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<Title>Researcher of the Week: Dan Roeder</Title>
<Tagline>Undergraduate researchers explore their interests!</Tagline>
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    <strong>What academic background did you have before you started your research? </strong><br>
    Since coming to UMBC, my primary interests have been in dramaturgy and political theatre. While I am a Theatre and English major, I feel as though my work between the two majors is ultimately geared towards a sociological understanding of the world around me so that I can interpret it on stage as honestly and effectively as possible. The courses that made my work on this play possible are Script Analysis and Modern Theatre 1: Social Protest. Script Analysis taught me the analytical strategies necessary in interpreting a script as a blueprint for theatrical performance and drawing organic conclusions about the play independent of impressions of past productions. Modern Theatre 1 taught me how to use my knowledge of Script Analysis to identify the dominant ideologies behind the playwright's rhetorical strategies so that I can either enhance or subvert them with my production choices. <br><br>
    <strong>Was this your first independent research project? </strong><br>
    I had the opportunity to write and direct a play for my Humanities Scholars seminar, New Orleans Sounds… Creole last spring, which was produced through TheatreCOM. My research for that project centered upon interpreting New Orleans for the stage, which led me to interview director Emily Mann about New Orleans' influence on her work for the recent Broadway revival of A Streetcar Named Desire. <br><br>
    <strong>How did you find the research opportunity? </strong><br>
    I had read Oleanna for the first time in high school and immediately put it on my shortlist of shows to direct in the future. I'd fallen in love with the rhythms of the language and the balance of power between the two characters. Over winter break, I was developing directorial proposals for local companies when I realized that I could simply ask the Theatre Council of Majors if they could produce Oleanna that semester. I was very lucky that it worked out! <br><br>
    <strong>What was the hardest part about your research? </strong><br>
    The hardest part was balancing our schedules. Due to school and rehearsal space conflicts, we only had time for four weeks of rehearsals (10 hours of official rehearsal time a week, on average). The average show, especially at the collegiate level, has a much longer rehearsal schedule, so we had to condense our work effectively. <br><br>
    <strong>How did you learn what you needed to know to be successful in this project? </strong><br>
    As I was developing my proposal, I made sure to spend time studying scholarly discourse on the play so that I could see how audiences have responded to it in the past. After reading about critiques of perceived anti-feminism within the text, I made an effort to return to the feminist texts I had explored in Modern Theater 1 to help me to subvert such perceptions from within the script. <br><br>
    <strong>Who did you work with on this project? </strong><br>
    My core production team comprised of my two actors, Jonathan Jacobs and Erin Patterson, and our Stage Managers, CiCi Grady and Grace Davenport. The fight choreography was developed by the Theatre Department's technical director, Cristian Bell, and our lighting consultant was Billy D'Eugenio. Publicity for the show was developed by Serafina Donahue and Mike Woodard. <br><br>
    <strong>What was the most unexpected thing? </strong><br>
    There was a snow-less "snow-day" the day before our first performance- as we had been running behind schedule, it was an entirely unexpected and very welcome opportunity to make substantial progress on the show before opening. <br><br>
    <strong>What is your advice to other students about getting involved in research? </strong><br>
    For undergraduate theatre students, I recommend working on as many shows as possible; the more challenging, the better. Also, it helps to look into theatre workshops that build upon your knowledge of your areas of interest (puppetry, devising, Commedia, specific craft techniques). Plan your schedule so that there's no time when you aren't engaging your craft- don't be afraid to test your limits and don't be afraid to fail. <br><br>
    <strong>What are you doing next for research? </strong><br>
    I'm currently serving as a dramaturg for the Theatre Department's production of The Two Gentlemen of Verona. I'm also gearing up to Study Abroad in Leicester England this fall, where I hope to develop a research project centering around new play development. I'm also looking for my next project to direct; hopefully I'll find a supportive venue soon! <br><br>
    </div>
]]>
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<Summary>What academic background did you have before you started your research?   Since coming to UMBC, my primary interests have been in dramaturgy and political theatre. While I am a Theatre and English...</Summary>
<Website>http://www.umbc.edu/undergrad_ed/research/ResearcherProfiles/danRoeder.htm</Website>
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<PostedAt>Mon, 20 May 2013 09:45:36 -0400</PostedAt>
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<NewsItem contentIssues="true" id="29813" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29813">
<Title>How Learning to Program Got Me A Technical Co-Founder</Title>
<Body>
<![CDATA[
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    <p>When I started learning to program back in February 2012 in order to build <a href="http://uncover.com" title="Uncover" rel="nofollow external" class="bo">Uncover</a>, I simply wanted to be able to see my ideas through to a solid prototype that customers could use. Nothing else mattered. I’d watch tutorials, read books, practice exercises, deploy code, fail and repeat–until I collapsed on my keyboard. Every day I’d wake up with a strong sense of accomplishment.</p>
    <p>But no matter how much progress I made, I still knew I’d need to find a talented technical co-founder to work with. I’ve been around the block enough times to know that a year of programming wouldn’t make me a CTO. But what I couldn’t have anticipated was that learning to program up to the level I’ve achieved would make finding a technical co-founder ten times easier. Sure, it’s sort of a kick in the face knowing that one day, with any product success, you’ll have to pass the lead to someone more capable than you. But again, the huge consolation is that it’s a lot easier to find someone once you’ve learned to code. </p>
    <p>For me, with a prototype in September 2012 and happy customers already in place, that time had come.</p>
    <p>Because I’ve asked Mike (my Uncover co-founder) to be candid about it, I can say without a doubt that we’d never have teamed up if I hadn’t spent 2012 learning to code. Mike and I had known each other for five years before we decided to work together. It wasn’t until I was months into learning to code, when he saw my dedication and saw that I’d successfully built a prototype, that he began to entertain the idea.</p>
    <p>Even during the first few months of coding, I’d badger Mike about working together over frequent afternoon coffees, but he’d shrug off the idea. He wasn’t looking to be someone’s code monkey. He wanted to work with someone who understood programming, who could contribute, and who had proven that he really wanted to push himself ahead technically. The person Mike would be willing to work with had to build something first.</p>
