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<NewsItem contentIssues="true" id="27282" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27282">
<Title>Google Drive at UMBC</Title>
<Body>
<![CDATA[
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<Summary>Page             edited by                     Andrea Mocko                                  Browse All Articles...</Summary>
<Website>https://wiki.umbc.edu/display/faq/Google+Drive+at+UMBC</Website>
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<PostedAt>Fri, 05 Apr 2013 10:57:40 -0400</PostedAt>
<EditAt>Wed, 12 Jun 2013 10:31:58 -0400</EditAt>
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<NewsItem contentIssues="true" id="27273" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27273">
<Title>CWIT Formal Tonight!</Title>
<Tagline>Friday 4/5 8-11:30 PM.</Tagline>
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<![CDATA[
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    <div>Hello CWIT Scholars and Affiliates!</div>
    <div> </div>
    <div>TONIGHT is the night! Tonight from 8:00pm-11:30pm, show us your best dance moves at the CWIT Formal held in the Harbor Multipurpose Room! Invite your friends and join us for a night of fun. </div>
    </div>
]]>
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<Summary>Hello CWIT Scholars and Affiliates!     TONIGHT is the night! Tonight from 8:00pm-11:30pm, show us your best dance moves at the CWIT Formal held in the Harbor Multipurpose Room! Invite your...</Summary>
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<Sponsor>CWIT Affiliates</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 10:34:50 -0400</PostedAt>
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<NewsItem contentIssues="true" id="27272" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27272">
<Title>Multiple Science and Engineering Internships with MedImmune</Title>
<Body>
<![CDATA[
    <div class="html-content">Those who join MedImmune feel a sense of ownership about their future. They thrive with a recognized leader in the biotechnology industry and the wholly-owned subsidiary of AstraZeneca plc.<br><br>Here, you will join passionate professionals who advance science, technology and medicine to develop products designed to help people live better lives. You will excel in an environment characterized by respect, integrity and growth opportunities…that encourages both individual contribution and collaborative entrepreneurial thinking. Our products and/or product candidates are designed to address areas of need in infection, oncology, respiratory disease and inflammation, cardiovascular/gastrointestinal disease and neuroscience. Explore a MedImmune career as we strive to better more lives, more often, around the world.<br><br>MedImmune currently has 18 internships posted on their website for Summer 2013 opportunities in Gaithersburg and Frederick, MD.  Positions range from wet lab technical work to chemical and mechanical engineering opportunities.  Positions are paid and will provide students with excellent technical experience.<br><br>To apply, visit <a href="https://www.medimmunecareers.com/job-search-results" rel="nofollow external" class="bo">https://www.medimmunecareers.com/job-search-results</a>:<br>1) Under 'Select Location,' use Ctrl or Cmd-Click to select "MD, Frederick" and "MD, Gaithersburg - Corporate Headquarters."<br>2) Under '<span><span>Select Position Category:' select "Internship"<br>3) Review the position listings and apply for those which interest you.  You will be prompted to set up an account with the MedImmune system.<br><br>Positions descriptions are also available in UMBCworks.<br><br>Need assistance preparing your resume to apply?  Visit <a href="http://www.shrivercenter.org/students/internco-opresearch/how-do-i-get-started/" rel="nofollow external" class="bo">http://www.shrivercenter.org/students/internco-opresearch/how-do-i-get-started/</a><br>to get started.<br><br><br><br></span></span>
    </div>
]]>
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<Summary>Those who join MedImmune feel a sense of ownership about their future. They thrive with a recognized leader in the biotechnology industry and the wholly-owned subsidiary of AstraZeneca plc.  Here,...</Summary>
<Website>https://www.medimmunecareers.com/job-search-results</Website>
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<Group token="shriver">The Shriver Center</Group>
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<Sponsor>Shriver Center:Intern, Co-op, Research &amp; Service-Learning</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 10:33:37 -0400</PostedAt>
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<NewsItem contentIssues="true" id="27320" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27320">
<Title>Get motivated</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/thumbnail1.jpg" alt="" width="200" height="160" style="max-width: 100%; height: auto;">In the journey from fledgling startup to full-blown success, any burgeoning business will undoubtedly face its fair share of obstacles along the way. But those who traverse the bumpy road to emerge victorious typically have one thing in common:  They choose to see the world through a set of visionary glasses.</p>
