Three years in the making, the mobile game Deliverance by Paul Tschirgi ’15, visual arts, is now available for download on the App Store and Google Play. In this satirical game, players need to...
For the past five years, For All the World to See: Visual Culture and the Struggle for Civil Rights, an exhibition organized by UMBC’s Center for Art, Design and Visual Culture (CADVC) in...
Christos Palios ’02, visual arts, is among the seven talented finalists vying for the Janet & Walter Sondheim Artscape Prize, which recognizes a working artist in the Baltimore region with...
Effective mobile apps require solid visual and technical design. A new course launched in spring 2016 brought together UMBC arts and computer science students to create new apps from scratch,...
There is a hum that accompanies the current exhibition, The Glass Knife, by Stephen Bradley and Kathy Marmor in the Albin O. Kuhn Library Gallery. The installation is structured by the artists to...
UMBC students, faculty, and staff gathered on May 12, 2016, to honor the work of two accomplished emerging scholars and to engage in a vibrant discussion on academic freedom and the display and...
At film festivals the flickering lights on screen get most of the attention, but film projects also almost universally begin with the written word — either a script or, for documentaries, a...
A student film project can easily fly under the radar as an “extracurricular,” until it lands the filmmaker at one of the most acclaimed international film festivals in the world. Matthew “Matt”...
Mechanical engineering majors Andrew Wallace ‘16, Michael Torres ‘16, Stefan Wroblewski ‘16, Jezron Basbas ‘16, and Baruch Weiner ‘16 have won top prize in the 2016 Cangialosi Business Innovation...
The University Center Ballroom was humming on Wednesday, April 27, with the voices of hundreds of UMBC students presenting their research and creative work to proud long-time supporters and...