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<News hasArchived="true" page="8758" pageCount="10787" pageSize="10" timestamp="Thu, 03 Sep 2026 00:58:57 -0400" url="https://my3.my.umbc.edu/posts.xml?mode=recent&amp;page=8758">
<NewsItem contentIssues="false" id="30322" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30322">
<Title>Seven Must-Read Stories (Week Ending May 24, 2013)</Title>
<Body>
<![CDATA[
    <div class="html-content"><p>Another chance to catch the most interesting, and important, articles from the previous week on <em>MIT Technology Review</em>.</p></div>
]]>
</Body>
<Summary>Another chance to catch the most interesting, and important, articles from the previous week on MIT Technology Review.</Summary>
<Website>http://www.technologyreview.com/view/515341/seven-must-read-stories-week-ending-may-24-2013/</Website>
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<Tag>development</Tag>
<Tag>internet</Tag>
<Tag>mit</Tag>
<Tag>technology</Tag>
<Tag>web</Tag>
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<PostedAt>Fri, 24 May 2013 08:15:00 -0400</PostedAt>
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<NewsItem contentIssues="true" id="30307" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30307">
<Title>Gadgetwise Blog: Q&amp;A: Monitoring Multiple iTunes Downloads</Title>
<Body>
<![CDATA[
    <div class="html-content">Apple’s iTunes 11 program moves the Downloads icon to a new location.<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F24%2Fqa-monitoring-multiple-itunes-downloads%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Monitoring+Multiple+iTunes+Downloads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F24%2Fqa-monitoring-multiple-itunes-downloads%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Monitoring+Multiple+iTunes+Downloads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F24%2Fqa-monitoring-multiple-itunes-downloads%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Monitoring+Multiple+iTunes+Downloads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F24%2Fqa-monitoring-multiple-itunes-downloads%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Monitoring+Multiple+iTunes+Downloads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F24%2Fqa-monitoring-multiple-itunes-downloads%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Monitoring+Multiple+iTunes+Downloads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165664386673/u/0/f/640387/c/34625/s/2c5a5fb2/kg/342-363/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165664386673/u/0/f/640387/c/34625/s/2c5a5fb2/kg/342-363/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>Apple’s iTunes 11 program moves the Downloads icon to a new location.     </Summary>
<Website>http://gadgetwise.blogs.nytimes.com/2013/05/24/qa-monitoring-multiple-itunes-downloads/?partner=rss&amp;emc=rss</Website>
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<Tag>apple-inc</Tag>
<Tag>apple-inc-aapl-nasdaq</Tag>
<Tag>computers-and-the-internet</Tag>
<Tag>itunes</Tag>
<Tag>new</Tag>
<Tag>q-and-a</Tag>
<Tag>software</Tag>
<Tag>technology</Tag>
<Tag>york</Tag>
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<PostedAt>Fri, 24 May 2013 07:25:51 -0400</PostedAt>
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<NewsItem contentIssues="false" id="30304" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30304">
<Title>PITCH PRACTICE</Title>
<Tagline>Live Pitch, Instant Feedback</Tagline>
<Body>
<![CDATA[
    <div class="html-content">
    
    <p><span>PITCH PRACTICE</span></p>
    
    <p><span>Live Pitch, Instant Feedback</span></p>
    
    <p><span>Are you getting ready to
    pitch to investors or apply for TEDCO funding? Preparing your pitch is the key
    to getting investors interested in funding your company. Practice makes
    perfect.  Come and give your pitch to an audience of serial entrepreneurs
    and the TEDCO Team.  The format is just like pitching to investors. 
    You will have 10 minutes to pitch with 20 minutes of Q&amp;A/feedback. 
    You will have two weeks to hone your pitch and come back and present again.