    <p>With this in mind, Startup Vitamins has produced a series of motivational typographic posters to remind budding entrepreneurs of some simple, yet profound truths. Artfully presented in a clean san-serif font with uncomplicated lines and appropriately nuanced colors, each poster succeeds in letting the message speak for itself. The likes of such forward thinkers as Steve Jobs, Twitter co-founder Jack Dorsey, Facebook’s Mark Zuckerberg, and Zappos CEO Tony Hsieh offer inspiring words of wisdom that, if dutifully practiced, just might separate the ordinary from the extraordinary.</p>
    <p>For a very limited time, our sister site <a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo">mightydeals.com</a> is offering 31% off these great posters, so grab yourself some inspiration.</p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/001.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/002.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/003.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/004.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/005.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/006.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://www.mightydeals.com/deal/startupvitamins.html" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/04/007.jpg" width="650" style="max-width: 100%; height: auto;"></a></p>
    <p> </p>
    <p><em><strong>Which poster do you think most effectively communicates the message? Which one is your favorite? Let us know in the comments.</strong></em></p>
    <p><br><br>
    </p>
    <table width="100%">
    <tbody>
    <tr>
    <td>
          <a href="http://www.mightydeals.com/deal/designing-web-applications.html?ref=inwidget" rel="nofollow external" class="bo"><strong>eBook: How to Design the Perfect Web Application – only $19!</strong></a>
        </td>
    <td>
          <a href="http://www.mightydeals.com/?ref=inwidget" rel="nofollow external" class="bo"><br>
            <img src="http://mightydeals.com/web/images/widget-logo.png" height="40" width="90" style="max-width: 100%; height: auto;"><br>
          </a>
        </td>
    </tr>
    </tbody>
    </table>
    <p><br> </p>
    <a href="http://www.webdesignerdepot.com/2013/04/get-motivated/" rel="nofollow external" class="bo">Source</a>
    </div>
]]>
</Body>
<Summary>In the journey from fledgling startup to full-blown success, any burgeoning business will undoubtedly face its fair share of obstacles along the way. But those who traverse the bumpy road to...</Summary>
<Website>http://www.webdesignerdepot.com/2013/04/get-motivated/</Website>
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<Tag>inspirational-posters</Tag>
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<Tag>motivational-posters</Tag>
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<Sponsor>Web Developer - Build Group</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 10:15:22 -0400</PostedAt>
<EditAt>Fri, 05 Apr 2013 10:15:22 -0400</EditAt>
</NewsItem>

<NewsItem contentIssues="true" id="27279" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27279">
<Title>Five tools for better PHP</Title>
<Body>
<![CDATA[
    <div class="html-content">Taking a look beyond the code of our web applications and into some of the tools that make development process for LAMP (Linux, Apache, MySQL and PHP) slick and painless<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Ffive-tools-better-php&amp;t=Five+tools+for+better+PHP" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Ffive-tools-better-php&amp;t=Five+tools+for+better+PHP" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Ffive-tools-better-php&amp;t=Five+tools+for+better+PHP" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Ffive-tools-better-php&amp;t=Five+tools+for+better+PHP" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Ffive-tools-better-php&amp;t=Five+tools+for+better+PHP" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/161990988846/u/49/f/502346/c/32632/s/2a604fbf/kg/342/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/161990988846/u/49/f/502346/c/32632/s/2a604fbf/kg/342/a2.img" style="max-width: 100%; height: auto;"></a>
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]]>
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<Summary>Taking a look beyond the code of our web applications and into some of the tools that make development process for LAMP (Linux, Apache, MySQL and PHP) slick and painless     </Summary>
<Website>http://feedproxy.google.com/~r/net/topstories/~3/ZmBiux1Mjzk/story01.htm</Website>
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<Tag>development</Tag>
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<Tag>javascript</Tag>
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<NewsItem contentIssues="true" id="27267" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27267">
<Title>Join us for ECOFEST: UMBC's Weeklong Earth Day Celebrations!</Title>
<Tagline>Updated calendar: Documentary Screening!</Tagline>