    <p>For Mike it was more than me being able to contribute code to our product. It was about the psychological connection we’d have. There’s a special bond that exists between developers. People who can build product look at what’s built in a different way. “You can code? Welcome to the club.”</p>
    <p>Mike welcomed me. He then pushed me. He taught me. He made me a better developer than I could ever have been on my own. And ultimately he agreed to join Uncover as a co-founder because I had proven myself and managed to get into the club.</p>
    <p>The post <a href="http://blog.teamtreehouse.com/how-learning-to-program-got-me-a-technical-co-founder" rel="nofollow external" class="bo">How Learning to Program Got Me A Technical Co-Founder</a> appeared first on <a href="http://blog.teamtreehouse.com" rel="nofollow external" class="bo">Treehouse Blog</a>.</p>
    </div>
]]>
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<Summary>When I started learning to program back in February 2012 in order to build Uncover, I simply wanted to be able to see my ideas through to a solid prototype that customers could use. Nothing else...</Summary>
<Website>http://feedproxy.google.com/~r/teamtreehouse/~3/H2SHi2SRsh0/how-learning-to-program-got-me-a-technical-co-founder</Website>
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<Tag>learn-to-code</Tag>
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<Tag>spencer-fry</Tag>
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<Tag>technical-co-founders</Tag>
<Tag>uncover</Tag>
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<PostedAt>Mon, 20 May 2013 09:30:21 -0400</PostedAt>
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<NewsItem contentIssues="false" id="29809" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29809">
<Title>Replace the Image in an &lt;img&gt; with CSS</Title>
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<![CDATA[
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    <p><em>The following is a guest post by <a href="https://twitter.com/marcelshields" rel="nofollow external" class="bo">Marcel Shields</a>. Marcel in a difficult place where he needed to change the image on a page but didn't have access to the HTML. Rare, but I'm sure we've all be in weird situations like this. He explains how he managed to replace that image without needing to access the HTML or JavaScript. Also turns out to be a pretty good way to replace <strong>anything</strong> with an image.</em></p>
    <p></p>
    <p>I just wanted to share something I found really cool about using CSS <a href="http://css-tricks.com/almanac/properties/b/box-sizing/" rel="nofollow external" class="bo">box-sizing</a>. Chris wrote a <a href="http://css-tricks.com/box-sizing/" rel="nofollow external" class="bo">really good introduction</a> a few years back if you're not familiar with the property. It makes things a lot more sane when thinking about layout. People love it so much, they <a href="http://paulirish.com/2012/box-sizing-border-box-ftw/" rel="nofollow external" class="bo">put it on everything</a> like hot sauce. I wanted to share how I found it useful as (yet) another image replacement technique.</p>
    <p>A few days ago at work, I was asked to replace an <code>&lt;img&gt;</code> on our site with another image hosted elsewhere. Simple right? But the catch was I would not be able to replace the markup as it was already deployed to production, but could inject CSS or JS through our CMS. For whichever technology I chose, it would be inserted on all site pages. I only needed on one specific page, and the attributes of parent containers were non-specific to the desired page.</p>
    <pre><code>&lt;head&gt;&#x000A;      &lt;title&gt;Really Cool Page&lt;/title&gt;&#x000A;    &lt;/head&gt;&#x000A;    &lt;body&gt;&#x000A;      &lt;!-- .header would be across site on other pages with different children, so no background image adding --&gt;&#x000A;      &lt;div class="header"&gt;&#x000A;        &lt;img class="banner" src="<a href="http://notrealdomain1.com/banner.png%22&amp;gt">http://notrealdomain1.com/banner.png"&amp;gt</a>;&#x000A;      &lt;/div&gt;&#x000A;    &lt;/body&gt;</code></pre>
    <p>This is simple to do with JavaScript, but I wanted to see if there was another, even simpler, way. After a few iterations in Chrome Dev Tools, I thought to use the <code>box-sizing</code> property to keep dimensions strict, add the new image as a background image, and just push the inline image out of the way with padding and see what happened.</p>
    <pre><code>/* All in one selector */&#x000A;    .banner {&#x000A;      display: block;&#x000A;      -moz-box-sizing: border-box;&#x000A;      box-sizing: border-box;&#x000A;      background: url(<a href="http://notrealdomain2.com/newbanner.png">http://notrealdomain2.com/newbanner.png</a>) no-repeat;&#x000A;      width: 180px; /* Width of new image */&#x000A;      height: 236px; /* Height of new image */&#x000A;      padding-left: 180px; /* Equal to width of new image */&#x000A;    }</code></pre>
    <p>It worked beautifully. Here's what's cool:</p>
    <ul>
    <li>It works on just about any element, even empty ones like <code>&lt;img&gt;</code> or <code>&lt;hr&gt;</code>
    </li>
    <li>Browser support is excellent (Chrome, Firefox, Opera, Safari, IE8+) <a href="http://caniuse.com/#feat=css3-boxsizing" rel="nofollow external" class="bo">http://caniuse.com/#feat=css3-boxsizing</a>
    </li>
    <li>Refrains from using SEO unfriendly <code>display: none</code> or other properties</li>
    </ul>
    <p>That last point seemed important, as it works really well for text replacement too without any adjustment. Check it out!</p>
    <pre><a href="http://codepen.io/chriscoyier/pen/cJEjs" rel="nofollow external" class="bo">Check out this Pen!</a></pre>
    <hr>
    
    <p><small><a href="http://css-tricks.com/replace-the-image-in-an-img-with-css/" rel="nofollow external" class="bo">Replace the Image in an &lt;img&gt; with CSS</a> is a post from <a href="http://css-tricks.com" rel="nofollow external" class="bo">CSS-Tricks</a></small></p>
    </div>
]]>
</Body>
<Summary>The following is a guest post by Marcel Shields. Marcel in a difficult place where he needed to change the image on a page but didn't have access to the HTML. Rare, but I'm sure we've all be in...</Summary>
<Website>http://css-tricks.com/replace-the-image-in-an-img-with-css/</Website>
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<PostedAt>Mon, 20 May 2013 08:43:13 -0400</PostedAt>
<EditAt>Mon, 20 May 2013 08:43:13 -0400</EditAt>
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<NewsItem contentIssues="true" id="29873" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29873">
<Title>Gadgetwise Blog: Q&amp;A: Getting Passes for Passbook</Title>
<Body>
<![CDATA[