    This is a two-step process.  You must be available for both days to
    participate.</span></p>
    
    <p><span>JUNE 6 &amp; JUNE 20</span></p>
    
    <p><span>@ TEDCO</span></p>
    
    <p><span><a href="http://www.surveymonkey.com/s/PTZZHND" rel="nofollow external" class="bo">Click here to register</a>. <span>Limited space available</span></span></p>
    
    <p><span>Registration is open to attendees of the Pitch Perfect Webinar.</span></p>
    
    <p><span>Presentation
    times will be determined after registration is closed.  If you have a time
    preference morning or afternoon, please let us know and we will try to
    accommodate.</span></p>
    
    <p><span> </span></p>
    
    <p><span>For information contact
    Robbie Melton:  <a href="mailto:Rmelton@tedco.md" rel="nofollow external" class="bo">Rmelton@tedco.md</a></span></p>
    
    <p><span>TEDCO, 5565 Sterrett
    Place, Columbia, MD</span></p>
    
    </div>
]]>
</Body>
<Summary>PITCH PRACTICE    Live Pitch, Instant Feedback    Are you getting ready to pitch to investors or apply for TEDCO funding? Preparing your pitch is the key to getting investors interested in funding...</Summary>
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<PostedAt>Fri, 24 May 2013 07:15:14 -0400</PostedAt>
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<NewsItem contentIssues="true" id="30303" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30303">
<Title>Dawn of the living services</Title>
<Body>
<![CDATA[
    <div class="html-content">In future, we won’t just access online services through computers and mobiles – our homes, and even our bodies, will be networked, creating new challenges for UX designers, predicts Louisa Heinrich<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fdawn-living-services&amp;t=Dawn+of+the+living+services" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fdawn-living-services&amp;t=Dawn+of+the+living+services" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fdawn-living-services&amp;t=Dawn+of+the+living+services" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fdawn-living-services&amp;t=Dawn+of+the+living+services" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fdawn-living-services&amp;t=Dawn+of+the+living+services" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165665362061/u/49/f/502346/c/32632/s/2c59f218/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165665362061/u/49/f/502346/c/32632/s/2c59f218/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>In future, we won’t just access online services through computers and mobiles – our homes, and even our bodies, will be networked, creating new challenges for UX designers, predicts Louisa...</Summary>
<Website>http://feedproxy.google.com/~r/net/topstories/~3/xsz09FmJqes/story01.htm</Website>
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<Tag>css</Tag>
<Tag>development</Tag>
<Tag>html</Tag>
<Tag>javascript</Tag>
<Tag>mysql</Tag>
<Tag>net</Tag>
<Tag>php</Tag>
<Tag>sql</Tag>
<Tag>web</Tag>
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<PostedAt>Fri, 24 May 2013 05:17:40 -0400</PostedAt>
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<NewsItem contentIssues="true" id="30357" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30357">
<Title>A more social Adobe Creative Cloud</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p><a href="http://netdna.webdesignerdepot.com/uploads/2013/05/thumb7.jpg" rel="nofollow external" class="bo"><img alt="A more social Adobe Creative Cloud" src="http://netdna.webdesignerdepot.com/uploads/2013/05/thumb7.jpg" width="200" height="160" style="max-width: 100%; height: auto;"></a>Adobe has been rolling out some major changes and updates to Creative Cloud. While the new subscription-only model and individual product updates have gotten most of the attention, the new social and networking aspects built directly into CC have the potential to be hugely important to the creative community.</p>
    <p>When Adobe purchased <a href="http://www.behance.net/" rel="nofollow external" class="bo">Behance</a> a few months ago, there was a lot of speculation that it would somehow be added to Creative Cloud. But no one really seemed to know how that might happen.</p>
    <p>Now we do. Behance is being added directly to the desktop software. This is a bold move, and adds a lot of value to the “cloud” portion of Creative Cloud.</p>
    <h1>Connect with other creatives</h1>
    <p>Behance is a great place for networking with other creative pros across a variety of disciplines. Whether you want to just check out the work of others or you want to find collaborators (or subcontractors), you’re likely to find them on Behance.</p>