<Body>
<![CDATA[
    <div class="html-content">
    <p><strong><span>2013 Ecofest Calendar of Events:</span></strong></p>
    <p><strong><span> </span></strong></p>
    <p><strong><span>Mon 4/22 10am-2pm: Kick-off Fair:</span></strong><span> <br>
    <em>Quad, Rain location: Lower Flat Tuesday's</em>
    </span></p>
    <p><span>Join us for food, live music,
    drum circle, solar cooking, games &amp; give aways from student orgs, non
    profits &amp; local businesses<br>
    <span>Hosted by Students for Environmental Awareness</span><br>
    <br>
    <span><strong>Tues 4/23,
    4pm: Global Solar Technology Lecture</strong></span><br>
    <span><em>Clean Energy
    Technology Incubator @bwtech (CETI)</em> </span></span></p>
    <p><span><span>featuring
    internationally recognized leaders in renewable technology: Deepak Gadhia &amp;
    Bjorn Frogner</span></span><span><br>
    <br>
    <span><strong>Tues 4/23,
    5pm: Thin Ice Film screening</strong></span><br>
    <span><em>Commons
    Sports Zone (2nd floor)</em></span></span></p>
    <p><span><span>Join as
    UMBC screens the first release of a new documentary exploring climate change
    science with free popcorn</span></span><span><br>
    <span>Hosted by UMBC Climate Change Taskforce</span><br>
    <br>
    <span><strong></strong></span></span></p>
    <p><span><strong><span>Wed 4/24, 3pm: On Campus Tree Planting</span></strong></span><span><br>
    <span>Volunteer to plan trees and help green UMBC! </span></span></p>
    <p><span><span>Hosted by
    Parks &amp; People, AKA Sorority &amp; the Arbor Day Foundation </span></span><span><br>
    <br>
    <span><strong>Thurs 4/25,
    12-1pm: Sustainable foods brown bag lunch discussion</strong></span><br>
    <span><em>Fine Arts,
    Room 529, INDS conference room </em></span></span></p>
    <p><span><span>Bring
    your lunch and collaborate with campus and local leaders in agriculture, food
    justice, nutrition and organic gardening</span></span></p>
    <p><span> </span></p>
    <p><span><strong><span>Thurs 4/25, 12-1pm: Global Warming and
    Maryland's Climate</span></strong></span></p>
    <p><span><em><span>UMBC Information Technology and Engineering
    building (ITE), Room 102</span></em></span></p>
    <p><span><span>Projections
    for the 21st Century featuring Dr. Halverson </span></span></p>
    <p><span><br>
    <span><strong>Thurs 4/25,
    2pm-3pm: Herbert Run Greenway Tour</strong></span><br>
    <span><em>Departing
    from Joseph Beuys Sculpture Garden Rock</em> Garden</span><br>
    <span>Hosted by Patricia La Noue, Greenway Founder</span><br>
    <br>
    <span><strong>Fri 4/26,
    12-1pm: Bike pro tips clinic &amp; group ride</strong></span></span></p>
    <p><span><em><span>Commons Terrace, adjacent to the Quad </span></em></span></p>
    <p><span><span>Get comfortable with handling your bike on the streets &amp; learn
    road riding etiquette, then give it a whirl!</span></span><span><br>
    <span>Hosted by the UMBC Cycling Club</span><br>
    <br>
    <span><strong>Fri 4/26,
    12-1pm: Make Your Own Tree (craft)</strong></span><br>
    <span>Commons Mainstreet</span><br>
    <span>Hosted by Student Events Board </span></span></p>
    <p> </p>
    </div>
]]>
</Body>
<Summary>2013 Ecofest Calendar of Events:     Mon 4/22 10am-2pm: Kick-off Fair:   Quad, Rain location: Lower Flat Tuesday's   Join us for food, live music, drum circle, solar cooking, games &amp; give...</Summary>
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<PostedAt>Fri, 05 Apr 2013 09:34:18 -0400</PostedAt>
<EditAt>Tue, 09 Apr 2013 13:48:21 -0400</EditAt>
</NewsItem>

<NewsItem contentIssues="true" id="27268" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27268">
<Title>MFA Alumni on Display at CADVC Through April 20</Title>
<Body>
<![CDATA[
    <div class="html-content">UMBC’s Center for Art, Design and Visual Culture opened its annual MFA thesis exhibition this week, featuring five new MFA graduates, including two previous UMBC alumnae. The show will be open to the public through Saturday, April 20. This year’s Imaging … <a href="http://umbcalumni.wordpress.com/2013/04/05/mfa-alumni-on-display-at-cadvc-through-april-20/" rel="nofollow external" class="bo">Continue reading <span>→</span></a>
    </div>
]]>
</Body>
<Summary>UMBC’s Center for Art, Design and Visual Culture opened its annual MFA thesis exhibition this week, featuring five new MFA graduates, including two previous UMBC alumnae. The show will be open to...</Summary>
<Website>http://umbcalumni.wordpress.com/2013/04/05/mfa-alumni-on-display-at-cadvc-through-april-20/</Website>
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<Tag>00s-alums</Tag>
<Tag>10s-alums</Tag>
<Tag>arts-and-humanities</Tag>
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<Sponsor>UMBC Alumni</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 09:33:29 -0400</PostedAt>
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<NewsItem contentIssues="true" id="27449" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27449">
<Title>MFA Alumni on Display at CADVC Through April 20</Title>
<Body>
