A game developed by a four-student UMBC team was recently added on Steam, the giant PC game platform. The success prompted stories in the Baltimore Daily Record and in Technical.ly/Baltimore...
Jian Chen, computer science and electrical engineering, received a $360,000 grant from the National Science Foundation to build π², a hybrid-reality system that can project 3D images in order to...
Kavita Krishnaswamy ’07, computer science and mathematics, Ph. D. candidate, computer science and electrical engineering, was featured on the National Science Foundation website for her research...
Earlier this week, UMBC CyberDawg Christopher Gardner ’18, computer science, took first place out of approximately fifty competitors at Booz Allen Hamilton’s Kaizen Capture The Flag event held at...
Every so often, we’ll chat with an alum about what they do and how they got there. Today we’re talking with Mark Jarzynski ’11, computer science, about his work as Technical Director of Software...
Every so often, we’ll chat with an alum about what they do and how they got there. Today we’re talking with Mark Jarzynski ’11, computer science, about his work as Technical Director of Software...
A team of professors and students across several disciplines have worked together to develop “Bandit,” a video game in which players control a fox that navigates the streets during Civil War-era...
Cynthia Matuszek, CSEE, was interviewed on Spark about her research on gender representation on Google Image Search. Spark is a show on CBC radio that explores the topics of technology and trends....
Penny Rheingans, director of The Center for Women in Technology (CWIT), Susan Martin, associate director of CWIT, Carolyn Seaman, information systems, and E.F. Charles LaBerge, computer science...
Charles LaBerge, computer science and electrical engineering, has been selected to be recognized at the Radio Technical Commission for Aeronautics (RTCA) 2015 annual Symposium Awards Luncheon in...
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