    <p><a href="http://www.behance.net/" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/behance.jpg" width="650" alt="A more social Adobe Creative Cloud" style="max-width: 100%; height: auto;"></a></p>
    <p>There are currently over 3.2 million public projects on Behance, and in the past 30 days, there were over 45 million project views and more than 18 million monthly visitors. In other words, the Behance network is huge.</p>
    <p>Regardless of what creative field you’re in, it’s probably represented on Behance (there are 128 fields currently represented on the network).</p>
    <p> </p>
    <h1>Share with your entire network</h1>
    <p>While obviously posting your work to Behance helps you connect with the Behance network, that’s not the limit of your reach. You can share your work across your social networks, on Facebook, Twitter, and LinkedIn.</p>
    <p>Behance will also track who follows you and appreciates your work. They give you a single place to keep track of what the creatives you follow are up to, too.</p>
    <p> </p>
    <h1>Share directly from Creative Cloud</h1>
    <p>One of the biggest improvements in the new Behance integration is the ability to share your work directly from Photoshop, Illustrator, or other Creative Cloud desktop software. This makes what used to be an annoying process of saving your work in a format you could upload, uploading from your browser, and then handling version history manually, has been completely streamlined.</p>
    <p>Upload your projects as you work on them from within the software itself, and even upload new versions to show your progress. This gives other creatives and potential employers a glimpse at your process, rather than just the final product.</p>
    <p>It also gives you an easy way to get feedback from your peers as you work on things. This is an invaluable part of the overall community that is Behance.</p>
    <p> </p>
    <h1>A culture of meritocracy</h1>
    <p>One of the biggest draws of the Behance community is the ability for members to “Appreciate” the work of their peers. Just click the “Appreciate This” button on any portfolio piece to positively influence its visibility on the site.</p>
    <p><a href="http://www.behance.net/gallery/THE-GREAT-GATSBY/8550121" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/appreciate.jpg" width="650" alt="A more social Adobe Creative Cloud" style="max-width: 100%; height: auto;"></a></p>
    <p>This gives each and every creative on the site the opportunity to have their work found by the creative community, the media, and potential employers. There is no single gatekeeper that they must impress in order to get noticed. Instead, their work is more likely to stand on merit within the community as a whole. And whether someone has been designing or creating for years, or is still a student, if they create great work, they have the chance to be appreciated for it.</p>
    <p>Behance is aiming to create a “credible mass” of creatives based on meritocracy. This will help to eliminate the idea of crowdsourcing among companies in search of creative work, and benefit the community as a whole. If companies looking to hire a creative pro or team for a project can easily peruse dozens, hundreds, or even thousands of portfolios, this gives them more opportunity to find a great freelancer or agency to work with without resorting to crowdsourcing.</p>
    <p> </p>
    <h1>Share the credit</h1>
    <p>One of the biggest improvements in the Behance network is the ability to share credit with multiple other users for a project. After all, you might have done the illustration for a project, but maybe someone else acted as art director, another person did the typography, someone else did the layout, and yet another person did the copywriting. Now you can all be attributed on a single project rather than having to maintain separate ones.</p>
    <p>And any project you’re attributed on will show up in your portfolio if you so choose.</p>
    <p>Of course this can lead to more work for you, as many employers want to hire entire teams who have already worked together rather than individuals who may or may not work well together.</p>
    <p> </p>
    <h1>Inspiration is…</h1>
    <p>Another new feature integrated into Behance is the new “<a href="http://www.inspiration.is/" rel="nofollow external" class="bo">Inspiration Is…</a>” gallery from Adobe. This gallery will be featuring projects from Behance that include the story behind the work. It’s a curated collection, meaning that only great work is going to be featured, and only work that includes some back story will be considered.</p>