    <div class="html-content">You do not need a special iOS app to get coupons, tickets and other digital documents that work with Apple’s Passbook electronic wallet.<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fqa-getting-passes-for-passbook%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Getting+Passes+for+Passbook" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fqa-getting-passes-for-passbook%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Getting+Passes+for+Passbook" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fqa-getting-passes-for-passbook%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Getting+Passes+for+Passbook" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fqa-getting-passes-for-passbook%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Getting+Passes+for+Passbook" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fqa-getting-passes-for-passbook%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Q%26A%3A+Getting+Passes+for+Passbook" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165664330200/u/0/f/640387/c/34625/s/2c27f6a1/kg/342-363/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165664330200/u/0/f/640387/c/34625/s/2c27f6a1/kg/342-363/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>You do not need a special iOS app to get coupons, tickets and other digital documents that work with Apple’s Passbook electronic wallet.     </Summary>
<Website>http://gadgetwise.blogs.nytimes.com/2013/05/20/qa-getting-passes-for-passbook/?partner=rss&amp;emc=rss</Website>
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<Tag>apple-inc</Tag>
<Tag>apple-inc-aapl-nasdaq</Tag>
<Tag>computers-and-the-internet</Tag>
<Tag>coupons</Tag>
<Tag>customer-loyalty-programs</Tag>
<Tag>ipod</Tag>
<Tag>mobile-applications</Tag>
<Tag>new</Tag>
<Tag>q-and-a</Tag>
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<PostedAt>Mon, 20 May 2013 08:11:57 -0400</PostedAt>
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<NewsItem contentIssues="true" id="29826" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29826">
<Title>Andy Hume on being a web person</Title>
<Body>
<![CDATA[
    <div class="html-content">Guardian News &amp; Media client-side architect, Andy Hume, explains why he’s a web advocate and how HTML5 will win over native apps in the future<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.netmagazine.com%2Finterviews%2Fandy-hume-being-web-person&amp;t=Andy+Hume+on+being+a+web+person" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.netmagazine.com%2Finterviews%2Fandy-hume-being-web-person&amp;t=Andy+Hume+on+being+a+web+person" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.netmagazine.com%2Finterviews%2Fandy-hume-being-web-person&amp;t=Andy+Hume+on+being+a+web+person" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.netmagazine.com%2Finterviews%2Fandy-hume-being-web-person&amp;t=Andy+Hume+on+being+a+web+person" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.netmagazine.com%2Finterviews%2Fandy-hume-being-web-person&amp;t=Andy+Hume+on+being+a+web+person" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165664240836/u/49/f/502346/c/32632/s/2c28e131/kg/342-363/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165664240836/u/49/f/502346/c/32632/s/2c28e131/kg/342-363/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>Guardian News &amp; Media client-side architect, Andy Hume, explains why he’s a web advocate and how HTML5 will win over native apps in the future     </Summary>
<Website>http://feedproxy.google.com/~r/net/topstories/~3/y98LF6EZhxg/story01.htm</Website>
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<Tag>css</Tag>
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<PostedAt>Mon, 20 May 2013 08:00:25 -0400</PostedAt>
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<NewsItem contentIssues="true" id="29874" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29874">
<Title>Gadgetwise Blog: Skullcandy Cuts the Cord, and Offers Better Sound</Title>
<Body>
<![CDATA[
    <div class="html-content">At $180, the Plyr1 wireless gaming headset from Skullcandy is more expensive than rivals, but it does offer a few advantages.<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fskullcandy-cuts-the-cord-and-offers-better-sound%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Skullcandy+Cuts+the+Cord%2C+and+Offers+Better+Sound" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fskullcandy-cuts-the-cord-and-offers-better-sound%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Skullcandy+Cuts+the+Cord%2C+and+Offers+Better+Sound" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fskullcandy-cuts-the-cord-and-offers-better-sound%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Skullcandy+Cuts+the+Cord%2C+and+Offers+Better+Sound" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fskullcandy-cuts-the-cord-and-offers-better-sound%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Skullcandy+Cuts+the+Cord%2C+and+Offers+Better+Sound" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fgadgetwise.blogs.nytimes.com%2F2013%2F05%2F20%2Fskullcandy-cuts-the-cord-and-offers-better-sound%2F%3Fpartner%3Drss%26emc%3Drss&amp;t=Gadgetwise+Blog%3A+Skullcandy+Cuts+the+Cord%2C+and+Offers+Better+Sound" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165664326684/u/0/f/640387/c/34625/s/2c272758/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165664326684/u/0/f/640387/c/34625/s/2c272758/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>At $180, the Plyr1 wireless gaming headset from Skullcandy is more expensive than rivals, but it does offer a few advantages.     </Summary>
<Website>http://gadgetwise.blogs.nytimes.com/2013/05/20/skullcandy-cuts-the-cord-and-offers-better-sound/?partner=rss&amp;emc=rss</Website>
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<Tag>headphones-and-headsets</Tag>
<Tag>headsets-and-accessories</Tag>
<Tag>mobile</Tag>
<Tag>new</Tag>
<Tag>products</Tag>
<Tag>skullcandy</Tag>
<Tag>technology</Tag>
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<PostedAt>Mon, 20 May 2013 06:25:59 -0400</PostedAt>
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<NewsItem contentIssues="true" id="29808" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29808">
<Title>Content strategy 101, Part 3: put knowledge into action</Title>
<Body>
<![CDATA[
    <div class="html-content">In the third of a four-part series, Sandi Wassmer argues that it pays to plan before embarking on any project<div><table border="0"><tbody><tr><td>
    <a href="http://share.feedsportal.com/share/twitter/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fcontent-strategy-101-part-3-put-knowledge-action&amp;t=Content+strategy+101%2C+Part+3%3A+put+knowledge+into+action" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/twitter.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/facebook/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fcontent-strategy-101-part-3-put-knowledge-action&amp;t=Content+strategy+101%2C+Part+3%3A+put+knowledge+into+action" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/facebook.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/linkedin/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fcontent-strategy-101-part-3-put-knowledge-action&amp;t=Content+strategy+101%2C+Part+3%3A+put+knowledge+into+action" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/linkedin.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/gplus/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fcontent-strategy-101-part-3-put-knowledge-action&amp;t=Content+strategy+101%2C+Part+3%3A+put+knowledge+into+action" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/googleplus.png" style="max-width: 100%; height: auto;"></a> <a href="http://share.feedsportal.com/share/email/?u=http%3A%2F%2Fwww.netmagazine.com%2Ffeatures%2Fcontent-strategy-101-part-3-put-knowledge-action&amp;t=Content+strategy+101%2C+Part+3%3A+put+knowledge+into+action" rel="nofollow external" class="bo"><img src="http://res3.feedsportal.com/social/email.png" style="max-width: 100%; height: auto;"></a>