<![CDATA[
    <div class="html-content">UMBC’s Center for Art, Design and Visual Culture opened its annual MFA thesis exhibition this week, featuring five new MFA graduates, including two previous UMBC alumnae. The show will be open to the public through Saturday, April 20. This year’s Imaging … <a href="https://umbcalumni.wordpress.com/2013/04/05/mfa-alumni-on-display-at-cadvc-through-april-20/" rel="nofollow external" class="bo">Continue reading <span>→</span></a>
    </div>
]]>
</Body>
<Summary>UMBC’s Center for Art, Design and Visual Culture opened its annual MFA thesis exhibition this week, featuring five new MFA graduates, including two previous UMBC alumnae. The show will be open to...</Summary>
<Website>https://umbcalumni.wordpress.com/2013/04/05/mfa-alumni-on-display-at-cadvc-through-april-20/</Website>
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<Tag>10s-alums</Tag>
<Tag>arts-and-humanities</Tag>
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<Sponsor>UMBC Alumni</Sponsor>
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<PostedAt>Fri, 05 Apr 2013 09:33:29 -0400</PostedAt>
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<NewsItem contentIssues="false" id="107019" important="false" status="posted" url="https://my3.my.umbc.edu/posts/107019">
<Title>MFA Alumni on Display at CADVC Through April 20</Title>
<Body>
<![CDATA[
    <div class="html-content">UMBC’s Center for Art, Design and Visual Culture opened its annual MFA thesis exhibition this week, featuring five new MFA graduates, …</div>
]]>
</Body>
<Summary>UMBC’s Center for Art, Design and Visual Culture opened its annual MFA thesis exhibition this week, featuring five new MFA graduates, …</Summary>
<Website>https://magazine.umbc.edu/mfa-alumni-on-display-at-cadvc-through-april-20/</Website>
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<NewsItem contentIssues="true" id="27269" important="false" status="posted" url="https://my3.my.umbc.edu/posts/27269">
<Title>Treehouse Teacher Releases Board Game on Kickstarter</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p>We have a lot of talented people working at Treehouse. Many of them have talents that extend beyond their job responsibilities here. Randy Hoyt, one of our web development teachers, is also a board game designer! His first board game is <a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo">currently available on Kickstarter</a>. (It’s 30% funded right now, with 22 days to go.) I spoke with Randy about his game, Kickstarter, creativity, and inspiration.</p>
    <p><em><strong>Josh Long: Tell us a little bit about the board game.<a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition on Kickstarter" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/box_cover-300x243.jpg" width="150" height="121" style="max-width: 100%; height: auto;"></a></strong></em></p>
    <p><strong>Randy Hoyt:</strong> It’s a jungle exploration game called <em>Relic Expedition</em>. Players are competing to find ancient relics from a lost civilization in a South American jungle. The jungle board starts small, but it grows organically and unpredictably as players explore the jungle.</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition in play" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-photo.png" width="600" height="301" style="max-width: 100%; height: auto;"></a></p>
    <p>Players carry the treasures they discover along with supplies like machetes and panther traps in their backpack, but they have limited space and have to make tough decisions about which items they need to carry. We have a couple of videos walking through it on the <a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo">Kickstarter campaign</a>.</p>
    <p><em><strong>JL: I’m curious why you decided to make a physical board game. Why not something digital like an iPhone app or an HTML5 game?</strong></em></p>
    <p><strong>RH:</strong> I’ve been working on the web for a long time now, and most everything I have created personally and professionally has been intangible, just ones and zeroes encoded on a hard drive somewhere. I’m proud of those intangible things, but there was something compelling about the idea of making a physical product. I have board games in my closet now that are older than the internet, some of my grandparents’ old games that I played as a kid. It really inspires me to think of some kid finding a worn copy of <em>Relic Expedition</em> in his grandparents’ closet, fifty years from now, and having that ignite in him a love of board games. I just couldn’t imagine that happening if I created something like a Facebook game.</p>
    <p>I have loved board games for as long as I can remember, and there’s still very little I’d rather do than grab a table and chairs and play a game with friends. I love the tactile feel of wood pieces in my hand, the sound of dice rolling on the table. Maybe I’m nostalgic about it. I do love how computers and the internet give us instant access to information and keep us connected across geographic distances in real-time, but I feel we real missing something when we only communicate with others while staring at bright screens. It just feels good to gather with friends around a table with bits of wood and cardboard.</p>