    <p><a href="http://www.inspiration.is/" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/inspirationis.jpg" width="650" alt="A more social Adobe Creative Cloud" style="max-width: 100%; height: auto;"></a></p>
    <p> </p>
    <h1>Create your portfolio</h1>
    <p>Behance has offered ProSite portfolios for creatives for a while now. ProSite portfolio sites would run you $100/year, though. While not terribly expensive, they weren’t exactly cheap either.</p>
    <p><a href="http://www.behance.net/prosite/overview" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/prosite.jpg" width="650" alt="A more social Adobe Creative Cloud" style="max-width: 100%; height: auto;"></a></p>
    <p>Creative Cloud subscribers now get a ProSite portfolio included in their subscription. ProSite takes your public Behance portfolio and publishes it to your fully customized portfolio site, complete with your own URL.</p>
    <p>Building your ProSite is simple, with a drag-and-drop design editor that gives you infinite design possibilities without the need to code. ProSites also work with full resolution images, offer Tumblr and WordPress synchronization, Typekit fonts, unlimited bandwidth, and much more.</p>
    <p> </p>
    <h1>The benefits of social</h1>
    <p>This integration with Behance and Creative Cloud is a huge step in the creative world. Most creative professions are fairly isolated. We have teams we might work with, but even then there’s often distance between team members. And plenty of creatives work solo.</p>
    <p>The Behance community changes all of that. And while it’s been around for awhile, this new integration directly with CC makes it much easier to use on a regular basis.</p>
    <p>The Behance community is only going to keep growing and becoming more vibrant. Since Adobe Creative Cloud products are only going to be available by subscription going forward, and every CC subscriber will get a free Behance pro account, the community is bound to keep getting larger.</p>
    <p>This will open up some great new opportunities for creatives from all disciplines, in terms of networking, gathering feedback, improving their skills, and finding more work.</p>
    <p>In all, the combined forces of Adobe and Behance is a game-changer in the creative world, making it a much smaller place to do business while also giving the professionals who work within that world a much more powerful toolset for connecting with each other and promoting their work.</p>
    <p> </p>
    <p><em><strong>Do you already use Behance? Are you excited for the new integration with Creative Cloud? Let us know in the comments.</strong></em></p>
    <p><br><br>
    </p>
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    <p><br> </p>
    <a href="http://www.webdesignerdepot.com/2013/05/a-more-social-adobe-creative-cloud/" rel="nofollow external" class="bo">Source</a>
    </div>
]]>
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<Summary>Adobe has been rolling out some major changes and updates to Creative Cloud. While the new subscription-only model and individual product updates have gotten most of the attention, the new social...</Summary>
<Website>http://www.webdesignerdepot.com/2013/05/a-more-social-adobe-creative-cloud/</Website>
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<NewsItem contentIssues="true" id="30297" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30297">
<Title>Beyond The Button: Embracing The Gesture-Driven Interface</Title>
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    <img src="http://statisches.auslieferung.commindo-media-ressourcen.de/advertisement.gif" alt="" style="max-width: 100%; height: auto;"><br><a href="http://auslieferung.commindo-media-ressourcen.de/random.php?mode=target&amp;collection=smashing-rss&amp;position=1" rel="nofollow external" class="bo"><img src="http://auslieferung.commindo-media-ressourcen.de/random.php?mode=image&amp;collection=smashing-rss&amp;position=1" alt="" style="max-width: 100%; height: auto;"></a> <a href="http://auslieferung.commindo-media-ressourcen.de/random.php?mode=target&amp;collection=smashing-rss&amp;position=2" rel="nofollow external" class="bo"><img src="http://auslieferung.commindo-media-ressourcen.de/random.php?mode=image&amp;collection=smashing-rss&amp;position=2" alt="" style="max-width: 100%; height: auto;"></a> <a href="http://auslieferung.commindo-media-ressourcen.de/random.php?mode=target&amp;collection=smashing-rss&amp;position=3" rel="nofollow external" class="bo"><img src="http://auslieferung.commindo-media-ressourcen.de/random.php?mode=image&amp;collection=smashing-rss&amp;position=3" alt="" style="max-width: 100%; height: auto;"></a>