    </td></tr></tbody></table></div>
    <br><br><a href="http://da.feedsportal.com/r/165665204400/u/49/f/502346/c/32632/s/2c26e447/a2.htm" rel="nofollow external" class="bo"><img src="http://da.feedsportal.com/r/165665204400/u/49/f/502346/c/32632/s/2c26e447/a2.img" style="max-width: 100%; height: auto;"></a>
    </div>
]]>
</Body>
<Summary>In the third of a four-part series, Sandi Wassmer argues that it pays to plan before embarking on any project     </Summary>
<Website>http://feedproxy.google.com/~r/net/topstories/~3/pW38eDev8k4/story01.htm</Website>
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<NewsItem contentIssues="true" id="29807" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29807">
<Title>Giveaway: Free Subscriptions to Depositphotos</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <a href="http://rss.buysellads.com/click.php?z=1259902&amp;k=6989dd4b5220d0b14530453de7387991&amp;a=6835&amp;c=335463033" rel="nofollow external" class="bo"><img src="http://rss.buysellads.com/img.php?z=1259902&amp;k=6989dd4b5220d0b14530453de7387991&amp;a=6835&amp;c=335463033" alt="" style="max-width: 100%; height: auto;"></a><p><a href="http://buysellads.com/buy/sitedetails/pubkey/6989dd4b5220d0b14530453de7387991/zone/1259902" rel="nofollow external" class="bo">Advertise here with BSA</a></p>
    <br><p><a title="Click this to open the Depositphotos home page in a new browser window/tab." href="http://depositphotos.com/" rel="nofollow external" class="bo"><img src="http://cdn.sixrevisions.com/0338-01_giveaway_depositphotos_may2013_thumbnail.jpg" width="550" height="200" alt="Click this to open the Depositphotos home page in a new browser window/tab." style="max-width: 100%; height: auto;"></a></p>
    <p>Up for grabs in this week’s giveaway are <strong>three 30-day subscriptions</strong> to <a href="http://depositphotos.com/" rel="nofollow external" class="bo">Depositphotos</a> — one of the most popular  sites for downloading royalty-free files online. The subscriptions  being given away are  usually worth <strong>$99</strong> each. The subscriptions will  allow the winners to download up to <strong>300  royalty-free</strong> stock photos, illustrations, videos, vector art, etc. Read on  to see how you can be one of our lucky winners!</p>
    <p></p>
    <h3>** Giveaway Period Has Ended **</h3>
    <h3>About Depositphotos</h3>
    <p><a href="http://depositphotos.com/" rel="nofollow external" class="bo"><img src="http://cdn.sixrevisions.com/0338-02_giveaway_depositphotos_may2013_homepage.jpg" width="550" height="404" alt="About Depositphotos" style="max-width: 100%; height: auto;"></a></p>
    <p><a href="http://depositphotos.com/" rel="nofollow external" class="bo">Depositphotos</a> is a  creative online platform that gives its users an opportunity to buy and sell  high-quality stock photos, vector images, and videos.</p>
    <p>They have various <a href="http://depositphotos.com/subscribe.html" rel="nofollow external" class="bo">subscription options</a> to make  sure that you’ll find one that’s friendly to your budget.</p>
    <p><a href="http://depositphotos.com/subscribe.html" rel="nofollow external" class="bo"><img src="http://cdn.sixrevisions.com/0338-03_giveaway_depositphotos_may2013_subscriptionplans.jpg" width="550" height="323" alt="subscription options" style="max-width: 100%; height: auto;"></a></p>
    <p>Established in 2009, Depositphotos is a continually growing  company that serves customers from 192 countries. They are proud  to provide their customers with support in 14 languages. The agency’s headquarters is  located in Florida, USA.</p>
    <h3>Do Have a Blog or Own a Website?</h3>
    <p>Depositphotos is currently sponsoring bloggers and site  owners by giving them <strong>free Depositphotos  subscriptions.</strong></p>
    <p><a href="http://depositphotos.com/for-bloggers.html" rel="nofollow external" class="bo"><img src="http://cdn.sixrevisions.com/0338-04_giveaway_depositphotos_may2013_free_subscriptions.jpg" width="550" height="282" style="max-width: 100%; height: auto;"></a></p>
    <p>Read more about their <a href="http://depositphotos.com/for-bloggers.html" rel="nofollow external" class="bo">program for bloggers and site  owners</a> on the Depositphotos website.</p>
    <h3>** Giveaway Period Has Ended **</h3>
    <h3>How to Win</h3>
    <p>For a chance to win a 30-day free subscription to Depositphotos, simply  follow these instructions:</p>
    <p>1) <strong>Go</strong> to the their royalty-free stock library: <a href="http://depositphotos.com/category/" rel="nofollow external" class="bo">http://depositphotos.com/category/</a></p>
    <p>2) <strong>Find</strong> a stock file that you really like</p>
    <p>3) In the <strong>comments section</strong> at the bottom of this post: </p>
    <ol>
    <li>Mention the <strong>URL</strong> of the stock file you found, and </li>
    <li>Discuss <strong>why you like the stock file </strong>or <strong>where you’d use it</strong> if you  won a free subscription</li>
    </ol>
    <h3>Giveaway Details</h3>
    <p>This giveaway ends on <em>Monday, May 27, 2013</em> after which the comments section on this  post will be closed and you will no longer be able to leave a comment. Please  leave a valid email address when filling out the comment form so that we can  contact you if you’ve won. Please only comment once. The winners will be  randomly selected using the same method as previous Six Revisions giveaways.  The winners will be announced on a separate post and you’re advised to <a href="http://feeds2.feedburner.com/SixRevisions" rel="nofollow external" class="bo">subscribe to our RSS feed</a> so  that you can be quickly notified when the winners announcement post has been  published. Please note that comments are moderated and so your comment may not  show up right away. Please also note that comments that do not follow the  instructions on how to participate (described above) may not be published, or  may be removed later on.</p>
    <h3>
    Related Content</h3>
    <ul>
    <li><a href="http://sixrevisions.com/design-showcase-inspiration/webdesigns-photos-backgrounds/" rel="nofollow external" class="bo">30  Beautiful Web Designs That Use Photos as Backgrounds</a></li>
    <li><a href="http://sixrevisions.com/design-showcase-inspiration/using-photos-web-design/" rel="nofollow external" class="bo">Excellent  Examples of Using Photos in Web Design</a></li>
    <li><a href="http://sixrevisions.com/design-showcase-inspiration/30-stunning-urban-hdr-photos-with-creative-commons-licenses/" rel="nofollow external" class="bo">30  Stunning Urban HDR Photos with Creative Commons Licenses</a></li>
    <li>
    <em>Related categories</em>: <a href="http://sixrevisions.com/category/resources/" rel="nofollow external" class="bo">Resources</a> and <a href="http://sixrevisions.com/category/graphics-design/" rel="nofollow external" class="bo">Graphic Design</a>
    </li>
    </ul>
    <h3>About the Author</h3>
    <p><img src="http://images.sixrevisions.com/authors/jacob_gube_small.jpg" alt="" width="80" height="80" style="max-width: 100%; height: auto;"><span><strong>Jacob Gube</strong> is the Founder and Chief Editor of <strong><a href="http://sixrevisions.com/" rel="nofollow external" class="bo">Six Revisions</a></strong>. He’s also a web developer/designer who specializes in front-end development (JavaScript, HTML, CSS) and also a <a href="http://www.amazon.com/gp/product/1847194583?ie=UTF8&amp;tag=sixrevi-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1847194583" rel="nofollow external" class="bo"><strong>book author</strong></a>. If you’d like to connect with him, head on over to the <a href="http://sixrevisions.com/contact/" rel="nofollow external" class="bo"><strong>contact page</strong></a> and follow him on Twitter: <strong>@<a href="http://twitter.com/sixrevisions" rel="nofollow external" class="bo">sixrevisions</a></strong>.</span></p>