    <p><strong><em>JL: It seems like creating a board game would be really difficult. Where do you even start? How did you go about doing it?</em></strong></p>
    <p><strong><a href="http://instagram.com/p/Md8kV2wT_X/" rel="nofollow external" class="bo"><img alt="Relic Expedition, Proof of Concept" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-proof-of-concept.png" width="122" height="175" style="max-width: 100%; height: auto;"></a>RH:</strong> It requires lots and lots trial and error! I have played a <em>lot</em> of games and I’m a logical thinker … so I think some of the process just came natural. Once I had the basic theme and mechanics in mind – jungle tiles, collectible treasures, supplies, dangerous wild animals – it was incredibly important to get a version together that people could play. You can think and plan and analyze these things to no end, but you can’t get past those initial ideas and on to better ones until you get something in tangible form and play it. It took about two weeks from the initial brainstorming to the first time I played the game. I printed out paper hexagons, drew “dense jungle” on them with a green highlighter, and cannibalized game pieces from other games I could use.</p>
    <p>The first game was kind of a disaster. There was a way too much dense jungle, and there was nowhere near enough strategy required to win. Two of the four players couldn’t make any progress at all. But everyone had a good time, and there was clearly a seed of something good in the game. It really helped to have those initial players be so supportive and encouraging. They continually checked in on the progress of the rule changes and asked when we could play again. That motivated me to keep working at it, and through many iterations the game started to take shape.</p>
    <p><em><strong>JL: I imagine creating a physical board game is a completely different kind of project than creating a digital game. What has the process been like for you?</strong></em></p>
    <p><strong><a href="http://instagram.com/p/NNWCDSwT1Z/" rel="nofollow external" class="bo"><img alt="Relic Expedition Prototype" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-prototype1.png" width="122" height="175" style="max-width: 100%; height: auto;"></a>RH:</strong> It has been painfully slow! After I felt the rules of the game were at a decent point, I ordered some higher quality components for prototypes: wood tiles from a crafting website, game pieces from The Game Crafter, and plenty of other supplies from various online retailers. Even making these low-fidelity prototypes was time-consuming. I bought label stickers for the treasures and the supplies, and I had to feed them manually through my inkjet printer. This would often jam or print out misaligned, and it would often have to be redone. I didn’t have the crafty skills to do all of the work for these prototypes, so my wife ended up doing most of it for me.</p>
    <p>I don’t ever really print things, so getting high-quality proofs of the artwork has required countless trips to Fedex Office. I’ve had a good experience working with the manufacturing company and their facility, but it’s been slower than I would have expected. It took two months of back and forth and then waiting to get samples of the custom wood pieces (pawns, animals, and backpack trays) and dice. I love all the pieces, and it was so fulfilling when I held them in my hand after all that anticipation.</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition Wood and Dice Components" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-wood-and-dice.jpg" width="556" height="192" style="max-width: 100%; height: auto;"></a></p>
    <p><strong><em>JL: The art for the game looks great. Where did you find the artist?</em></strong></p>
    <p><strong>RH:</strong> Actually, the artist, Tyler Segel, found me. He’s my step-brother, and he and I both love strategy board games like <em>The Settlers of Catan</em> and <em>7 Wonders</em>. We live on opposite coasts, but we get together for family events a few times a year. We were playing <em>Citadels</em> one afternoon, discussing game mechanics and game theory, and he said, “We should make a board game.”</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relic Expedition Artwork" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-hexagons.png" width="720" height="150" style="max-width: 100%; height: auto;"></a></p>
    <p>He’s a graphic designer, and it turns out he had been wanting to create the art for a board game for some time: he just needed someone to create the game first. We spent a couple hours that afternoon brainstorming ideas for the theme and the mechanics, and that gave me more than enough material. I ended up cutting out a lot of our original ideas, but the game at its core is the same game we discussed originally.</p>
    <p><em><strong>JL: Why Kickstarter? Did you consider any other publication methods after you had finished the game?</strong></em></p>