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    <p>As a mobile UI or UX designer, you probably remember the launch of Apple’s first iPhone as if it was yesterday. Among other things, it introduced a completely <strong>touchscreen-centered interaction</strong> to a individual’s most private and personal device. It was a game-changer.</p>
    <p>Today, kids grow up with touchscreen experiences like it’s the most natural thing. Parents are amazed by how fast their children understand how a tablet or smartphone works. This shows that touch and gesture interactions have a lot of potential to make mobile experiences easier and more fun to use.</p>
    <h3>Challenging Bars And Buttons</h3>
    <p>The introduction of “Human Interface Guidelines” and Apple’s App Review Board had a great impact on the quality of mobile applications. It helped a lot of designers and developers understand the core mobile UI elements and interactions. One of Apple’s popular suggestions, for instance, is to use <a href="http://developer.apple.com/library/ios/#documentation/uikit/reference/UITabBar_Class/Reference/Reference.html" rel="nofollow external" class="bo">UITabBar</a> and <a href="http://developer.apple.com/library/ios/#documentation/uikit/reference/UINavigationBar_Class/Reference/UINavigationBar.html" rel="nofollow external" class="bo">UINavigationBar</a> components — a guideline that many of us have followed, including me.</p>
    <p>In fact, if you can honestly say that the first iPhone application you designed didn’t have any top or bottom bar elements, get in touch and send over a screenshot. I will buy you a beer and gladly tweet that you were ahead of your time.</p>
    <p>My issue with the top and bottom bars is that they fill almost 20% of the screen. When designing for a tiny canvas, we should <strong>use every available pixel to focus on the content</strong>. In the end, that’s what really matters.</p>
    <p>In this innovative industry, mobile designers need some time to explore how to design more creative and original interfaces. Add to that Apple’s frustrating rejection of apps that “think outside the box,” it is no surprise that experimental UI and UX designs such as <a title="Clear" href="http://www.realmacsoftware.com/clear/" rel="nofollow external" class="bo">Clear</a> and <a title="Rise" href="http://www.simplebots.co/" rel="nofollow external" class="bo">Rise</a> took a while to see the light of day. But they are here now. And while they might be quite extreme and focused on high-brow users and early adopters, they show us the great creative potential of gesture-driven interfaces.</p>
    <p><a href="http://media.smashingmagazine.com/wp-content/uploads/2013/05/riseclearapp_compr.png" rel="nofollow external" class="bo"><img alt="Rise and Clear" src="http://media.smashingmagazine.com/wp-content/uploads/2013/05/riseclearapp_compr.png" width="500" height="412" style="max-width: 100%; height: auto;"></a><br><em>Pulling to refresh feels very intuitive.</em></p>
    <h3>The Power Of Gesture-Driven Interfaces</h3>
    <p>For over two years now, I’ve been exploring the ways in which gestures add value to the user experience of a mobile application. The most important criterion for me is that <strong>these interactions feel very intuitive</strong>. This is why creative interactions such as Loren Brichter’s “<a href="http://www.macstories.net/news/loren-brichter-talks-about-pull-to-refresh-patent-and-design-process/" rel="nofollow external" class="bo">Pull to Refresh</a>” have become a standard in no time. Brichter’s interaction, introduced in Tweetie for iPhone, feels so intuitive that countless list-based applications suddenly adopted the gesture upon its appearance.</p>
    <h4>Removing UI Clutter</h4>
    <p>A great way to start designing a more gesture-driven interface is to use your main screen only as a viewport to the main content. <strong>Don’t feel obliged to make important navigation always visible</strong> on the main screen. Rather, consider giving it a place of its own. Speaking in terms of a virtual 2-D or 3-D environment, you could design the navigation somewhere next to, below, behind, in front of, above or hidden on top of the main view. A dragging or swiping gesture is a great way to lead the user to this UI element. It’s up to you to define and design the app.</p>