    </div>
]]>
</Body>
<Summary>Advertise here with BSA      Up for grabs in this week’s giveaway are three 30-day subscriptions to Depositphotos — one of the most popular  sites for downloading royalty-free files online. The...</Summary>
<Website>http://feedproxy.google.com/~r/SixRevisions/~3/SIgr0ibOZ-0/</Website>
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<NewsItem contentIssues="true" id="29806" important="false" status="posted" url="https://my3.my.umbc.edu/posts/29806">
<Title>Designing the new, fully responsive wired.co.uk article pages</Title>
<Body>
<![CDATA[
    <div class="html-content">
    <p><img alt="thumbnail" src="http://netdna.webdesignerdepot.com/uploads/2013/05/thumbnail18.jpg" width="200" height="160" style="max-width: 100%; height: auto;">Recently, <a href="http://www.condenast.co.uk/" rel="nofollow external" class="bo">Condé Nast Digital</a> undertook a complete redesign of the articles published on wired.co.uk. The aim was to provide a more content-first and immersive experience. These aims were established after <a href="http://views.fromthe7th.com/posts/2013/04/wired-uk-website-launches-new-articles" rel="nofollow external" class="bo">research by our Information Architect.</a></p>
    <p>We started on the path of fulfilling those aims over a year ago with the redesign of the <a href="http://www.gq-magazine.co.uk/" rel="nofollow external" class="bo">GQ.co.uk</a> articles and the introduction of what we call the ‘StickyScrollRead’ component, which allowed the editors to embed media that would be pulled out of the body copy at screen widths wider that 1000px and pinned on screen. That meant the user could continue to read the article and still refer to the peice of media that the copy was about. This proved to be a much more immersive experience and allowed the body copy more room to breath.</p>
    <p>We wanted the Wired article templates to maintain the SSR functionality that had worked so well on GQ but we had also learnt a lot since the GQ designs that we could incorporate into Wired. Design process wise, we had also evolved a lot more too since the GQ articles were designed.</p>
    <p>The templates for the GQ articles were designed entirely with Photoshop, with every different article variant (long form article, short form article, straight to gallery etc..) and every article template with a different embed (short form article with image embed, short form article with video…) being mocked up as a PSD. We ended up with 20 – 30 PSD’s and a wall of printouts that covered the office! It was time consuming, tedious and did not represent the final product as we would ‘tweak’ things during the development process.</p>
    <p>The proposed concept for the Wired article designs was more in depth and advanced than its GQ counterpart and the thought of mocking up 50 – 60 Photoshop files was enough for us to put down our PS lasso tool and explore more accurate and efficient methods of communicating our designs to the development team.</p>
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/gq.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p>
    <p><em>The GQ articles that preceded the Wired redesign.</em></p>
    <p> </p>
    <h1>Typography</h1>
    <p>As many of our projects do, we started by looking at how we could represent the brand’s values through its typography. We looked through the printed magazine and identified styles that they use to tell different stories, colors they had used as well as styles for highlighting text and captions.</p>
    <p>We then started to experiment with different type combinations, colors and font sizes through <a href="http://www.typecast.com/" rel="nofollow external" class="bo">Typecast,</a> creating a complete initial style guide for all headings, paragraphs and pull quotes as well as experimenting with side by side comparisons. This would prove to be the groundwork for our typography which we would return to later.</p>
    <p><a href="http://www.typecast.com/" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/typecast.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p>
    <p><em>Building a style guide in Typecast.</em></p>
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/typography-2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p>
    <p><em>The style guide implemented. </em></p>
    <p> </p>
    <h1>Layout</h1>
    <p>We picked an article from the print magazine and found the equivalent article on wired.co.uk. They were exactly the same story but where the magazine article had images of varying sizes, pull quotes spanning columns with the paragraph text wrapping around it and ample additions of white space, the online equivalent had a lead image above one long area of text surrounded by the site housing, shouting at the user to view something else.</p>
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/branson.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p>
    <p><em>The old Wired article design.</em></p>
    <p> </p>
    <p>Wired magazine is well known for it’s innovative and bespoke layouts, for which it has won many awards. We wanted to try and replicate the magazine style layouts, with bits cutting into the body copy and not have all the copy area feel so regimented. We knew that the SSR component splits the page into 2 columns, one for the article body and one for the media embeds that get pulled out and pinned but we didn’t want the embeds to feel completely detached from the paragraph text.</p>
    <p>We began to create the same article, using the same copy and images from the website to create a basic version of the SSR template using <a href="http://codepen.io/" rel="nofollow external" class="bo">CodePen.</a> The goal was to experiment with placing full width, keep in line and in content media within the flow of the article to create a more visually striking and engaging  layout. Since designing the GQ article pages we had decided that it would be a more natural reading experience to have the copy on the left and the media in the right column so we switched them around and we also wanted to incorporate the standard ad units such as the double sky and MPU’s within the body copy, rather than give the adverts their own column (like on GQ) that would be redundant when there were no ads or when the ads had scrolled away.</p>
    <p><a href="http://codepen.io/" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/codepen.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p>
    <p><em>Building in Codepen.</em></p>
    <p> </p>
    <h1>v1.1</h1>
    <p>In <a href="http://codepen.io/onlinedesigner2/fullpage/eDHmr" rel="nofollow external" class="bo">the first prototype</a> the article led with a huge, full width landscape image which had much more impact and gave the sense of a magazine feature article. One of my favourite evolutions from the GQ templates was the introduction of the all mighty full-width image. GQ’s template enabled the editors to add ‘Pulled-to-side’ portrait and landscape images but they could sometimes lose their presence as the user’s screen got narrower and the images shrunk and the full width image was our solution.</p>
