Managing+your+redesign" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.netmagazine.com%2Fopinions%2Fmanaging-your-redesign&amp;t=Managing+your+redesign" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.netmagazine.com%2Fopinions%2Fmanaging-your-redesign&amp;t=Managing+your+redesign" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.netmagazine.com%2Fopinions%2Fmanaging-your-redesign&amp;t=Managing+your+redesign" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.netmagazine.com%2Fopinions%2Fmanaging-your-redesign&amp;t=Managing+your+redesign" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/161990972035/u/49/f/502346/c/32632/s/2a5ea771/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/161990972035/u/49/f/502346/c/32632/s/2a5ea771/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>Don’t wait until your site is on its last legs before you redesign it, argues Marcy Mayer: regular reviews and planned updates are the key to success     </Summary>
<Website>http://feedproxy.google.com/~r/net/topstories/~3/gcJbjgTZtcM/story01.htm</Website>
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<Tag>css</Tag>
<Tag>development</Tag>
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<PostedAt>Fri, 05 Apr 2013 06:42:26 -0400</PostedAt>
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<NewsItem contentIssues="true" id="27256" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27256">
<Title>Want to Flourish in Business? Cultivate Positivity</Title>
<Body>
<![CDATA[
    <div class="html-content">The power of positivity isn't just in your head. It can also do wonders for your startup.</div>
]]>
</Body>
<Summary>The power of positivity isn't just in your head. It can also do wonders for your startup.</Summary>
<Website>http://feedproxy.google.com/~r/YoungentrepreneurcomBlog/~3/mkTNRX-S2ds/</Website>
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<Tag>focus</Tag>
<Tag>leadership</Tag>
<Tag>motivation</Tag>
<Tag>overcoming-obstacles</Tag>
<Tag>positivity</Tag>
<Tag>success</Tag>
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<Sponsor>The Alex. Brown Center for Entrepreneurship</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 06:00:30 -0400</PostedAt>
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