    <p>What I like about Facebook and Gmail on iOS, for instance, is their implementation of a “side-swiping” menu. This trending UI concept is very easy to use. Users swipe the viewport to the right to reveal navigation elements. Not only does this make the app very content-focused, but accessing any section of the application takes only two to three touch interactions. A lot of apps do far worse than that!</p>
    <p><a href="http://media.smashingmagazine.com/wp-content/uploads/2013/05/sideswipe_compr.png" rel="nofollow external" class="bo"><img alt="Sideswipe Menu" src="http://media.smashingmagazine.com/wp-content/uploads/2013/05/sideswipe_compr.png" width="500" height="343" style="max-width: 100%; height: auto;"></a><br>
    <em>Facebook and Gmail’s side-swiping menu</em></p>
    <p>In addition to the UI navigation, your app probably also supports contextual interactions, too. Adding the same two or three buttons below every content item will certainly clutter the UI! While buttons might seem to be useful triggers, gestures have great potential to <strong>make interaction with content more intuitive and fun</strong>. Don’t hesitate to integrate simple gestures such as tapping, double-tapping and tapping-and-holding to trigger important interactions. Instagram supports a simple double-tap to perform one of its key features, liking and unliking a content item. I would not be surprised to see other apps integrate this shortcut in the near future.</p>
    <h4>An Interface That Fits</h4>
    <p>When designing an innovative mobile product, predicting user behavior can be very difficult. When we worked with Belgium’s Public Radio, my team really struggled with the UI balance between music visualization and real-time news. The sheer number of contextual scenarios and preferences made it very hard to come up with the perfect UI. So, we decided to integrate a simple dragging gesture to enable users to adjust the balance themselves.</p>
    <p><a href="http://media.smashingmagazine.com/wp-content/uploads/2013/05/radioplus_compr.png" rel="nofollow external" class="bo"><img src="http://media.smashingmagazine.com/wp-content/uploads/2013/05/radioplus_compr.png" alt="Radio+" width="500" height="298" style="max-width: 100%; height: auto;"></a><br>
    <em>By dragging, users can balance music-related content and live news.</em></p>
    <p>This gesture adds a creative contextual dimension to the application. The dragging gesture does not take the user from one section (news or music) to another. Rather, it enables the user to focus on the type of content they are most interested in, without missing out on the other.</p>
    <h4>Think in Terms of Time, Dimension and Animation</h4>
    <p>What action is triggered when the user taps an item? And how do you visualize that it has actually happened? How fast does a particular UI element animate into the viewport? Does it automatically go off-screen after five seconds of no interaction?</p>
    <p>The rise of touch and gesture-driven devices dramatically <strong>changes the way we design interaction</strong>. Instead of thinking in terms of screens and pages, we are thinking more in terms of time, dimension and animation. You’ve probably noticed that fine-tuning user interactions and demonstrating them to colleagues and clients with static wireframe screenshots is not easy. You don’t fully see, understand and feel what will happen when you touch, hold, drag and swipe items.</p>
    <p>Certain prototyping tools, including <a href="http://popapp.in/" rel="nofollow external" class="bo">Pop</a> and <a href="http://www.invisionapp.com/" rel="nofollow external" class="bo">Invision</a>, can help bring wireframes to life. They are very useful for testing an application’s flow and for <strong>pinpointing where and when a user might get stuck</strong>. Your application has a lot more going on than simple back-and-forth navigation, so you need to detect interface bugs and potential sources of confusion as soon as possible. You wouldn’t want your development team to point them out to you now, would you?</p>
    <p><a href="http://media.smashingmagazine.com/wp-content/uploads/2013/05/invision_compr.png" rel="nofollow external" class="bo"><img src="http://media.smashingmagazine.com/wp-content/uploads/2013/05/invision_compr.png" alt="InvisionApp" width="500" height="298" style="max-width: 100%; height: auto;"></a><br>
    <em>Invision enables you to import and link your digital wireframes.</em></p>
    <p>To be more innovative and experimental, get together with your client first and explain that a traditional wireframe is not the UX deliverable that they need. Show the value of interactive wireframes and encourage them to include this in the process. It might increase the timeline and budget, but if they are expecting you to go the extra mile, it shouldn’t be a problem.</p>
