Weekly Development Meeting - Blender Rigging Tutorial
Learn how to rig your 3D character in under 30 minutes!
Friday, February 22, 2019 · 1 PM - 5 PM
This meeting's tutorial will be run by club member Tulie Mitiuriev. The tutorial will start around 3:30PM, after club presentations end. it will cover how to rig a 3D character for Unreal and Unity in under 30 minutes using Blender's powerful Auto-Rig Pro tool, including a game-ready full body rig and facial rig. The aim of the tutorial is to introduce a way to rig a character for better artistic integration with less hassle.
The Game Developers Club meets in the GAIM Lab (ENGR 005A) every Wednesday from noon to 1 pm and every Friday from 1pm to 5pm. Wednesdays are our Tutorial Meetings where we have club announcements and a weekly tutorial or video. Fridays are out Development Meetings where we do the actual game development and present each week's progress, with the occasional club-run tutorial.