    <p>The typography styles created in Typecast had not been used yet but there were basic styles assigned to the paragraph, intro text and quotes to help get a sense of hierarchy.</p>
    <p>The SSR had also not been implemented but a column had been created with pull to side images which helped us to experiment with what width to set the pull to side column in relation to the page and basic double sky and MPU units were added to the body copy to see if they would disturb the flow of the text.</p>
    <p>As a first draft, this approach proved far more useful than us experimenting with the same content via Photoshop. This not only allowed us to make some basic layout decisions quickly and iteratively but we could also use it as a base from which the developers could build on to add further functionality to and that’s exactly what they did.</p>
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v1.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p>
    <p><em> Version 1.</em></p>
    <p> </p>
    <h1>v1.2</h1>
    <p>The CodePen proof of concept was passed onto the development team and they added the SSR functionality (so the pulled to side images actually pinned to the screen) as well as allowing us to change the positioning of a piece of media by changing its class before handing it back to the design team for styling.</p>
    <p>At this point, we started to style the article with the font styles that we had previously created in Typecast by simply exporting the CSS directly from the web app. We could now also start experimenting more with different ways to embed content and see what worked well at different widths and for different stories. For example, leading with a full width portrait image was a bad idea as there would be an abundance of white space around the title and would also push the first paragraph too far down the page. We found that the best combinations seemed to be to lead with a pulled to side image and maybe a keep in line landscape as they had the least effect on the flow of the text. We also worked on optimizing the body copy for the most comfortable reading experience by controlling the max-width of the paragraph copy. Instead of adding more padding between the paragraph text and the pulled to side media, we indented the body copy so that the copy was as central on the screen as possible and it also allowed keep in line images to bleed off the screen much like a print layout might do.</p>
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p>
    <p><em>Prototyping version 2.</em></p>
    <p> </p>
    <p>This collaborative and agile prototyping method helped us to really make informed decisions quickly as we could easily test our designs on any device, screen width or browser and make amends with minimal fuss. We worked with real content as much as possible to make sure that we were not forgetting to style a certain rare class that gets added to only a few paragraphs — I’m looking at you .p1 — that we may otherwise have missed until later in development. We also created multiple article types using the same template to see how it worked when there was just 1 image and some short copy or if it was a review article.</p>
    <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v2-2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p>
    <p>Although we always knew that our CodePen templates were only going to be a proof of concept, we really tried to go into as much detail and make as many informed decisions about the design and layout as early on as possible.</p>
    <p> </p>
    <h1>v1.3</h1>
    <p>Once we were happy with the basic style and structure of the template, the developers transferred the code into their own coding environment, splitting up the CSS for each media embed into it’s own SASS file so the design team could easily access and change the CSS for just the ‘blob’ — which is what we ended up calling any add-ons that you could embed within an article… eg. images, video, reviews…etc — that we wanted to edit.</p>
    <p><a href="http://netdna.webdesignerdepot.com/uploads/2013/05/v3.jpg" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v3.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p>
    <p>This was a huge help as by the time the dev’s had done their stuff and hooked it all up to the back end, the code was too complicated for any of us designers to understand and locate the parts that we wanted to change. This approach was also useful when styling new blobs, like the gallery thumbnails, read next or review ratings, as we would just create a new SCSS file with all the styles for just that individual blob, which made it far easier to update and maintain.</p>
    <p>The ability to access and edit the CSS was a huge help to us designers. It was the first time that we had moved away from the ‘design in Photoshop – deliver PSDs – developers code – designers review’, method of creating a website and it meant that we were able to really fine tune the smallest aspects of our designs.</p>
    <p>In the past, using the old methods, we may of launched the Wired articles at this stage (fully functional with some design tweaks which can be made after launch) but as us designers now had access to the CSS, we were able to spend the last few days adding a few subtle touches that would improve the experience. We added little ‘Enlarge’ icons on the corner of the images to let the user know that by clicking on any of them, you could open them as a full width, gallery image. We user tested articles on different devices to get the optimum body copy width for the best reading experience as well as spent more time fine-tuning the text links, quote styles and image captions, all small details that would together make a big difference.</p>
    <p>This was a far more collaborative project than any other I had previously worked on with designers, information architects, project managers, developers and editors all working together at different stages of the project; adding their bit to a prototype that was constantly growing and developing into the product that it is today.</p>
    <p><a href="http://netdna.webdesignerdepot.com/uploads/2013/05/v3-2.jpg" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v3-2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p>
    <p><em>The final, fully responsive article design.</em></p>
    <p> </p>
    <p>Not spending time designing all the styles, layouts and variations at different break points beforehand, meant that we could in a way, design by development. We wouldn’t wait until something was perfect to build it but instead just built something and worked on getting it perfect. This did mean that there were days where we would measure once and cut ten times but it also allowed for constant testing, development and more importantly, discussion on improvements which helped keep everyone engaged and involved with the project.</p>
    <p>We are constantly reviewing and improving the build but we are also very proud of what we have managed to deliver in a pretty short period of time. The Wired articles not only represent beautiful, print style layout at any screen width and on any device but also a shift in the way we at Condé Nast Digital work as a team.</p>
    <p> </p>
    <p><em><strong>What do you think of the wired.co.uk article pages? How does Condé Nast Digital’s design process compare with your own? Let us know in the comments.</strong></em></p>
    <p><br><br>
    </p>
    <table width="100%">
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    <td>