    <p>I even offer to produce a conceptual interface video for my clients as well, because once they’ve worked with the interactive wireframes and sorted out the details, my clients will often need something sexier to present to their internal stakeholders.</p>
    <h3>The Learning Curve</h3>
    <p>When designing gesture-based interactions, be aware that every time you remove UI clutter, the application’s learning curve goes up. Without visual cues, users could get confused about how to interact with the application. A bit of exploration is no problem, but users should know where to begin. Many apps show a UI walkthrough when first launched, and I <a href="http://blog.maxrudberg.com/post/38958984259/if-you-see-a-ui-walkthrough-they-blew-it" rel="nofollow external" class="bo">agree with Max Rudberg</a> that <strong>walkthroughs should explain only the most important interactions</strong>. Don’t explain everything at once. If it’s too explicit and long, users will skip it.</p>
    <p>Why not challenge yourself and gradually introduce creative UI hints as the user uses the application? This pattern is often referred to as progressive disclosure and is a great way to show only the information that is relevant to the user’s current activity. YouTube’s Capture application, for instance, tells the user to rotate the device to landscape orientation just as the user is about to open the camera for the first time.</p>
    <p><a href="http://media.smashingmagazine.com/wp-content/uploads/2013/05/walkthroughdisclosure_compr.png" rel="nofollow external" class="bo"><img src="http://media.smashingmagazine.com/wp-content/uploads/2013/05/walkthroughdisclosure_compr.png" alt="Visual Hints" width="500" height="343" style="max-width: 100%; height: auto;"></a><br>
    <em>Fight the learning curve with a UI walkthrough and/or visual hints.</em></p>
    <p>Adding visual cues to the UI is not the only option. In the Sparrow app, the search bar appears for a few seconds, before animating upwards and going off screen, a subtle way to say that it’s waiting to be pulled down.</p>
    <h3>Stop Talking, Start Making</h3>
    <p>The iPhone ushered in a revolution in interactive communication. Only five years later, touchscreen devices are all around us, and interaction designers are redefining the ways people use digital content.</p>
    <p>We need to explore and understand the potential of touch and gesture-based interfaces and <strong>start thinking more in terms of time, dimension and animation.</strong> As  demonstrated by several innovative applications, gestures are a great way to make an app more content-focused, original and fun. And many gesture-based interactions that seem too experimental at first come to be seen as very intuitive.</p>
    <p>For a complete overview of the opportunities for gestures on all major mobile platforms, check out Luke Wroblewski’s “<a title="Touch Gesture Reference Overview" href="http://www.lukew.com/ff/entry.asp?1071" rel="nofollow external" class="bo">Touch Gesture Reference Overview</a>.” I hope you’re inspired to explore gesture-based interaction and intensify your adventures in mobile interfaces. Don’t be afraid to go the extra mile. With interactive wireframes, you can iterate your way to the best possible experience. So, let’s stop talking and start making.</p>
    <p><em>(al)</em></p>
    <hr>
    <p><small>© Thomas Joos for <a href="http://www.smashingmagazine.com" rel="nofollow external" class="bo">Smashing Magazine</a>, 2013.</small></p>
    </div>
]]>
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<Summary>        As a mobile UI or UX designer, you probably remember the launch of Apple’s first iPhone as if it was yesterday. Among other things, it introduced a completely touchscreen-centered...</Summary>
<Website>http://www.smashingmagazine.com/2013/05/24/gesture-driven-interface/</Website>
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<Title>Clover Avenue Elementary School Wins First Golden Psi Award</Title>
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    <div class="html-content">Los Angeles school honored for raising student achievement</div>
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<Summary>Los Angeles school honored for raising student achievement</Summary>
<Website>http://www.apa.org/news/press/releases/2013/05/clover-avenue.aspx</Website>
