Olano's research focus and expertise is on real-time 3D graphics and rendering, including applications of graphics processors to games, visualization, and computation for non-graphics applications. He manages the computer science game development track, which was established in 2007 and is a collaborative effort with the visual arts department. Olano brings to the position a passion and enthusiasm for student learning and cross-disciplinary collaborations for learning. He previously served as the undergraduate program director for computer science. In his new position as ADAPL, Olano succeeds Helena Mentis, professor of information systems, who held the position since 2018.
Please join us in congratulating Olano on his appointment as associate dean for academic programs and learning.
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