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    <p><br> </p>
    <a href="http://www.webdesignerdepot.com/2013/05/designing-the-new-fully-responsive-wired-co-uk-article-pages/" rel="nofollow external" class="bo">Source</a>
    </div>
]]>
</Body>
<Summary>Recently, Condé Nast Digital undertook a complete redesign of the articles published on wired.co.uk. The aim was to provide a more content-first and immersive experience. These aims were...</Summary>
<Website>http://www.webdesignerdepot.com/2013/05/designing-the-new-fully-responsive-wired-co-uk-article-pages/</Website>
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<NewsItem contentIssues="true" id="30257" important="false" status="posted" url="https://my3.my.umbc.edu/posts/30257">
<Title>Designing the new, fully responsive wired.co.uk article pages</Title>
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    <p><img alt="thumbnail" src="http://netdna.webdesignerdepot.com/uploads/2013/05/thumbnail18.jpg" width="200" height="160" style="max-width: 100%; height: auto;">Recently, <a href="http://www.condenast.co.uk/" rel="nofollow external" class="bo">Condé Nast Digital</a> undertook a complete redesign of the articles published on wired.co.uk. The aim was to provide a more content-first and immersive experience. These aims were established after <a href="http://views.fromthe7th.com/posts/2013/04/wired-uk-website-launches-new-articles" rel="nofollow external" class="bo">research by our Information Architect.</a></p> <p>We started on the path of fulfilling those aims over a year ago with the redesign of the <a href="http://www.gq-magazine.co.uk/" rel="nofollow external" class="bo">GQ.co.uk</a> articles and the introduction of what we call the ‘StickyScrollRead’ component, which allowed the editors to embed media that would be pulled out of the body copy at screen widths wider that 1000px and pinned on screen. That meant the user could continue to read the article and still refer to the peice of media that the copy was about. This proved to be a much more immersive experience and allowed the body copy more room to breath.</p> <p>We wanted the Wired article templates to maintain the SSR functionality that had worked so well on GQ but we had also learnt a lot since the GQ designs that we could incorporate into Wired. Design process wise, we had also evolved a lot more too since the GQ articles were designed.</p> <p>The templates for the GQ articles were designed entirely with Photoshop, with every different article variant (long form article, short form article, straight to gallery etc..) and every article template with a different embed (short form article with image embed, short form article with video…) being mocked up as a PSD. We ended up with 20 – 30 PSD’s and a wall of printouts that covered the office! It was time consuming, tedious and did not represent the final product as we would ‘tweak’ things during the development process.</p> <p>The proposed concept for the Wired article designs was more in depth and advanced than its GQ counterpart and the thought of mocking up 50 – 60 Photoshop files was enough for us to put down our PS lasso tool and explore more accurate and efficient methods of communicating our designs to the development team.</p> <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/gq.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p> <p><em>The GQ articles that preceded the Wired redesign.</em></p> <p> </p> <h1>Typography</h1> <p>As many of our projects do, we started by looking at how we could represent the brand’s values through its typography. We looked through the printed magazine and identified styles that they use to tell different stories, colors they had used as well as styles for highlighting text and captions.</p> <p>We then started to experiment with different type combinations, colors and font sizes through <a href="http://www.typecast.com/" rel="nofollow external" class="bo">Typecast,</a> creating a complete initial style guide for all headings, paragraphs and pull quotes as well as experimenting with side by side comparisons. This would prove to be the groundwork for our typography which we would return to later.</p> <p><a href="http://www.typecast.com/" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/typecast.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p> <p><em>Building a style guide in Typecast.</em></p> <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/typography-2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p> <p><em>The style guide implemented. </em></p> <p> </p> <h1>Layout</h1> <p>We picked an article from the print magazine and found the equivalent article on wired.co.uk. They were exactly the same story but where the magazine article had images of varying sizes, pull quotes spanning columns with the paragraph text wrapping around it and ample additions of white space, the online equivalent had a lead image above one long area of text surrounded by the site housing, shouting at the user to view something else.</p> <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/branson.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p> <p><em>The old Wired article design.</em></p> <p> </p> <p>Wired magazine is well known for it’s innovative and bespoke layouts, for which it has won many awards. We wanted to try and replicate the magazine style layouts, with bits cutting into the body copy and not have all the copy area feel so regimented. We knew that the SSR component splits the page into 2 columns, one for the article body and one for the media embeds that get pulled out and pinned but we didn’t want the embeds to feel completely detached from the paragraph text.</p> <p>We began to create the same article, using the same copy and images from the website to create a basic version of the SSR template using <a href="http://codepen.io/" rel="nofollow external" class="bo">CodePen.</a> The goal was to experiment with placing full width, keep in line and in content media within the flow of the article to create a more visually striking and engaging  layout. Since designing the GQ article pages we had decided that it would be a more natural reading experience to have the copy on the left and the media in the right column so we switched them around and we also wanted to incorporate the standard ad units such as the double sky and MPU’s within the body copy, rather than give the adverts their own column (like on GQ) that would be redundant when there were no ads or when the ads had scrolled away.</p> <p><a href="http://codepen.io/" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/codepen.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p> <p><em>Building in Codepen.</em></p> <p> </p> <h1>v1.1</h1> <p>In <a href="http://codepen.io/onlinedesigner2/fullpage/eDHmr" rel="nofollow external" class="bo">the first prototype</a> the article led with a huge, full width landscape image which had much more impact and gave the sense of a magazine feature article. One of my favourite evolutions from the GQ templates was the introduction of the all mighty full-width image. GQ’s template enabled the editors to add ‘Pulled-to-side’ portrait and landscape images but they could sometimes lose their presence as the user’s screen got narrower and the images shrunk and the full width image was our solution.</p> <p>The typography styles created in Typecast had not been used yet but there were basic styles assigned to the paragraph, intro text and quotes to help get a sense of hierarchy.