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<NewsItem contentIssues="false" id="30341" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30341">
<Title>Rentzsch Shatters School Mark, Books Trip to Oregon for NCAA Championships; Jackson Also Headed West</Title>
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<![CDATA[
    <div class="html-content">GREENSBORO, N.C. � UMBC freshman Vincent Rentzsch shattered his own school record in the javelin and earned a spot at the NCAA Championships in Oregon, Friday afternoon at North Carolina A&amp;T's Irwin Bell Track at Aggie Stadium.  Sophomore Mercedes Jackson also advanced to the national meet, earning a spot in the 100m dash.</div>
]]>
</Body>
<Summary>GREENSBORO, N.C. � UMBC freshman Vincent Rentzsch shattered his own school record in the javelin and earned a spot at the NCAA Championships in Oregon, Friday afternoon at North Carolina A&amp;T's...</Summary>
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<PostedAt>Fri, 24 May 2013 01:00:00 -0400</PostedAt>
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<NewsItem contentIssues="false" id="30342" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30342">
<Title>Rentzsch Shatters School Mark, Books Trip to Oregon for NCAA Championships; Jackson Also Headed West</Title>
<Body>
<![CDATA[
    <div class="html-content">GREENSBORO, N.C. � UMBC freshman Vincent Rentzsch shattered his own school record in the javelin and earned a spot at the NCAA Championships in Oregon, Friday afternoon at North Carolina A&amp;T's Irwin Bell Track at Aggie Stadium.  Sophomore Mercedes Jackson also advanced to the national meet, earning a spot in the 100m dash.</div>
]]>
</Body>
<Summary>GREENSBORO, N.C. � UMBC freshman Vincent Rentzsch shattered his own school record in the javelin and earned a spot at the NCAA Championships in Oregon, Friday afternoon at North Carolina A&amp;T's...</Summary>
<Website>http://www.umbcretrievers.com/release.asp?RELEASE_ID=8029</Website>
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<PostedAt>Fri, 24 May 2013 01:00:00 -0400</PostedAt>
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<NewsItem contentIssues="true" id="30276" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30276">
<Title>Twitter Lets Brands Find Viewers of Their TV Ads</Title>
<Body>
<![CDATA[
    <div class="html-content">A new product, Twitter Amplify, will help brands match advertisements with Twitter commentary by viewers.<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F05%2F24%2Fbusiness%2Fmedia%2Ftwitter-lets-brands-find-viewers-of-their-tv-ads.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Twitter+Lets+Brands+Find+Viewers+of+Their+TV+Ads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F05%2F24%2Fbusiness%2Fmedia%2Ftwitter-lets-brands-find-viewers-of-their-tv-ads.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Twitter+Lets+Brands+Find+Viewers+of+Their+TV+Ads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F05%2F24%2Fbusiness%2Fmedia%2Ftwitter-lets-brands-find-viewers-of-their-tv-ads.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Twitter+Lets+Brands+Find+Viewers+of+Their+TV+Ads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F05%2F24%2Fbusiness%2Fmedia%2Ftwitter-lets-brands-find-viewers-of-their-tv-ads.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Twitter+Lets+Brands+Find+Viewers+of+Their+TV+Ads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.nytimes.com%2F2013%2F05%2F24%2Fbusiness%2Fmedia%2Ftwitter-lets-brands-find-viewers-of-their-tv-ads.html%3Fpartner%3Drss%26emc%3Drss&amp;t=Twitter+Lets+Brands+Find+Viewers+of+Their+TV+Ads" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165664371237/u/0/f/640387/c/34625/s/2c554016/kg/342-363/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165664371237/u/0/f/640387/c/34625/s/2c554016/kg/342-363/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>A new product, Twitter Amplify, will help brands match advertisements with Twitter commentary by viewers.     </Summary>
<Website>http://www.nytimes.com/2013/05/24/business/media/twitter-lets-brands-find-viewers-of-their-tv-ads.html?partner=rss&amp;emc=rss</Website>
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<Tag>forrester-research-inc-forr-nasdaq</Tag>
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<Tag>online-advertising</Tag>
<Tag>social-networking-internet</Tag>
<Tag>technology</Tag>
<Tag>television</Tag>
<Tag>twitter</Tag>
<Tag>york</Tag>
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<PostedAt>Thu, 23 May 2013 21:45:44 -0400</PostedAt>
<EditAt>Fri, 24 May 2013 16:54:17 -0400</EditAt>
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