    <p><strong><a href="http://kickstarter.com/" rel="nofollow external" class="bo"><img alt="Kickstarter" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/preview-logo-k-color.jpg" width="116" height="116" style="max-width: 100%; height: auto;"></a>RH:</strong> Kickstarter has done so much to fuel independent creativity and culture, and I’m a big fan. From the very beginning of the project, launching a Kickstarter campaign was always the plan. Most game publishers will receive something like my low-fidelity prototype and then hire their own artists – often times even changing the theme. That’s just not what we wanted to do. We wanted to work together on all aspects of the game.</p>
    <p>I had thought about creating games at various times in the past, but I felt it would be more effort than it was worth to make a handful of games that only my friends and family would play. Kickstarter gave me the very real possibility of impacting a large number of families and board game groups around the world, and that was really motivating. I have found the process so far very rewarding in itself, and I’m incredibly glad I have created <em>Relic Expedition</em>. If Kickstarter didn’t exist, though, I doubt it would have gotten this far.</p>
    <p><em><strong>JL: The name of the game, Relic Expedition, references these elegant-looking treasures that players discover in the jungle. Was Relic Expedition the original name?</strong></em></p>
    <p><strong>RH:</strong> Not at all! I have created a handful of apps and companies, and naming them is always the part I hate the most. It was called “Randy Hoyt’s Jungle Adventure” for awhile. The game is set in a South American jungle, and we did quite a bit of research on Incan culture. The artist found the name “Urcaguary,” the Incan god of hidden treasure, and that seemed like a really good place to start. We imagined the jungle had been named after him, then perhaps shortened and given a Spanish feel over time, and that led us to the name “The Jungles of Uguaria” for quite a while. But that name just doesn’t roll off the tongue, and I many play-testers strongly encouraged us against it.</p>
    <p><a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><img alt="Relics in Relic Expedition" src="http://blog.teamtreehouse.com/wp-content/uploads/2013/04/relic-expedition-relics.png" width="621" height="143" style="max-width: 100%; height: auto;"></a></p>
    <p>The naming process for this game is an important reminder not to get hung up on following a linear path with creative projects. In all the prototypes, the “relics” were more generic treasures like crowns, rings, goblets, ancient coins, etc. We had a milestone on our project plan to pick a name for the game before the art was finished, which makes sense for promoting the game. These were the last pieces for which art was created, and based on the art we started calling them “relics” instead of “treasures.” But we couldn’t have possibly ended up with the name until after all the artwork was done: only then did a name like <em>Relic Expedition</em> occur to us.</p>
    <p><em><strong>JL: What has this taught you about the creative process? Anything you were surprised to discover?</strong></em></p>
    <p><strong>RH:</strong> When you get inspired to do work on a project like this, you have to go with it. You have to follow your muse. Even when it is inconvenient and difficult. I had a newborn baby who wasn’t sleeping through the night, and I was up late cutting out hexagons and printing crowns on different colors of sticker labels in between feedings. I have found the popular saying “Strike while the iron is hot” to be especially true with creativity and inspiration. During the time I was working on the game, I changed jobs to start working at Treehouse and moved my family from Dallas, Texas to Orlando, Florida. It would have been easy to put the game on hold and wait until we got settled to work on it. But who knows how long that would have taken? And who knows how I would have felt about the game after taking a few months off?</p>
    <p><strong><em>JL: Thanks for chatting with us about the board game and for sharing what you’ve learned about inspiration and creativity from creating it.</em></strong></p>
    <p><strong>RH:</strong> No problem. I enjoyed it!</p>
    <p>—</p>
    <p>Be sure to check out the campaign for Randy Hoyt’s board game <a href="http://www.kickstarter.com/projects/2046785826/relic-expedition-a-jungle-adventure-game" rel="nofollow external" class="bo"><em>Relic Expedition</em>, now on Kickstarter</a>.</p>
    <p> </p>
    <p>The post <a href="http://blog.teamtreehouse.com/web-developer-treehouse-teacher-kickstarts-board-game" rel="nofollow external" class="bo">Treehouse Teacher Releases Board Game on Kickstarter</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
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<Summary>We have a lot of talented people working at Treehouse. Many of them have talents that extend beyond their job responsibilities here. Randy Hoyt, one of our web development teachers, is also a...</Summary>
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