</p> <p>The SSR had also not been implemented but a column had been created with pull to side images which helped us to experiment with what width to set the pull to side column in relation to the page and basic double sky and MPU units were added to the body copy to see if they would disturb the flow of the text.</p> <p>As a first draft, this approach proved far more useful than us experimenting with the same content via Photoshop. This not only allowed us to make some basic layout decisions quickly and iteratively but we could also use it as a base from which the developers could build on to add further functionality to and that’s exactly what they did.</p> <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v1.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p> <p><em> Version 1.</em></p> <p> </p> <h1>v1.2</h1> <p>The CodePen proof of concept was passed onto the development team and they added the SSR functionality (so the pulled to side images actually pinned to the screen) as well as allowing us to change the positioning of a piece of media by changing its class before handing it back to the design team for styling.</p> <p>At this point, we started to style the article with the font styles that we had previously created in Typecast by simply exporting the CSS directly from the web app. We could now also start experimenting more with different ways to embed content and see what worked well at different widths and for different stories. For example, leading with a full width portrait image was a bad idea as there would be an abundance of white space around the title and would also push the first paragraph too far down the page. We found that the best combinations seemed to be to lead with a pulled to side image and maybe a keep in line landscape as they had the least effect on the flow of the text. We also worked on optimizing the body copy for the most comfortable reading experience by controlling the max-width of the paragraph copy. Instead of adding more padding between the paragraph text and the pulled to side media, we indented the body copy so that the copy was as central on the screen as possible and it also allowed keep in line images to bleed off the screen much like a print layout might do.</p> <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p> <p><em>Prototyping version 2.</em></p> <p> </p> <p>This collaborative and agile prototyping method helped us to really make informed decisions quickly as we could easily test our designs on any device, screen width or browser and make amends with minimal fuss. We worked with real content as much as possible to make sure that we were not forgetting to style a certain rare class that gets added to only a few paragraphs — I’m looking at you .p1 — that we may otherwise have missed until later in development. We also created multiple article types using the same template to see how it worked when there was just 1 image and some short copy or if it was a review article.</p> <p><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v2-2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></p> <p>Although we always knew that our CodePen templates were only going to be a proof of concept, we really tried to go into as much detail and make as many informed decisions about the design and layout as early on as possible.</p> <p> </p> <h1>v1.3</h1> <p>Once we were happy with the basic style and structure of the template, the developers transferred the code into their own coding environment, splitting up the CSS for each media embed into it’s own SASS file so the design team could easily access and change the CSS for just the ‘blob’ — which is what we ended up calling any add-ons that you could embed within an article… eg. images, video, reviews…etc — that we wanted to edit.</p> <p><a href="http://netdna.webdesignerdepot.com/uploads/2013/05/v3.jpg" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v3.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p> <p>This was a huge help as by the time the dev’s had done their stuff and hooked it all up to the back end, the code was too complicated for any of us designers to understand and locate the parts that we wanted to change. This approach was also useful when styling new blobs, like the gallery thumbnails, read next or review ratings, as we would just create a new SCSS file with all the styles for just that individual blob, which made it far easier to update and maintain.</p> <p>The ability to access and edit the CSS was a huge help to us designers. It was the first time that we had moved away from the ‘design in Photoshop – deliver PSDs – developers code – designers review’, method of creating a website and it meant that we were able to really fine tune the smallest aspects of our designs.</p> <p>In the past, using the old methods, we may of launched the Wired articles at this stage (fully functional with some design tweaks which can be made after launch) but as us designers now had access to the CSS, we were able to spend the last few days adding a few subtle touches that would improve the experience. We added little ‘Enlarge’ icons on the corner of the images to let the user know that by clicking on any of them, you could open them as a full width, gallery image. We user tested articles on different devices to get the optimum body copy width for the best reading experience as well as spent more time fine-tuning the text links, quote styles and image captions, all small details that would together make a big difference.</p> <p>This was a far more collaborative project than any other I had previously worked on with designers, information architects, project managers, developers and editors all working together at different stages of the project; adding their bit to a prototype that was constantly growing and developing into the product that it is today.</p> <p><a href="http://netdna.webdesignerdepot.com/uploads/2013/05/v3-2.jpg" rel="nofollow external" class="bo"><img src="http://netdna.webdesignerdepot.com/uploads/2013/05/v3-2.jpg" width="650" alt="Designing the new, fully responsive wired.co.uk article pages" style="max-width: 100%; height: auto;"></a></p> <p><em>The final, fully responsive article design.</em></p> <p> </p> <p>Not spending time designing all the styles, layouts and variations at different break points beforehand, meant that we could in a way, design by development. We wouldn’t wait until something was perfect to build it but instead just built something and worked on getting it perfect. This did mean that there were days where we would measure once and cut ten times but it also allowed for constant testing, development and more importantly, discussion on improvements which helped keep everyone engaged and involved with the project.</p> <p>We are constantly reviewing and improving the build but we are also very proud of what we have managed to deliver in a pretty short period of time. The Wired articles not only represent beautiful, print style layout at any screen width and on any device but also a shift in the way we at Condé Nast Digital work as a team.</p> <p> </p> <p><em><strong>What do you think of the wired.co.uk article pages? How does Condé Nast Digital’s design process compare with your own? Let us know in the comments.</strong></em></p> <p><br><br> </p>
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<Summary>Recently, Condé Nast Digital undertook a complete redesign of the articles published on wired.co.uk. The aim was to provide a more content-first and immersive experience. These aims were...</Summary>
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